Quite enjoyed the renders. The dialogue seemed 'fun', and I love the fact that the MC isn't "I'm going to take all the D..." it seems like a slowburner for the start; which is great. Hoping it will reach completion.
Re- Edit: After a period of intensive analysis and hindsight I decided to re-review the game.
Pro (No particular order):
1. Gorgeous Renders, several changes of environment, and well constructed angles.
2. Well crafted overall storylines; the story arcs are clearly being set.
3. 'Atractive' models
4. Not the ' straight to sex and corruption' type of game
Cons (Top of the list being the most con - bottom being the least):
1. Inconsistent updates, both in terms of content and time frames.
2. Incompletion hazard - potential money sucking leech
3. Specific scenes (or main character) display incoherent writing - especially regarding nudity or sexual acts - which does not effect the over arching story, but leads to a disconnection from immersion.
4. 'Too much' filler writing. Most of the 'filler' content is Sophia and her internal monologues. Normally, some introspect is welcomed in order to provide a fuller character body however it is excessive. Should try to allow the player to fill in the blanks sometimes. Personally, I cannot call that character development, for it doesn't develop character. It mostly repeats the usual, already presented, objections.
5. Little to no replayability - Routes are rather samey with slight exceptions. Biggest route differences come from last update; they mostly emerge from one single decision.
In summary: A Wife and Mother presented itself as an evolution to the typical porn game, as a few select others have achieved. However, once the initial playthrough has subsided, you realise there is not much replayability, that the writing is rather quirky, and waiting for a new update will most certainly be a disappointment. It is inevitable to view AWAM as a future abandoned project, especially in light of the absurd amount of money it has been generating since its conception. I have no criticism for those who support the developer, for his initial game concept was more than promising; one can only hope for more developers to move into quality construction in order to gain community support. Unfortunately, it seems that promising future is slowly dripping away from us.