I am absolutely sure that this will be a fake choice, masking the linearity of the plot. We will be asked to choose character #1 or #2, but in reality the difference will only be in the scenery, the choice will not affect the type of event (#1 is fucked by emigrants and #2 is fucked by football players or vice versa). Or after choosing with #1 and #2 the events will be the same in content, but with #2 a little later and without the player's consent. This is a deception, this is kinetics.
Fans of the NTR genre will not like this, but this genre is the most vanilla, the most formulaic and the most primitive. The game in question consists of a set of cliches and stamps. I watch with interest how the authors try to insert a choice. As a rule, this is a fake choice without a choice (the plot line does not change) or a change in the route in the penultimate paragraph, when all the main events have already happened and a change in the route does not matter. The choice must be made at the right time and be real, not for imitation.
There are incredible attempts. Recently I came across a game in the NTR (netorare) genre, I will quote the author: "All actions take place with full mutual consent and respect among all participants". His choices are fake and do not affect the plot. I am following the work, it is very interesting how the author will combine NTR, based on the cynical contempt of the wife for her husband and mutual consent with respect.
I respect authors who don’t do this and honestly say “kinetic novella.” I respect even more the authors who are not afraid to add a revenge route with adequate MC, but they are 1%.