For those who think this game takes too long with all the days between messages. I attached my speedup file. This will add a function that will set any "..._write_next_day" variable I could find to 1 as long as the value was between 1 and 14 before. Meaning a new message will appear the next day. Only affects the current waiting periods, not the next ones.
I will not take responsibility if it fucks up your game and/or save. Use it responsibly, I only use it every 2 days in example. This makes the game quite a bit faster.
Installation and usage:
Extract archive and put both files in "<gamefolder>\game". Run the game, open the console (shift+o) and enter speedUp().
In addition if you have multiple places to visit in the afternoon, go to one then at night enter "current_time = 2" into the console and you can go to the next.
I will not take responsibility if it fucks up your game and/or save. Use it responsibly, I only use it every 2 days in example. This makes the game quite a bit faster.
Installation and usage:
Extract archive and put both files in "<gamefolder>\game". Run the game, open the console (shift+o) and enter speedUp().
In addition if you have multiple places to visit in the afternoon, go to one then at night enter "current_time = 2" into the console and you can go to the next.