Jinkies!
Newbie
- Aug 11, 2025
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Just to start this is a question about image and game compression rather than file compression such as 7z and Zip.
What are the differences between a compressed file and a standard one? A few games like Dogma and MurMur offer compressed versions of their game. So I was wondering what are the trade offs for compressed game files? Usually in normal games it's not extremely noticeable unless you are really OCD about fidelity. The biggest problems usually occur from performance, when the CPU has to decompress frequently. However the little bit of overhead and loss in fidelity is worth the reduced file size, especially in larger games.
I'm mostly trying to figure out if it's even really noteworthy, to double or triple file size for uncompressed files in AVNs, or is it really noticeable?
What are the differences between a compressed file and a standard one? A few games like Dogma and MurMur offer compressed versions of their game. So I was wondering what are the trade offs for compressed game files? Usually in normal games it's not extremely noticeable unless you are really OCD about fidelity. The biggest problems usually occur from performance, when the CPU has to decompress frequently. However the little bit of overhead and loss in fidelity is worth the reduced file size, especially in larger games.
I'm mostly trying to figure out if it's even really noteworthy, to double or triple file size for uncompressed files in AVNs, or is it really noticeable?