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About it v0.99.4_21.06
- Thanks to your comments, some counters in the character statistics have been fixed.
- Thanks to your comments, a bug has been fixed where instead of dancing with the female NPC who asked her to dance, the MC would end up on the dance floor with one of the male NPCs who was in their company.
- Thanks to your comments, a bug has been fixed where underwear taken off in guests or public restrooms was automatically put on MC when she went outside. Now removed underwear will be displayed in the MC's purse and automatically moved to the closet when she opens it to change her outfit.
- Thanks to your comments fixed a bug where drivers who agreed to give MC a ride for intimacy turned out to be impotent.
- The start of the new game mechanics of fun with female NPCs did not go smoothly. But thanks to your comments we have fixed all the bugs. In addition, we continued working on it and made some changes to the code that make this mechanic more stable.
- Finalized a new game mechanic for MC fun with a group of female NPCs. With a large number of female NPCs available for interaction, the distribution mechanics will favor pairs. Pairs can share a common location perfectly, and the NPCs' behavior will match their preferences and those of the partners they have chosen. But there remains a situation where the number of NPCs in a group leads to the fact that not one girl, but two girls can interact with the MC at the same time. This is the option we are talking about.
- We have carefully studied all your comments and recommendations, which concerned the fun MC simultaneously with two female NPCs and came to the conclusion that no edits will not allow us to realize all your wishes. We had to part with the old game mechanics and make a new one.
- We have focused on the behavior of female NPCs. Now their activity level is taken into account, which determines in what order they will interact with the MC and how often it will happen. We have integrated all their preferences, including their availability of fun toys into one event horizon, which has had a very positive effect on the overall picture of the development of situations that may arise. Starting with the simplest and most common interactions, the NPCs will gradually move on to more refined caresses and experiments. They will scrutinize the MC, trying to influence her preferences and gradually go beyond what is allowed. Naturally, both MC and NPC have the opportunity to stop their partner and refuse to experiment. But we tried to make it all look absolutely natural and natural.
- The number of interactions is much smaller than couples, but that doesn't spoil the overall fun. Each interaction allows access to new types of pleasure, taking into account the desires of both the MC and NPCs.
- The MC will now be able to better control her partners, as she will now have access to the arousal level scale of each of the female NPCs interacting with her. The MC will require minimal experience and will have to do some blind fun with female NPCs to gain this ability.
- There is no longer a limit to the amount of fun you can have. You will feel the moment of NPC fatigue by watching their arousal scale. The scale will start to fill up slower and slower, and the number of interactions and offers from NPCs will increase. Delivering or receiving pleasure will become more difficult.
- As you requested we have added animations to the group fun MC with two female NPCs. Over 80 new animations were created for this. This is a very time consuming and labor intensive job.
- A lot of attention has been paid to the final part. Either of the two female NPCs can decide to rest and leave the MC to pair up with the other female NPC. The MC can do the same if she decides she's had enough fun.
- As an experiment, we've made another game mechanic that so far only works while MC is having fun with female NPCs. If MC stops having fun, the female NPCs will no longer stop, but will continue to have fun on their own. The MC will have the option to watch them or wait for them to get tired and stop partying. So far this has been implemented in apartment and hotel locations. If you like this innovation, we will continue to work in this direction.
- The mechanics of peeking at NPCs while having fun has been updated. In addition to animations, we made a more accurate distribution of NPCs into groups and taking into account their preferences. Also a new game mechanic was made, when MC goes from viewing one group to another. There have been a lot of complaints about NPC names not displaying correctly. Hopefully this update will solve most of the problems.
- Various fixes, improvements and edits.
Thank you so much for YOUR help and support!!!