About the History screen on Ren'Py games

How often do you use the History screen on Ren'Py games?

  • Frecuently

  • Sometimes

  • Never


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Adabelitoo

Well-Known Member
Jun 24, 2018
1,950
3,050
Does anyone use it?

Last week I worked on a customized menu for my game, I worked on each screen individualy. I redisigned all of them, I touch every possible thing I could notice but I completly forgot about the History screen until the very last second before creating the builds for distribution, that's how irrelevant for me is.

I don't know about others (and that's why I'm asking) but I never needed to use it. The only times when I think it's useful is when a game doesn't have the "Back" option and sometimes I think that maybe I misread/misunderstood something before so I need to go back but I can't, and that's when the History screen becomes useful, but most of those game also hides/disables the History screen too. Summertime Saga is the first game that comes to my mind.
 

yoyomistro

Engaged Member
Jan 15, 2017
2,939
4,026
It's only useful in games where rollback isn't enabled, and enabling it might screw up some variables, like Summertime Saga. So as long as you're not doing some custom spaghetti code, it should be fine.
 
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