I really don't understand where they are getting their definition of glorification from...
A dictionary... They are getting their definition of "glorification" from a dictionary.
"1a: to make glorious by bestowing honor, praise, or admiration
2: to light up brilliantly
3b: to cause to be or seem to be better than the actual condition" [
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"the act of describing something in a way that makes it seem better or more important than it really is" [
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"to make (something) seem much better or more important than it really is" [
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"to make someone or something seem more important or better than they really are" [
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"2: an enhanced or favourably exaggerated version or account
3: a celebration" [
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"The portrayal of something as being ideal; idealization." [
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"2: a portrayal of something as ideal" [
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Is it good or should I quote more dictionaries?
I would love to see an example of steam or itch.io having said the same as count morado that the content is for sexual gratification....
'We spoke with Stripe yesterday about their content policies. They confirmed that they will not be able to support adult content that fits the following definition: “content designed for sexual gratification.”' [
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Anne said this "The instant the player is rewarded, or at least not penalized, for something that looks like a rape, it's logical that an external witness consider this as being glorification." The problem with this is that they didn't specify what glorification meant...
See above.
is gta glorifying violence when you get money for killing civilians?
Yes. But no one care about violence and murder.
what about fallout when making a choice that is morally bad gives you better results.
Except that here the notion of "better results" is purely subjective. Take New Vegas by example, what is "better" for one when joining Cesar's Legion, isn't the same than what is "better" for someone who decide to join the NCR.
In top of this, the more your actions tend on a way, the less you'll be accepted by people who morally tend the other way. To the point that joining a faction will turn others as your enemy.
The same apply even more for Fallout 4, where joining one of the main faction will imply at term the annihilation of one of the other main faction, closing definitively this path. Same if you decide to turn a settlement into a Raider one. To have it exist and progress, you'll have to fight the other settlements that you previously created.
It's the notion of consequences I was talking about. You can decide to make "bad actions", but this will have consequences for you and, to some extend, close doors in the game.