- Jan 28, 2020
- 537
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Thanks for all the positive feedback! Comments like that always make me feel more motivated to work hard on the next version.
I don't mind looking at other people's code or scripts for reference, but I like writing all of my own code. This does mean that some features will take a little longer for me to learn or implement, but it also means I will learn a lot more along the way. In the meantime I do appreciate the feedback. It helps give me ideas of what features are needed and puts pressure on me to think about how to do some more complicated things. Thanks for being patient until then!
By the way, can you in future updates somehow make the screens more bigger? It too small and I don't know what button to make it larger
I looked into it last night. It's not possible in the current version of the game. I'll do some more research in the future. I don't want to promise anything until I know for sure how I would implement this and exactly how much work it will be.Is there a way to increase the game's screen size?
Not right now. I have a few cases where I set a transparent image over the window so that the picture is more visible. I might experiment with making text boxes transparent during CG scenes. It should also be possible to create a function where the text box is temporarily hidden, but I can honestly say I've never done it before and so it will take me a little time to figure out exactly how I would do it.But I'm wondering if there's a button to hide the text so we can see the cgs more clearly without it being covered up?
I don't mind looking at other people's code or scripts for reference, but I like writing all of my own code. This does mean that some features will take a little longer for me to learn or implement, but it also means I will learn a lot more along the way. In the meantime I do appreciate the feedback. It helps give me ideas of what features are needed and puts pressure on me to think about how to do some more complicated things. Thanks for being patient until then!