The writing is nice, the worldbuilding and characters too. But the game still kinda fall into the sandbox games problem of being a bit too grindy (I can see that some efforts were made for that, but there's still lot of unnecessary stuff. Do we really need, gameplay-wise, 4 sessions of a class to be able to resume the progress in dreamwalking? ) and a bit of a maze (the lack of a walkthrough doesn't help.)
Currently I find myself hitting a wall, and repeating/double checking options in the hope of unlocking stuff, all to get the same dialogues/reactions ad nauseam and no progress isn't a good gaming experience :/ (or maybe not picking the sam simulacrum made things much harder to guess? dunno)
I got 2 points of dreamwalking thanks to blaire. my inventory is: " Blaire’s Dream: Box of Trophies, Sturdy Ladder, Makeshift Explosives, School Keys, Football Costume, Field House Keys" . I'm not close enough to blaire for the principal or coach computer to activate and dunno how to get a date. I hoped that learning maths would unlock something in the math room but nothing. And I haven't been able to make use of the codes found in the library. Pretty lost on what I'm supposed to do rn, any help?
(amusingly I can break into blaire's room when she's here without any problem and kiss her/sleep in her bed, which I don't think I should be able to do yet).
Similarly, don't really know how to advance further on kiara's path once the initial meeting places don't give any progress anymore.