- Apr 7, 2018
- 75
- 100
I'm getting frustrated here, I'm trying to add another creature called "monster" and been adding code for it everywhere where other creatures are coded.
But somehow it can't recognize it.
Anyone knows how to make the game able to find a wild "monster" and combat it? Here is the
But somehow it can't recognize it.
Code:
<<if $raceData.monster.wild gt 0>><<set _events.push("combat.monster")>><</if>>
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if you're able to find where I've done something wrong.