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Snakewhale

Monsterfucker
Game Developer
Sep 24, 2017
38
208
Hello, updated the game to v0.0.4. There's a story section following the lamia and a new scene for the fairy. Working save files provided with the game like before.

any foot scenes?
Next planned scene will be a footjob.

i wish there is an auto-save b4 the boss fight and i lost a hefty length of progress bcs of this
Sorry I wanted to add autosaves this version but forgot again :D Will put it in bugfixes with v004a
 

Ikomomo

Member
Jun 17, 2022
169
348
Hello, updated the game to v0.0.4. There's a story section following the lamia and a new scene for the fairy. Working save files provided with the game like before.


Next planned scene will be a footjob.


Sorry I wanted to add autosaves this version but forgot again :D Will put it in bugfixes with v004a
Would you be down to add a cloaca scene for the lamia?
 
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Shirokamisama

Member
Aug 26, 2018
284
261
Thank you, honestly not many specific plans for h-scenes yet :whistle: I mostly planned out the story and character arcs but haven't thought out specific h-stuff yet. I'll add planned tags to OP when I do.

But generally, I want to gradually escalate to weirder monster girl stuff & a bit harsher femdom, probably romantic stuff when the time is right.
There will also be villainess characters serving as possibly irredeemably evil enemies, so loss scenes to those might go hard. But I don't have plans for really hard stuff like ryona, watersports, chastity or bdsm or whatever else you'd see in femdom games sometimes.
Well, based on the title I was expecting edging content(I haven't played yet, but it's on my watchlist since version 0.0.1), hopefully there is, and will be content like that, and chastity could work too imo.
 

Snakewhale

Monsterfucker
Game Developer
Sep 24, 2017
38
208
Would you be down to add a cloaca scene for the lamia?
If you mean like anal, yeah, sure, her butthole would be on the snake parts so it should count. But if you want cloaca as one-in-all hole like some settings do, her body isn't made that way. Maybe for side-character lamias if people are interested?

Well, based on the title I was expecting edging content(I haven't played yet, but it's on my watchlist since version 0.0.1), hopefully there is, and will be content like that, and chastity could work too imo.
Yeah the title is there for story reasons, which I realize in retrospect was unwise for an ero-game o_O There's light self-inflicted edging in one scene atm, I might add more of such themes but yeah it's definitely not the focus as the title might've miscommunicated.
 

FeSs101

Member
Jul 26, 2021
455
296
And this is a common problem, many releases, i just skip them because i don't see a tag that interests me. I don't want to scold anyone, i just want to know why this is happening, i'm sad that i could have missed a good game because the tag is not specified, but it is there
 

Snakewhale

Monsterfucker
Game Developer
Sep 24, 2017
38
208
And this is a common problem, many releases, i just skip them because i don't see a tag that interests me. I don't want to scold anyone, i just want to know why this is happening, i'm sad that i could have missed a good game because the tag is not specified, but it is there
My mistake. I wasn't sure how to edit the tags up there but I figured it out now. Thanks for bringing it to my attention!
 
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Zulfiqar

Member
Sep 16, 2019
237
535
Art looks nice but if the whole premise is the MC being "denied" I sort of don't get the point if there's no one else with a (preferably way bigger) dick being accepted? Femdom without ntr is like pizza without pineapple
 
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N.I.P.

New Member
Nov 17, 2019
7
19
It's nice to see a game where the guy isn't a complete loser and the girls are "dominant" but it doesn't cross the line into cruelty (also nice when there's not a strange obsession with feet, farts, poop, urine, etc.). I usually don't care to read the lore for these games, but there's a lot of heart put into it and I especially enjoyed that one book where a devil talks about how monsters giving up savagery for motherhood is a greater strength, made me smile. I like it a lot and look forward to more updates :giggle:

There's a few things I'd like to bring up as unsolicited feedback:

- The bucket in the dancer's camp has an event attached to it where upon interaction you're in the city as the lamia witch. Also, upon completing that section, you can still interact with the bucket and the city map loads but with your current party playable instead. If I had to guess it's probably a leftover event from a previous build? I didn't realize this was unintentional and that I sequence broke until I reached the crystal ball cutscene.

- Quest tracking is sometimes inconsistent. Around half the time an objective will be completed but not changed in the quest log, and I remember in the butterfly quest when you get back to the town and it starts raining the party talked about the slime quest (I assume because there was some check for entering that map after you talk to enough NPCs about it that did not trigger after exiting a building. If that's the case I would recommend restructuring it to do that check in the same event as the NPCs who talk about the slimes).

- A lot of the combat skills are very similar (+x percent damage with chance to y), and I didn't find myself using many of them due to redundancy. I'd like to recommend condensing skills based on their roles and focusing on the differences between skills to be useful in different situations, like the damage bonus occurs if the opponent has a certain status effect or elemental weakness rather than "this one does +300% damage but this one does +200% damage with +15% crit". It'd make it easier to balance and reward familiarity with the skills.

Another option to solving "skill bloat" is keeping the skills as they are, but having a limited total amount of skills that can be equipped from all categories (class, race, special, etc.) and then all of them can be listed in one sub menu instead of being separated by category, as well as giving player agency as to what skills to include and which to exclude (if I recall correctly MGQ paradox did this but I'm not sure). However, if doing that would involve excessively messing around with the plugins and custom scripting and what not, on top of having loads of skills to balance, this option might be more trouble than it's worth.

- The city has a lot of "WIP" signs all over the place, implying there's going to be a lot more areas added. More world building content is nice but the city area is already very big and I feel adding more to Carmen's section is unnecessary to her quest. If the party goes to this city at a later date, these areas might be nice for quest givers or whatever else is planned, but even then I am worried about scope creep (speaking as someone who has abandoned many projects for being overly ambitious), personally I'd rather that time be spent on the party members' events as opposed to making a massive city where every building is enterable.

- This part is completely subjective so I'm sure some would disagree. I generally like the writing, but I (personally) think some interactions seem off. Triss becoming friends with Adrian within a few days of knowing each other for example. If in that cutscene they hadn't just met and instead she's introduced to the player as a traveling companion Adrian met on the way to the mansion it wouldn't affect too many scenes outside of the very beginning of the game and we could infer that along their journey there a friendship was established. In other interactions with characters Adrian sometimes switches from being shy around the advances of women to outright rejecting others. It's strange to me that he would flatly reject a beautiful woman hitting on him, even in the context of a world filled with beautiful women(especially in the beginning of the game where I believe it's implied he's not accustomed to it yet). An alternative would be to write it as him getting flustered and/or one of the party members butting in to cockblock him in a sort of territorial "this is my man" type of way that's thinly veiled in politeness. I think it'd be cute and fit their characters more but that's just my take.

I hope you're doing well and thank you for your hard work!
 

Snakewhale

Monsterfucker
Game Developer
Sep 24, 2017
38
208
There's a few things I'd like to bring up as unsolicited feedback:
Thanks for the feedback, all valid points!

I'll try to keep the quest log more consistently updated and the skills are all definitely very, very WIP. For now I am just figuring out what characters will do at all, some mechanics might be missing and I'm definitely planning to rebalance stuff for optimal skill rotations, use cases etc, it'll help with bloat and unintentional overlap.

Redcastle won't be getting explosively bigger, the WIP signs in this version are just for a clear distinction between finished and unfinished content so players don't have to try every door and road to see if there's something inside.

To elaborate a bit on Adrian's writing, the human adventurers in the setting share a strong sense of camaraderie, and especially human female adventurers seem like the coolest thing ever to a hero, because human girls are otherwise at the bottom of powerlevel totem pole. So they made quick friends at first. But in retrospect, I definitely haven't communicated this bit clearly.
Adrian is quick to brush off advances from strangers and from devils, but will get shy around people he likes. I might've been a bit inconsistent with this, I'll doublecheck.
Either way, I appreciate the writing feedback cause it lets me see where I am not relaying my intent successfully. It's easy to lose sight of things I understand implicitly as the writer but didn't yet communicate to readers properly.
 

N.I.P.

New Member
Nov 17, 2019
7
19
Thanks for the feedback, all valid points!

Thanks for replying! These things I mentioned were just observations upon completing my playthrough, so outside of anything that would break the sequence of events or impede the final vision for the game, these things aren't huge issues.

To expand on the character interactions a bit, Triss and Adrian becoming quick friends came to mind because after the box spirit enters her, what transforms her is when Adrian gets hurt. It stuck out to me because they didn't have much history together beforehand, so such a strong reaction seemed strange. In hindsight it is plausible that she cares that much for him because he's an aspiring hero in a time of crisis and/or he's another means for her goals of "rebelling" against her mother by traveling the world, so it's not bad, and it's sweet that she does want to protect him.

But generally (and this is from my recollection so I could've missed some things), I don't get much from Adrian. His personality seems to be that he wants to be a hero, wants to be strong, and is very matter of fact. It's fine, but he doesn't seem to be very passionate about anything. He was excited to get stronger in the beginning with Triss training him, but then upon meeting the fairy queen he didn't think or say anything (if i recall correctly) about gaining elemental power from her. Then in the bedroom he didn't seem excited about this potential boost in power either, as in the delivery was back to a straight faced "I would like to form a contract". I think if he showed similar enthusiasm in such cases it would help make him more endearing. It might also help if he related current events in the story to his goals, which may expand beyond just getting stronger.

When it comes to him being quick to reject advances from strangers but shy when it's from his travelling companions, I understand the idea that he's not interested in serious relationships with people he doesn't know, but he does get horny; Adrian's horny enough looking at Carmen's boobs during her fight to start masturbating as well as with the slime in her battle, horny enough to let Fury (whom he barely knows) give him a blowjob, but when a different large breasted NPC lady hits on him he's completely disinterested. If he is a currently single horny virgin and he is shy in response sexual advances then I would assume it wouldn't matter if it's someone he does or doesn't know, he would always be at least a little bit conflicted between his dignity and his dick, so to speak. It would make more sense to me that after he gets into more serious relations with the girls in his party then he would be quick to reject advances due to those developments. It's fine as it is, but maybe something to think about.

And of course these are just my opinions and suggestions so do what you will with them, overall I do like where things are going!
 

LexiTV

Active Member
Jan 24, 2018
854
1,377
I love the new update... but I have a few problems. Gold and drops are TOO RARE! You often say: "You need this kind of equipment," but how the fuck can I get it with no drops/gold?

Also, the scene in the forest didn't work! Despite the heart symbol, it didn't trigger.

Before you change perspectives by interacting with items and persons, there should also be a warning: "Am I done here?" Backtracking to collect items you have missed is annoying.

Also, the snail transporting you over water glitched, and I was stuck, ruining 30 minutes of progress... REALLY pissed me off.

Still, this newest version is awesome. I like where this game is going, but IMO you should focus way less on adding Barrel Jokes, creating so many NPCs, maps this large and complex battle mechanics, but try to add more actual content. I think more challenging bosses would be appreciated, maybe some where you only fight with 1 or 2 characters and are supposed to lose. There are also a couple too many "GOR" scenes for me. It sucks if you need to reload.

Keep up the good work!
 
Last edited:

LexiTV

Active Member
Jan 24, 2018
854
1,377
When you play as Carmen, you lose all your gold and items... is this a bug? You can't buy the newspaper for example.

*Edit, complained too soon. Found the bank... I will shut up and finish first before complaining. I guess I missed a hint mentioning her intention to withdraw money or something.
 

LexiTV

Active Member
Jan 24, 2018
854
1,377
Finished the rest of the current version. SO much content. Mostly empty maps but still. I really like where this is going. I just know how many dozens of hours went into this game. Keep up the good work!

A few more suggestions: Most maps are empty, add some treasure chests? Gold is so scarce and there are so many shops and things to buy and you can't afford shit. Most of my characters are unequipped.

What N.I.P said is also very true. I am getting overwhelmed by the sheer amount of skills. Some are also exactly like others and just objectively weaker. They cost the same amount of resources but do less damage or lack any effects.

You should really condense things a little. Also it's a little annoying if some characters have 5 different menu's for different abilities. Also the sheer amount of passive skills do not feel earned... They just have 6 awesome passives.

I think it feels a little.. overwhelming.

Also the dances, especially the one buffing AGI and STR is just broken and OP. It's essentially mandatory to use it. Maybe nerf it?

Anyway it's an awesome game, just keep cooking.

I really hope you don't lose motivation, I feel this is something special.
 
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Gkl1234

New Member
Apr 9, 2023
5
3
IMG_20250817_221412.jpg


Why do I get game over if I go this way after switching back from Carmen? At first I thought I have to go there to reach the fairies. Is it intended?

Anyway, the update was amazing. I love the world building in this game. I personally don't mind more barrel jokes, lol. I like reading bits of lore from the books and Carmen's Rarefied mind skill. Things like this that make me forget that I was playing an ero game, I was just fascinated by the world building, love it.

I notice that there's state effects explanation on Rarefied Mind like difference elemental and physical effects, I don't think that we've encountered them all at the moment, but it's a nice touch. Also, I notice that bow basic attack performs poorly on the wooden soldier, Maybe there's pierce and blunt damage? Something else? I don't remember any explanation about the difference between physical attacks. But on character status there's Attack and M.Attack, I assume that 'basic' attack is physical. I would like to know more if there's some explanation about this.

Some items, like the dagger (which I don’t think anyone can use right now) or high-tier armor, don’t seem necessary at the moment—I was able to beat the current update with just bronze armor, and not even a full set. I’m guessing these items will be more relevant in future updates. Right now, we can only earn so much money to buy gear, but I really like having the freedom to choose. For example, I can equip a steel breastplate without wearing a helmet if I want.


I have a question regarding lamia's anatomy on this game. You said that lamia has butthole on the snake part right? Is it on her back, like a human butt or is it further down her tail like a snake cloaca but just a butthole? Or maybe something else?

Anyway, I hope for your success on this game.
 
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LexiTV

Active Member
Jan 24, 2018
854
1,377
View attachment 5156270


Why do I get game over if I go this way after switching back from Carmen? At first I thought I have to go there to reach the fairies. Is it intended?

Anyway, the update was amazing. I love the world building in this game. I personally don't mind more barrel jokes, lol. I like reading bits of lore from the books and Carmen's Rarefied mind skill. Things like this that make me forget that I was playing an ero game, I was just fascinated by the world building, love it.

I notice that there's state effects explanation on Rarefied Mind like difference elemental and physical effects, I don't think that we've encountered them all at the moment, but it's a nice touch. Also, I notice that bow basic attack performs poorly on the wooden soldier, Maybe there's pierce and blunt damage? Something else? I don't remember any explanation about the difference between physical attacks. But on character status there's Attack and M.Attack, I assume that 'basic' attack is physical. I would like to know more if there's some explanation about this.

Some items, like the dagger (which I don’t think anyone can use right now) or high-tier armor, don’t seem necessary at the moment—I was able to beat the current update with just bronze armor, and not even a full set. I’m guessing these items will be more relevant in future updates. Right now, we can only earn so much money to buy gear, but I really like having the freedom to choose. For example, I can equip a steel breastplate without wearing a helmet if I want.


I have a question regarding lamia's anatomy on this game. You said that lamia has butthole on the snake part right? Is it on her back, like a human butt or is it further down her tail like a snake cloaca but just a butthole? Or maybe something else?

Anyway, I hope for your success on this game.
Daggers are used by the
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4.60 star(s) 9 Votes