Technical:
I like that the devs have decided to use Unity instead of Renpy. Allows for a much smoother experience, although I wish they'd implement things like skipping dialogue rolling and undoing dialogue.
I ran the game on Linux Mint with Wine 7.x. While it ran smoothly, tabbing out and switching from fullscreen to windowed seemed to partially break the game (albeit it was still playable). These problems may not be present in the native Windows version.
Design:
Really good character sprites that show promise here. While the *only* truly NSFW scene in the game so far (Ice Queen pre-dickshaming) was not that satisfying or well-drawn, I think the artstyle shows a lot of promise.
The dialogue feels in-character, but drags on for way too long lots of the time. I wish they cut it down a bit.
What kinda bothers me is there's zero gameplay or choices so far. It's a completely linear visual novel. But I guess this can be excused since it's only a "prologue."
I like that the devs have decided to use Unity instead of Renpy. Allows for a much smoother experience, although I wish they'd implement things like skipping dialogue rolling and undoing dialogue.
I ran the game on Linux Mint with Wine 7.x. While it ran smoothly, tabbing out and switching from fullscreen to windowed seemed to partially break the game (albeit it was still playable). These problems may not be present in the native Windows version.
Design:
Really good character sprites that show promise here. While the *only* truly NSFW scene in the game so far (Ice Queen pre-dickshaming) was not that satisfying or well-drawn, I think the artstyle shows a lot of promise.
The dialogue feels in-character, but drags on for way too long lots of the time. I wish they cut it down a bit.
What kinda bothers me is there's zero gameplay or choices so far. It's a completely linear visual novel. But I guess this can be excused since it's only a "prologue."