For 0.1.2a
I hope this doesn't come off as some rude insult or anything. Just putting this at the top. Also, this review will be all over the place with structure.
I think it's ok and has potential, but from what I've played of it now, it's not too fun. A whole lot of clicking and not a whole lot of anything else. There aren't many options you really have for things so it's pretty linear. You can choose if you want to pursue a girl or turn her down, but the whole point is to pursue them so it's a bit of a hollow choice.
I am up-to-date on the manga, but I haven't read the LN. The game either brings in characters from the LN or just makes some up like Gabriel, Rin, and that blonde noble(who clearly has red/orange hair). I'm not saying it's bad or anything, but I just don't know these characters
Battles are fun mechanically, but are limited due to the strict nature of Megumin and Darkness. Darkness is only good for baiting enemies. There seems to be no point in her even having any other options. Megumin's attack is too weak to even really do much else. I use her to stun enemies once in a while, but other than that all she has is her explosion. I get that it's trying to stay true to the characters, but I'm not sure that translates too well into a game unless you can swap party members. You're really only working with Kazuma and Aqua. The others are pretty much just going to be doing the same stuff each turn of every battle. I'm really not sure what can be done to add some spice to the battles so they aren't so samey other than adding other party members and finding a way to give those two some other abilities. On a small sidenote, something needs to be fixed with the battles. The tutorial says you can't back out of them and you should save beforehand and that's fine and you should do that, but sometimes you get dragged into a battle without even knowing it's a battle. For example, I did the event thing with Megumin and I was expecting a normal text based thing and saw no hints of battle stuff, but then I got carried to the battle segment. I didn't lose, but I can see it potentially being a problem to someone who is not great with battles and wasn't prepared. Should find some way to autosave, autosave before battle segments, or find some way to alert the player that a battlesegment will start up if they select an option.
I'm not sure where this would fit in with this review, but I ran into a few instances that seemed out of order/place and I don't know if that's a bug or not. First being that Rin girl. I was with Chris and then the protag named her as if he knew her, but I don't recall ever seeing her before so I feel like there was some scripted event I missed out on that introduces her. Same kind of thing happened when I was with Yunyun and trying to get signatures. First house was some redhead who the protag just slams the door in her face and says we don't need to talk with her....but I have no idea who she is. I never saw her in the game, manga, or anime. Either she was introduced in some event I never saw or she's from the LN. I have no idea.
The story is honestly not great in my opinion. I think it just should have been Kazuma, not some random avatar who swapped bodies. The story seems to be trying to recreate as many manga/anime scenes into the game as it can, but at that point why not just make the whole story a retelling of the anime/manga and shove h-stuff into the story as it develops? That'd likely keep it linear, but at least it wouldn't be a copy. It kind of feels like it's The Force Awakens where it's pulling a lot from A New Hope, but trying not to be obvious about it. Seriously, I think it'd be a lot better if it was just following the original story with some H-stuff tossed in. If you want to include some extra story bits from this, just have it so Gabriel comes to him in a dream early on in his adventure-days and tries to spice up his life more for her own entertainment
I know the rules say I'm not supposed to mention other games as it starts to cross into some advertisement grounds so I'll refrain from mentioning a game I think it should take some lessons from(though it kind of seems like it's trying to mimic the mannerisms of the protag). If I can name the game and talk about it in a constructive way, is that allowed?
The dialogue for the protag seems iffy to me. It's like he's Kazuma, but also not Kazuma, but also trying to be like Kazuma, but also trying to be like the aforementioned protag from another game I can't mention. The jokes he makes are very similar in nature to that protag of that game, but the reason it worked with them was because it felt more natural, relaxed, and the situations were a bit more comical. I guess it might be fixed by trying to make the protag more humorous in general rather than sprinkling it in here and there. He seems to jump from jokey to non-jokey too often. Maybe try to make him slip in little quips more often and be more playful. Otherwise he just seems like a clone of Kazuma with very slight differences. Again, I really think it should just be Kazuma.
H-Scenes are, from what I've seen, not great. They're very limited and not very "intimate". I haven't unlocked them all, but I already got both of Megu's and a few others and most seem like generic basic touching. There's potential for more, but I'm reviewing the current version here. It definitely needs some more serious H-scenes.
I'm not usually for 3D models, but these aren't bad. Only thing I'd really change is making Darkness' breasts slightly bigger, changing Aqua's hair to be a bit paler(it's far too blue), change Aqua's face a bit(something about it doesn't really seem right), and change that noble woman's hair to actually be blonde like Yunyun described her.
I feel like there should be more things for you to do. I don't really know what and I know that isn't too helpful, but it just feels like the main map needs more in it. Pretty much all you can do is talk at home, do a quest, do a job(which seems like a bad option imo), wander, or visit the succubus bar. Maybe add some more stuff to the town that isn't just continuous clicking followed by a time of day shift. Maybe toss in some lite minigames. Something else to put money into. Definitely needs some stuff to do at the mansion as it's just text boxes of who's room you want to knock on. Should definitely add actual rooms that you can visit and do various things and potentially have random encounters. Like, go to the bathroom and take a bath to give you some boost in battles for a day and have a random encounter with one character who wants to do an H-Scene.
The general gameplay seems very bare bones and more like a powerpoint than an H-game. It seems like it's trying to add some RPG battle stuff to it, but that's really the only "game" aspect of it and it's too bare bones to really be fun for long. It could really use a bit more depth in some areas I mentioned above. I'd be happy to help brainstorm some ideas if you care about this review or what I have to say. I hope you don't take this as an insult. It's meant to be constructive. I see a lot of potential and would like to come back to this when there's more content to it. I hope this review follows the review guideline enough