Advice about Income. For a 3d character artist

sugun

New Member
Mar 30, 2020
12
10
Hi,
I'm a 3d character artist. I have a good projects. But I'm looking for extra money,
In case I will make 3d porn models with extra quality is it better to sell that model? Or making content with donation?
Making videos?
What is possible way to make a few extra dollars with high quality model
What is mostly good theme to make a models.

I'm looking for a person who can give me few advice about income.

In attachment example of my work.
 

Choo-choo

Active Member
Aug 8, 2017
750
1,726
:unsure: not expert but in my humble opinion, best for you would be making videos with original models(+sell on demand)
aliens/monsters/futanari on girls probably most popular subjects right now
 

Joraell

Betrayed
Donor
Game Developer
Jul 4, 2017
2,493
8,902
Hi,
I'm a 3d character artist. I have a good projects. But I'm looking for extra money,
In case I will make 3d porn models with extra quality is it better to sell that model? Or making content with donation?
Making videos?
What is possible way to make a few extra dollars with high quality model
What is mostly good theme to make a models.

I'm looking for a person who can give me few advice about income.

In attachment example of my work.
Sell your models on Daz store. More models you will make more income you get and good thing is your older models is still in sale.
 

sugun

New Member
Mar 30, 2020
12
10
Sell your models on Daz store. More models you will make more income you get and good thing is your older models is still in sale.
Do you have an idea what is possible income per a model? During year for example
 

Xavster

Well-Known Member
Game Developer
Mar 27, 2018
1,249
7,625
Well firstly you certainly have talent as a character artist. The character you have posted is better than what 90% of artists are currently selling. This opens up the option of selling your assets on the Daz store.

Creating an animation or a VN is quite different from creating a character. You spend a large amount of time simply posing characters which can become quite tedious. Additionally to do it well, you need to have a good understanding of the basics of photography. If you are considering going down the VN path, try creating something really brief initially, perhaps a small comic of around 20 images and see what response you get. That should give you an indication whether proceeding down that path is a good idea.

If you elect to sell your assets on the Daz site, I will likely be a customer.(y)
 
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Droid Productions

[Love of Magic & Morningstar]
Donor
Game Developer
Dec 30, 2017
7,167
18,329
All of them?

- Set up a patreon, make the base-tier (say $10 / month) include access to the models.
- Do videos of yourself making the meshes, put up on youtube, deviantart, etc
- Sell the meshes directly on DAZ.
- Do optimized versions, sell them on Unity Store, Unreal Store
- Use high-tier patreon or paypal to do custom modification / custom models
 

sugun

New Member
Mar 30, 2020
12
10
Thank you guys for your feedback.
I will start from a character and I will try to make a few assets to sell on the Daz platform
 
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amBest

Member
Jul 18, 2017
436
1,067
This is a more general advice, but I still think it has some value:
  • Get a patreon at some point, once you have enough stuff to make it worth while.
  • Do not post models / meshes / w.e. on your patreon, at the absolute most, have a "if you are my patron this month, I'll email you last month's model or batch", but not your entire catalog.
  • I know people keep saying "Every dollar helps", but fuck it, have your minimum tier as 5 dollars. That way you avoid a lot of 1$ leeches. If you absolutely want to include the 1$ range, have it as a "thank you, but no reward"
  • Make sure to not over-promise on higher tiers. You can't make a custom model for all 100 of your top patrons.
  • Sell models on Daz
  • Accept commissions for custom models, priced accordingly. GET YOUR ACCEPTANCE CRITERIA RIGHT, or have a pay upfront model.
  • Try streaming your creation process, combine it with a few 100x speed videos, see what gets more traction.
In my honest opinion your best bet for long term success is "income from a thing I did 5 years ago". If you have a huge library of DAZ models, a huge collection of renders on patreon, and maybe some moderate success on some streaming platform, I think you'll be ok. Have a rendering machine to keep pumping out patreon glam shots while working on another machine to add to your DAZ store catalog.

All of this being said, don't quit your day job. Starting out, you probably won't make enough to cover rent.
 

gardensofhedon

New Member
Jan 7, 2020
11
3
This is a more general advice, but I still think it has some value:
  • Get a patreon at some point, once you have enough stuff to make it worth while.
  • Do not post models / meshes / w.e. on your patreon, at the absolute most, have a "if you are my patron this month, I'll email you last month's model or batch", but not your entire catalog.
  • I know people keep saying "Every dollar helps", but fuck it, have your minimum tier as 5 dollars. That way you avoid a lot of 1$ leeches. If you absolutely want to include the 1$ range, have it as a "thank you, but no reward"
  • Make sure to not over-promise on higher tiers. You can't make a custom model for all 100 of your top patrons.
  • Sell models on Daz
  • Accept commissions for custom models, priced accordingly. GET YOUR ACCEPTANCE CRITERIA RIGHT, or have a pay upfront model.
  • Try streaming your creation process, combine it with a few 100x speed videos, see what gets more traction.
In my honest opinion your best bet for long term success is "income from a thing I did 5 years ago". If you have a huge library of DAZ models, a huge collection of renders on patreon, and maybe some moderate success on some streaming platform, I think you'll be ok. Have a rendering machine to keep pumping out patreon glam shots while working on another machine to add to your DAZ store catalog.

All of this being said, don't quit your day job. Starting out, you probably won't make enough to cover rent.
This is great advice, as I am about to start out and this makes sense. Thanks for the advice post.
 
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