- Oct 2, 2020
- 343
- 3,670
Hey everybody, thought I’d start a development thread for a game I’ve been working on for the last few months. It’s a real-time adult game created in UE5 with high graphical fidelity, story-driven, and with RPG elements. The game is very much under development, and the clips I share here are heavily subject to change. There is some obvious incompleteness that I intend to fix up before releasing anything.
First off, the main menu system is more or less functional, and will include the ability to pause in-game (for saving) or to adjust the graphics. I may do some tweaking of the visuals and logos, but it’s basically ready:
Character creation system overview:
Here’s an older clip of the game demonstrating free-roam mechanics and the ability to adjust player morphs on the fly. You may notice the animations are strange looking (particularly the hands). This will all be corrected before release; but the locomotion is working.
Cinematic character introductions (incomplete- expect one of these for all NPCs in the game)
Cinematic dialogue with branching choices:
So what can you expect from this game?
I am currently not accepting any donations for the development of the game. When I publish the release version, the Patreon will go live simultaneously, where Patreons will have access to bonus COSMETIC content (story content will NEVER be paywalled), voting in polls to influence development decisions, access to the discord, as well as access to the latest release of the game instantly.
I will be updating this thread sporadically as I complete features that I find interesting to share. Currently, I am finishing up the opening dialogue for one of the first NPCs you will meet in the game. Then, I plan to introduce the second NPC. The timeframe for release is around ~2 months, and I expect to have a playable version available by the end of August.
Please, feel free to share your thoughts or opinions on the clips I've posted. I have A LOT to work on, so rest assured if there is something you noticed that needs improving, it's something I am aware of and will try my hardest to fix before release.
First off, the main menu system is more or less functional, and will include the ability to pause in-game (for saving) or to adjust the graphics. I may do some tweaking of the visuals and logos, but it’s basically ready:
Character creation system overview:
Here’s an older clip of the game demonstrating free-roam mechanics and the ability to adjust player morphs on the fly. You may notice the animations are strange looking (particularly the hands). This will all be corrected before release; but the locomotion is working.
Cinematic character introductions (incomplete- expect one of these for all NPCs in the game)
Cinematic dialogue with branching choices:
So what can you expect from this game?
- In-depth character customization including many body shape options, hairstyles, skin details and customized anatomy (male OR female)
- Cutting-edge graphical fidelity, including UE5 Lumen (real-time global illuminations+reflections)
- DLSS+FSR2 upscaling (works on AMD and RTX cards)
- But what if I have an absolute toaster of a PC? Well, the game is meant to be high-fidelity, but the graphics menu has the option to turn everything way down, from textures to shadows to post-processing. I cannot guarantee the game will run well on your laptop with a 2GB dedicated GPU, but I will try like hell to make sure it can.
- RPG trait menu (including skills such as strength, intelligence, charisma, etc). These will influence various activities you can do in-game, as well as dialogue choices
- Perk menu (choose various optional fetishes your character can have, which will influence your lust meter)
- Cinematic dialogue sequences with branching dialogue choices (witcher 3 style)
- A wide variety of clothing options your character can wear, some of which you start with, and some of which can be obtained in-game
- The ability to set the anatomy type of ANY NPC in the game (You can make any character futa, or not!)
- Photo mode. Get the perfect screenshot whenever or wherever
- Intriguing plot lines with humor and drama
- An immersive world where NPCs will react to the state of your player (run around naked, people might be shocked!
I am currently not accepting any donations for the development of the game. When I publish the release version, the Patreon will go live simultaneously, where Patreons will have access to bonus COSMETIC content (story content will NEVER be paywalled), voting in polls to influence development decisions, access to the discord, as well as access to the latest release of the game instantly.
I will be updating this thread sporadically as I complete features that I find interesting to share. Currently, I am finishing up the opening dialogue for one of the first NPCs you will meet in the game. Then, I plan to introduce the second NPC. The timeframe for release is around ~2 months, and I expect to have a playable version available by the end of August.
Please, feel free to share your thoughts or opinions on the clips I've posted. I have A LOT to work on, so rest assured if there is something you noticed that needs improving, it's something I am aware of and will try my hardest to fix before release.