When the developer mentioned bad writing, he wasn’t kidding. Ahsoka in Exxxile thrusts you into the action with little foreplay and little regard for storytelling. It is your standard Ren’py trainer game. Click lots, make money go brrr and increase Ahsoka’s obedience and depravity. The artwork and animations are some of the best 3D CG I have seen in a training game, it’s smooth and it uses lighting effectively (although there is no audio). It is such a shame that as a game it is just not very good.
The progression system in the game is a grind and there was no point in time where I felt like I was making substantial progress. Ashoka already starts out as what I like to call rape-bait (Incidentally, if you are not into seeing Ashoka with anyone that isn’t your MC, avoid this one, she gets molested by everyone she comes across). On top of that there was nothing interesting mechanically, just select job, suck nob, repeat.
What little plot there is serves to string together the scenes in some sort of coherence, but I kept thinking to myself, this game would be so much better if it was just an animated gallery. The writing was placeholder quality at best. It really falls into the category of “games that artists make” a game that shows off an artistic talent without having much substance. I wouldn’t be surprised if the designer themselves was a professional 3D artist.
So, with crappy gameplay and a bad story should you just ignore this game?
Well, actually no. The animation quality is so high that I think having a quick look is worth it. However, if the game is to succeed in the long-term big changes need to happen. The creator would do best to focus on the writing and game design. Barring that, they should team up with people who are good at writing and game design. Hell, artist is good enough that many people (myself included) would be chomping at the bit to team up.