Thanks for the suggestions! I had originally installed easy-diffusion, but it doesn't work with those plug-ins. There is a lot more to do and control. Any suggestions for dealing with hands? Everytime a hand is in frame, it's all messed up. I'm resorting to trying to plan poses with no hands in them!
There are three ways to fix hands
One is prompting:
Put "perfect hand" in positive and in negative "bad hands, mutated hands and fingers, missing hand, malformed hands, fused fingers, too many fingers, crossed fingers, extra fingers, missing finger, extra digits, fewer digits," you can also try some negative embeddings like "bad_hands_5"
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If the model/checkpoint is good, you shouldn't have any problem
Other option is inpaint:
Paint the hand to fix:
Masked content: use "original" if you want an easy fix, "fill" is for more catastrophic fixes.
Inpaint area: "only masked" to fix the area you inpainted, "whole picture" will generate a new image and put the visible part in the masked area.
Resize to: use 1:1 ratio for "only masked", either 512x512, 768x768 or 1024x1024, that's the resolution used for the masked area, you muts use a medium denoise like 0.5. If you use "whole picture" use Resized by: 1 but with high denoise like 0.75
keep generating until you get a decent result then, you can fine-tune using gimp/photoshop
The third method:
Is ControlNET, but that's another whole can of worms to speaks of.. you have openpose, canny, depth, etc.