Create your AI Cum Slut -70% for Mother's Day
x

AI generator - i am lost

Dark Lord Nova

Active Member
Nov 7, 2017
532
1,072
I'm honestly thinking of using ComfyUI more, even though it's a bit more complex than the other generators. Still planning to stick with SwarmUI for images and gifs, and Wan 2.1 for videos, or less there is something better out there.

Well SwarmUI actually has Comfy Workflow built right into it that you can see here.
aac2f258-88e3-4c12-b610-1b87c6971013.jpg
 
Last edited:

axxyon

Newbie
Jan 30, 2023
29
27
Hello;
I don't know if I'm posting in the right place ^^

I learned to use Comfy with the idea of making a visual novel, in a photorealistic/3D style. I find the tool really good, and I'm constantly discovering and learning with it :) I'm starting to be satisfied with the images/videos I create and I've found checkpoints/styles that match my artistic vision.
I'm trying to make good Lora starting from just an image, it's not easy ^^
But I was wondering, why are almost no games that use AI are photorealistic?
Is it easier to have Lora that are consistent or inpaint with cartoon/hentai styles?

(sorry if my english is wrong)
 
  • Heart
Reactions: Dark Lord Nova

tanstaafl

Well-Known Member
Oct 29, 2018
1,868
2,398
Hello;
I don't know if I'm posting in the right place ^^

I learned to use Comfy with the idea of making a visual novel, in a photorealistic/3D style. I find the tool really good, and I'm constantly discovering and learning with it :) I'm starting to be satisfied with the images/videos I create and I've found checkpoints/styles that match my artistic vision.
I'm trying to make good Lora starting from just an image, it's not easy ^^
But I was wondering, why are almost no games that use AI are photorealistic?
Is it easier to have Lora that are consistent or inpaint with cartoon/hentai styles?

(sorry if my english is wrong)
Photorealistic AI is not allowed on steam. That pretty much killed it right from the jump.

Edit: For clarity, photorealistic ai that involves nudity and sex is not allowed on steam.
 

Dark Lord Nova

Active Member
Nov 7, 2017
532
1,072
View attachment 4821431

Don't worry, I found a way to fix the hand issue.
Damn that's pretty complicated setup you got there. I would love to have that workflow. Lol

Photorealistic AI is not allowed on steam. That pretty much killed it right from the jump.

Edit: For clarity, photorealistic ai that involves nudity and sex is not allowed on steam.
Why even consider putting the game on Steam if they restrict certain content—especially AI-generated, photorealistic or 3D-style visuals that involve nudity or sexual themes? Steam isn't the only option for visual novels. There are other platforms like Itch, SubscribeStar, and even Patreon—though Patreon is notoriously strict about adult content, especially anything involving realistic AI imagery. SubscribeStar and Itch seem more open-minded, at least for now. Take the game "With Hermione" by Kirill Repin Art here on F95 Zone, for example. It leans some into photorealistic AI art, but you won't find it on Steam or Patreon—probably for these exact reasons.
 
Last edited:

coffeeaddicted

Well-Known Member
Apr 13, 2021
1,907
1,566
Honestly looking through your post history I'm impressed that you've stuck with ComfyUI as long as you did, most people try it out and dip out because honestly, it's fucking hard. I'll give you some pointers since it's a LOT to take in but once you understand the basics you'll be able to generate good images.



Looking at your workflow you've got the basics down, I notice you're using a lighting model, in short a lighting model generates images faster with less steps but there's a cost for the faster generation (i don't remember what the troll takes from you). Which is fine, but you'll want to lower your steps to 8-14 ish (look up what the model recommends in the description), since doing more only adds time to your generations and time is gold in the world of AI.

Also, you'll want to change your Sampler_Name to dpmpp_2m since it generates real images better than euler, keep the Scheduler on Karras since dpmpp samplers work good with that scheduler. There are guides that explain what samplers to use with what scheduler but since you're learning just keep it simple for now.

Another thing with your image, you see how it's kinda burned/overexposed? That usually means the model had a hard time creating the image which could be a million things but the most common are 1) too high CFG, bring it down to 4-5 instead of 8, this allows the model to have more freedom to interpret your prompt but might not follow what you write. 2) The checkpoint/model isn't really trained on what you're prompting it. Specifically the keyword I noticed was "beautiful older woman", I use "mature woman" and it tends to work better but at lot of the models on Civitai are trained on younger women instead so maybe try a different model to see if you get better results? Prompting in it's self is a whole other talent and will drastically change your images.

Besides those things you should be able to generate decent images with that workflow you have, your only limitation will be your GPU and how much VRAM you have and of course your time.



To answer your question about fingers, it depends....sometimes you get lucky and the model produces a good image with good hands/fingers and not looking like some creature from the deep. Here are two images I created awhile back with only a text prompt.
View attachment 4821028 View attachment 4821030

I want to say I generated at least 10 images and out of those only like 3-4 had usable hands, but yes you can avoid the finger curse but what most people do is they fix the hands later down the line with inpainting or detailer nodes. Which is a more advanced concept and personally if I were you I'd spend more time learning how prompts work and how to at least get images you're happy about before going into fixing small parts of an image.


Edit: I was curious if I could recreate what you're trying to generate and the results weren't too bad, I couldn't figure out how to correctly fix the hands since the workflow I use didn't account for both hands, I usually only have one hand to fix lol. But as you can see I started with a pretty crap image and slowly iterated on it to what I wanted it to be. Left - > Right, 1) Initial text prompt image (really fugly) 2) Img 2 Img workflow to get some details before fixing hands and face 3) Face fixer and hands fixer...kinda, I still haven't learn how to fix hands especially realistic hands. View attachment 4821124
Yes, and i know.
I am just scratching the surface and thus found a new hobby.

The models. I am not sure which ones are better or not. So i am trying out. My goal is to recreate a late 50s women that looks actually real.
My goal is not NSFW images. At least not right now.
And no big boobs just average body.

Looking at the other workflow below, i see what i have to do. At least i think.
And, i am sure i have some models that aren't made for the detailer.

The other thing is, what does it understand. When i say "older women in her 50s" i generally get a women i would pin point in the 70s.
I aim for wrinkles but the ones i am getting are too much. Unless of course she never used sunscreen and lay in the sun all day.

Also, imperfections.

So, i have to re-read your comment to inhale all that and hope it peculates through my brain.
 

coffeeaddicted

Well-Known Member
Apr 13, 2021
1,907
1,566
Honestly looking through your post history I'm impressed that you've stuck with ComfyUI as long as you did, most people try it out and dip out because honestly, it's fucking hard. I'll give you some pointers since it's a LOT to take in but once you understand the basics you'll be able to generate good images.



Looking at your workflow you've got the basics down, I notice you're using a lighting model, in short a lighting model generates images faster with less steps but there's a cost for the faster generation (i don't remember what the troll takes from you). Which is fine, but you'll want to lower your steps to 8-14 ish (look up what the model recommends in the description), since doing more only adds time to your generations and time is gold in the world of AI.

Also, you'll want to change your Sampler_Name to dpmpp_2m since it generates real images better than euler, keep the Scheduler on Karras since dpmpp samplers work good with that scheduler. There are guides that explain what samplers to use with what scheduler but since you're learning just keep it simple for now.

Another thing with your image, you see how it's kinda burned/overexposed? That usually means the model had a hard time creating the image which could be a million things but the most common are 1) too high CFG, bring it down to 4-5 instead of 8, this allows the model to have more freedom to interpret your prompt but might not follow what you write. 2) The checkpoint/model isn't really trained on what you're prompting it. Specifically the keyword I noticed was "beautiful older woman", I use "mature woman" and it tends to work better but at lot of the models on Civitai are trained on younger women instead so maybe try a different model to see if you get better results? Prompting in it's self is a whole other talent and will drastically change your images.

Besides those things you should be able to generate decent images with that workflow you have, your only limitation will be your GPU and how much VRAM you have and of course your time.



To answer your question about fingers, it depends....sometimes you get lucky and the model produces a good image with good hands/fingers and not looking like some creature from the deep. Here are two images I created awhile back with only a text prompt.
View attachment 4821028 View attachment 4821030

I want to say I generated at least 10 images and out of those only like 3-4 had usable hands, but yes you can avoid the finger curse but what most people do is they fix the hands later down the line with inpainting or detailer nodes. Which is a more advanced concept and personally if I were you I'd spend more time learning how prompts work and how to at least get images you're happy about before going into fixing small parts of an image.


Edit: I was curious if I could recreate what you're trying to generate and the results weren't too bad, I couldn't figure out how to correctly fix the hands since the workflow I use didn't account for both hands, I usually only have one hand to fix lol. But as you can see I started with a pretty crap image and slowly iterated on it to what I wanted it to be. Left - > Right, 1) Initial text prompt image (really fugly) 2) Img 2 Img workflow to get some details before fixing hands and face 3) Face fixer and hands fixer...kinda, I still haven't learn how to fix hands especially realistic hands. View attachment 4821124
I was watching a video. I forgot to mention that.
At least, i have a brief understanding.
This is really complicated and not really the software as the layout is actually simple.

What i am struggling with is, if my aim are realistic images, mainly people, what checkpoint should i use?
I just picked something from the video.

Flux is supposedly what is really good but i am not done with it yet.
As for info.
I have a RTX3060. Not the newest card for sure but capable.
Additionally i have 32GB of Ram and a Radeon CPU. Its a little outdated but still ok. Raizer 5 i believe.

Additionally, i have to read where everything actually goes. Each file, addons and so on. So i am reading on it.

As a hobby artist (charcoal) i am a huge fan of obscure and interpretations. For this project, i am concentration on realism to see what it can do.
Since this isn't a human being but a bunch of code, i try to approach it like any other software.

again, i think it isn't hard to understand once you know what each connection actually means. So it will be a slow process and a lot of errors. But isn't that the fun? lol

Thank you
 
  • Like
Reactions: bigbootyluver69

cesid

Member
Nov 2, 2019
201
77
But I was wondering, why are almost no games that use AI are photorealistic?
Usually game labeled as real porn use small videos, so photorealistic game that will replace it would focus in animate any generated image but it require too much time compared to static images.
 

tanstaafl

Well-Known Member
Oct 29, 2018
1,868
2,398
Why even consider putting the game on Steam if they restrict certain content—especially AI-generated, photorealistic or 3D-style visuals that involve nudity or sexual themes? Steam isn't the only option for visual novels. There are other platforms like Itch, SubscribeStar, and even Patreon—though Patreon is notoriously strict about adult content, especially anything involving realistic AI imagery. SubscribeStar and Itch seem more open-minded, at least for now. Take the game "With Hermione" by@ Kirill Repin Art here on F95 Zone, for example. It leans some into photorealistic AI art, but you won't find it on Steam or Patreon—probably for these exact reasons.
Steam has more profit potential than subscribestar and itch individually and patreon has its own strictness issues. Why limit your profit potential by sticking to a format of art that will reduce it significantly when you can make close to realistic with nearly no effort at all? I mean, sure, if someone really, really wanted to make a realistic game then they still could, and some have. It seems, though, most tend to agree with my way of thinking, thus, less realistic ai games are made.
 
Last edited:

axxyon

Newbie
Jan 30, 2023
29
27
Thank you very much for your replies about photorealistic :) So I have to start from scratch ^^
(And sorry, coffeeaddicted, for derailing your topic)
Money isn't my priority, but yes, if I can't release my project on Steam/Patreon, it's shooting myself in the foot. Basically, I'm a 3D animator, but finding work now is very difficult (even having worked on big productions), so that's why I'd like to create a game. Once you had mastered it, comfy can be a very great tool.
Now it's up to me to find a 2D style; too many games that use AI are lazy in their rendering, posing, etc (just my opinion)
 
Last edited:
  • Like
Reactions: tanstaafl

tanstaafl

Well-Known Member
Oct 29, 2018
1,868
2,398
Thank you very much for your replies about photorealistic :) So I have to start from scratch ^^
(And sorry, coffeeaddicted, for derailing your topic)
Money isn't my priority, but yes, if I can't release my project on Steam/Patreon, it's shooting myself in the foot. Basically, I'm a 3D animator, but finding work now is very difficult, so that's why I'd like to create a game. Once you had mastered it, comfy can be a very great tool.
Now it's up to me to find a 2D style; too many games that use AI are lazy in their rendering, posing, etc (just my opinion)
You can still do 3d and far enough away from realistic to be acceptable.

Check out realcartoon model on civitai. Image is from the realcartoon sdxl page there.

1746895035426.png
 
Dec 4, 2018
21
18
Yes, and i know.
I am just scratching the surface and thus found a new hobby.

The models. I am not sure which ones are better or not. So i am trying out. My goal is to recreate a late 50s women that looks actually real.
My goal is not NSFW images. At least not right now.
And no big boobs just average body.

Looking at the other workflow below, i see what i have to do. At least i think.
And, i am sure i have some models that aren't made for the detailer.

The other thing is, what does it understand. When i say "older women in her 50s" i generally get a women i would pin point in the 70s.
I aim for wrinkles but the ones i am getting are too much. Unless of course she never used sunscreen and lay in the sun all day.

Also, imperfections.

So, i have to re-read your comment to inhale all that and hope it peculates through my brain.
Edit: I didn't see this message so i'll tack it on here as well lol

From what I've seen most models/checkpoints don't understand "older" or specific age ranges (ex: 50s, 20s, 30), to my knowledge it's how the model is trained but also some prompts are too "vague" for the model to understand. Like for example, if I was talking about 2 strangers and I mentioned one was older, but I never told you how they look you'd make a your best guess on their age range. Effectively that's what is happening with you use words like "older, younger, etc..." the model is just guessing what you want to see based on its training data.

Instead you want to describe what an "older woman" looks like to you, do they have grey hair? (grey hair is a good prompt to invoke older women since most older women have grey hair) do they have wrinkles? mature face? and etc... At first it feels random but after you spend some time learning what prompts invoke the images you want to see you'll be able to create images quicker and that come out the way you want. The main thing is that you start with a few keywords then generate, evaluate, then repeat. Also, less is more, dont be fooled into thinking you need to write a super detailed long prompt, that's one thing I've noticed is less is more when it comes to your prompt.

Also the checkpoints I mentioned below can create NSFW images but they also generate great pictures that are SFW/non-nude. You'll just want to add nsfw, nude in the negative prompt and that should be enough to tell the checkpoints to keep it clean lol.

I was watching a video. I forgot to mention that.
At least, i have a brief understanding.
This is really complicated and not really the software as the layout is actually simple.

What i am struggling with is, if my aim are realistic images, mainly people, what checkpoint should i use?
I just picked something from the video.

Flux is supposedly what is really good but i am not done with it yet.
As for info.
I have a RTX3060. Not the newest card for sure but capable.
Additionally i have 32GB of Ram and a Radeon CPU. Its a little outdated but still ok. Raizer 5 i believe.

Additionally, i have to read where everything actually goes. Each file, addons and so on. So i am reading on it.

As a hobby artist (charcoal) i am a huge fan of obscure and interpretations. For this project, i am concentration on realism to see what it can do.
Since this isn't a human being but a bunch of code, i try to approach it like any other software.

again, i think it isn't hard to understand once you know what each connection actually means. So it will be a slow process and a lot of errors. But isn't that the fun? lol

Thank you
If your aim is for realistic images the some of the best checkpoints at this time are Flux.Dev ones or some SDXL ones (Juggernaut XL, Cyber Realistic XL/Pony to name a few). I've personally have used Cyber Realistic Pony and I really like the results, I have JuggernuatXL but haven't sat down and messed around with it.

Since you have a 3060 I'd go with the SDXL models since you can get away with a smaller amount of GPU VRAM to generate images, but if you wanted to run Flux models I think you can? You might have to find some guides online with people running Flux with low VRAM GPUs. I haven't created workflows with Flux yet, but I've seen some really amazing realistic images coming from Flux and it seems the AI image community is moving towards Flux instead of SDXL for realism photos.

Personally I think AI image generation is a fun hobby, and when it all finally lines up it's real rewarding.
 
Last edited:

coffeeaddicted

Well-Known Member
Apr 13, 2021
1,907
1,566
Edit: I didn't see this message so i'll tack it on here as well lol

From what I've seen most models/checkpoints don't understand "older" or specific age ranges (ex: 50s, 20s, 30), to my knowledge it's how the model is trained but also some prompts are too "vague" for the model to understand. Like for example, if I was talking about 2 strangers and I mentioned one was older, but I never told you how they look you'd make a your best guess on their age range. Effectively that's what is happening with you use words like "older, younger, etc..." the model is just guessing what you want to see based on its training data.

Instead you want to describe what an "older woman" looks like to you, do they have grey hair? (grey hair is a good prompt to invoke older women since most older women have grey hair) do they have wrinkles? mature face? and etc... At first it feels random but after you spend some time learning what prompts invoke the images you want to see you'll be able to create images quicker and that come out the way you want. The main thing is that you start with a few keywords then generate, evaluate, then repeat. Also, less is more, dont be fooled into thinking you need to write a super detailed long prompt, that's one thing I've noticed is less is more when it comes to your prompt.

Also the checkpoints I mentioned below can create NSFW images but they also generate great pictures that are SFW/non-nude. You'll just want to add nsfw, nude in the negative prompt and that should be enough to tell the checkpoints to keep it clean lol.



If your aim is for realistic images the some of the best checkpoints at this time are Flux.Dev ones or some SDXL ones (Juggernaut XL, Cyber Realistic XL/Pony to name a few). I've personally have used Cyber Realistic Pony and I really like the results, I have JuggernuatXL but haven't sat down and messed around with it.

Since you have a 3060 I'd go with the SDXL models since you can get away with a smaller amount of GPU VRAM to generate images, but if you wanted to run Flux models I think you can? You might have to find some guides online with people running Flux with low VRAM GPUs. I haven't created workflows with Flux yet, but I've seen some really amazing realistic images coming from Flux and it seems the AI image community is moving towards Flux instead of SDXL for realism photos.

Personally I think AI image generation is a fun hobby, and when it all finally lines up it's real rewarding.
Very insightful.

Flux. I read their page and they seem to have to versions. One for smaller VRam (upto 16GB) and then something upto 32GB.
So that would be obviously a little too much for my system.
Are some of these things like checkpoints actually payware? Just wondering. I wasn't sure about Flux but i think i need a better machine for that.

I tried also webUI. Simpler.

Pony. I read about it but it seems what i came up with, that is mainly meant to be for anime. Or at least thats the main appeal.

The checkpoints. I wonder if you could train it yourself or do you have (seriously) a more mathematical understanding to do that.
I compare it to DAZ or anything 3D where mostly the fake is preferred. I mean, its fantasy anyway but i tend to like more older women as i am as old as them. I appreciate their wrinkles and how age changes your appeal.
At the moment, i am going wild.

I did some interesting images by asking stuff like cat with skittles or what does a dement person see. I think it doesn't really understand and creates things from that sentence.
Still, fun and scary with what it came up with.

Its more artistic and i suppose it can create something out of what ever you tell it.
Are there are more sophisticated prompts?

Oh another point is the resolution. My impression is, that it's small for a reason and you upscale images to the desired resolution. Is that correct? Most that i came across make images 512x512 or 768x512 but not really larger.

00004-193263620.png 00061-533370071.png 00073-3261319713.png 00106-1014802846.png