The game is already 3 years! in development. Let me explain it to you differently: Map too big.
If you're not going to inform yourself about the reason why the map is this size then I won't waste my time trying to explain it to you. It's been explained plenty of times.
Read their front wall of Patreon and it's explained there. There's been interviews where the developer explained it himself. There was the Reddit AMA not even a month ago. If you're not going to get informed it will just sound like bashing and I have better things to do than to retort a clear bash.
Yes, it has been in development for three years. You know what else? Their body of work also shows it. Being in development when you can see the development and you can play it while it's being developed is seen as a bad thing because? They explained their plan right from the start, they didn't deceive anyone, they have a schedule here that anyone can read:
You must be registered to see the links
You make it sound like it's a bad thing and they're deceiving people. I don't think you understand how development works. You develop by parts (they did the map first) and build from there, you don't build all over the place while you're showing the development to your supporters, this is isn't a triple A company. People already complain they're developing various routes at the same time. If they added free roam to that at the same time then people would just find another reason to complain.
Damned if you do, damned if you don't. People will complain anyway.
While I agree with you, you didn't gave your piece of speculation regarding the reason for their patreon decline.
It's simple. I don't see how I'm qualified to answer that. Anything that I say will be poor guessing and just that, speculation.
Maybe they advertise poorly? Do you notice how other Patreons are constantly advertising one another? Maybe they don't want to bother their Patrons with "advertising". Maybe it's because people rather support 3D games like Anna's Exciting Affection that keeps being postponed and delayed for shit reasons with two half-assed patches in half a year and still missing a recollection room after year and a half in development. People rather play cheap porn than actually play something with a compelling story which more likely than not, they skip or just go straight for the CG room.
If you're going to pick a 3D game at least go for something like Jessica O'neill which actually has a good story, yet Anna's Exciting Affection is making a killing while being a
terrible game while the support for this game is slowly dying. Again, it's my opinion, you do what you want with your money.
Maybe it's because people are constantly slandering the game without any knowledge like the user I quoted above. Because it's more socially accepted to bash a game without any justification than actually defending it. If you talk shit about something you don't need to bring up facts, you just need to say something destructive and some idiots are bound to believe you, yet if you try to stand by something you're "biased" or a "white knight" or "shill". Honestly just read the reviews about this game and anyone that played this game properly will notice how poorly informed a lot of those are, they're just pure bashing and slandering.
Fleeting Iris is the type of game that people are too cheap to give a measly 10$ to help the team survive during development, because everyone "will buy it once its out" and pirate it meanwhile. One day if they keep plummeting their development will cease and it's a "told you so" type of situation. People will only miss the game and realize what a good thing we had in our hands when it's gone.
Don't get me wrong, I pirate a lot of games as well but if I try them out and if I like them I support them or buy it. I used to support Anna's Exciting Affection too but I make my opinions based in facts and not "but the map is too big and it's been in development for 3 years" without considering why.