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FeelyMcTeet

Newbie
Jan 26, 2018
33
82
Having just come across the cosplay convention bug...does anyone know what the trigger for the cosplay event is and/or how to avoid it?

I've tried skipping the weekend days until Monday, but the event just triggers then :cry:
 

Zellemate

Community Manager For HeavenStudios
Game Developer
Dec 13, 2016
2,179
4,154
Having just come across the cosplay convention bug...does anyone know what the trigger for the cosplay event is and/or how to avoid it?

I've tried skipping the weekend days until Monday, but the event just triggers then :cry:
The cosplay convention right now auto triggers when playing.
When you get the bug* you have just walk-through ON - Meaning can just play as normal, just let Ayame click on whatever needs to clicked on - If its the elevator in the office find the right spot and click it - then story will resume as normally.

Edited*
 
Last edited:
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FeelyMcTeet

Newbie
Jan 26, 2018
33
82
The cosplay convention right now auto triggers when playing.
When you get the bug* you have just walk-through ON - Meaning just play as normal, just let Ayame click on whatever needs to click - If its the elevator in the office find the right spot and click it - then story will resume as normally.

Edited*
Thanks! I hadn't realised that you could still interact with things with the bug :D

Weirdly, after one or two in-game days, the bug resolved itself :unsure:
 
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HHLONG

Active Member
Feb 14, 2021
882
591
I see this game release on kagura, but this ver 1.05 is the final??? I dont see the tag "completed".
 

Zellemate

Community Manager For HeavenStudios
Game Developer
Dec 13, 2016
2,179
4,154
I see this game release on kagura, but this ver 1.05 is the final??? I dont see the tag "completed".
Nope - Game is still being developed!

Next patches are:
- Beach content
- exhibitionism
- Massage parlor
- Hobo content

Then we move onto:
- Shota twins DLC

Then:
- Halloween DLC finale

And big enough budget = possibility for:
Incentive Rewards (Unconfirmed)
  • Christmas patch.
  • Fujiko’s childhood (includes Ayame’s mother).
  • Jack Solo Route. (Jack solo route and happy ending).
  • Armand’s Operation Infiltration.
  • Robert’s trust endings patch.
  • Melvin after hours.
Gonna be a great year :coffee:
 

D2GXpeed

Newbie
Jan 26, 2018
97
69
Ok, I've played enough to say that this is one of the best h-games that i've seen in my life along with LastEvil and some others, yeah, the story is nice, the playstyle is fun and breezy. Have ended three routes so far and still have many more to explore!
 

Zellemate

Community Manager For HeavenStudios
Game Developer
Dec 13, 2016
2,179
4,154
It is indeed a good game, but the multiple ends result in the end of the game is boring. It would be better if they were parallel stories that affected the main plot. If the translation is bad, blame Google lol.
Well you are of cause entitled to your opinion - But literally saying that out of the games 20 endings... you find them all boring sound a bit foolish to me, and you properly did not play all routes nor see all endings fully.

'Your' suggestion that all endings should be parallel with the stories are just that - Your opinion!
Starke's idea for this game was what you see and what you play.

- Plan was what you see - A game where you can play Ayame as you want, but all these routes takes place in an alternate timeline or multiverse as the game describes it.
- This is firstly to match the stories of the other titles there are planned from HeavenStudios.
- 2ndly this way Ayame is kept kind of "pure" if there should be a follow up game - something like "Fleeting Iris 2" then she wont be a complete slut.
 

Ayame#1Fan

Active Member
Nov 8, 2016
898
1,277
It is indeed a good game, but the multiple ends result in the end of the game is boring. It would be better if they were parallel stories that affected the main plot. If the translation is bad, blame Google lol.
Oooohhh I love posts like this! <3

Please explain how that would make any sense story wise? How exactly would you deliver that?

Because programming wise I can tell already you never programmed squat diddly in your life. See, anyone that did would know that having 20 routes that you can start in any given order will end up with 1,048,575 combinations of routes in which at some point she'll be prude and others slutty so you'd have to account for over a million possibilities! Definitely the game would be less boring with over a million possible outcomes but once again, how exactly would your brilliant mind deliver that?
 
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kirinko46

Newbie
Mar 16, 2021
67
7
is anyone have finish all the route? can u guys upload the save data file here because some route just bugged and it won't pop up for some reason make me so tilted to continue playing
 

HHLONG

Active Member
Feb 14, 2021
882
591
Well you are of cause entitled to your opinion - But literally saying that out of the games 20 endings... you find them all boring sound a bit foolish to me, and you properly did not play all routes nor see all endings fully.

'Your' suggestion that all endings should be parallel with the stories are just that - Your opinion!
Starke's idea for this game was what you see and what you play.

- Plan was what you see - A game where you can play Ayame as you want, but all these routes takes place in an alternate timeline or multiverse as the game describes it.
- This is firstly to match the stories of the other titles there are planned from HeavenStudios.
- 2ndly this way Ayame is kept kind of "pure" if there should be a follow up game - something like "Fleeting Iris 2" then she wont be a complete slut.
sometime you should remain them this is a hentai game, not a bestseller novel
 
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