It is indeed a good game, but the multiple ends result in the end of the game is boring. It would be better if they were parallel stories that affected the main plot. If the translation is bad, blame Google lol.
Well you are of cause entitled to your opinion - But literally saying that out of the games 20 endings... you find them all boring sound a bit foolish to me, and you properly did not play all routes nor see all endings fully.
'Your' suggestion that all endings should be parallel with the stories are just that - Your opinion!
Starke's idea for this game was what you see and what you play.
- Plan was what you see - A game where you can play Ayame as you want, but all these routes takes place in an alternate timeline or multiverse as the game describes it.
- This is firstly to match the stories of the other titles there are planned from HeavenStudios.
- 2ndly this way Ayame is kept kind of "pure" if there should be a follow up game - something like "Fleeting Iris 2" then she wont be a complete slut.