Yo, just wanna share some dev news.
These are mostly for v0.28.
I’ll just briefly summarize the things that were already mentioned here first just in case some of you missed them.
There will be a library accessible in Graxia; you know what that means. Lots of reading and lore galore.
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There will also be a blacksmith where you can craft new staves with varying attributes, the staves not only changes in appearance but how also its various aspects as well—such as cast time and damage.
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And a brand new spell, from the demonstration, it seems to be a mix of offensive and defensive spell; a group of bubbles will surround and hover over you, protecting you and damaging enemies that comes in contact.
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Now unto the newer stuff:
It seems that the dev’s planning on adding NPCs as you may have seen from the post earlier from paz01—varying from generic NPCs and named characters Alma and Ixia. These NPCs will be available in tandem with a new guild quest format which will be called “Rescue Missions”.
The videos are already shared in the thread a few scrolls away and I’m too lazy so I won’t put them here.
The A.Is are janky but they’re making progress that’s for sure. In the topic of animation the dev stated that they don’t plan on making many different pixel animations (meaning they’ll probably be similar to Noel’s animations with a few variations) for mobs with the exception of the wooden horse like Ixia’s and Alma’s animations.
There’s also a new mob that “may or may not appear in v0.28.” the dev says. To be honest it looks like a bottle if it consumes Noel.
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On an unrelated note, there’s a video about the ghost girl (the girl you’ll briefly see at the beginning, remember her?) which is a side-project the dev’s slowly working on.
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Here’s other illustrations:
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Translation for the text below (from right to left):
If you absorb any more (magic power)…
This is what will happen!!
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That’s all the news we have for now.