-Hellfire-
Active Member
- Jun 28, 2017
- 598
- 704
He's got loads, but they depend on being near bits of furniture (those where you can rest/hide)I also liked the stalker character, though it's a bit disappointing that he only has one scene.
Is that on the public release, or the Patreon version?He's got loads, but they depend on being near bits of furniture (those where you can rest/hide)
Yeah, i was also wondering if this really is the patreon version or the free one, since there are just a few animations and the red key card seems to be missingIs that on the public release, or the Patreon version?
I noticed that on this newest public release for v0.3 all of the double teaming by the monsters was removed.
Hmm, weird, I tried exactly staying hidden or sleeping, but it was always the same animation.He's got loads, but they depend on being near bits of furniture (those where you can rest/hide)
You can set variable "is_patreon" to true in dnSpy(or similar assembly editor) and view all scenes.Hmm, weird, I tried exactly staying hidden or sleeping, but it was always the same animation.
But the comments above mine say that the public version would not have such animations.
Still, I'm glad that there are different animations. But question, are these sleeping animations only for the stalker or for other enemies too?
How exactly would I do this? Where do I define this variable?You can set variable "is_patreon" to true in dnSpy(or similar assembly editor) and view all scenes.
Okay, it's easier for me to send a modified file. Not native in EnglishHow exactly would I do this? Where do I define this variable?