RPGM Abandoned Amelia training [Alpha v0.9a_Trial] [Inkbrush_]

4.00 star(s) 3 Votes

sumbudounce

Newbie
Nov 24, 2020
54
24
is there no scenes at the moment? Can't seem to find anything except a footjob and a dialogue with trainer. And also a sprite of a ghost
 
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Inkbrush_

pixel art
Game Developer
Mar 28, 2018
32
253
is there no scenes at the moment? Can't seem to find anything except a footjob and a dialogue with trainer. And also a sprite of a ghost
There are no more scenes, it's just a character Sprite test, I had to change the App I used (Photoshop) to Asesprite, to be able to have more animation frames.
 

Beckz

Active Member
May 11, 2020
691
374
The artwork remind me of that retro game about stream girl streaming at midnight and we decide what she do, or precisely decide how she died...

... No NSFW scene beside nude patch btw.
 

Inkbrush_

pixel art
Game Developer
Mar 28, 2018
32
253
In love with the art of this game, looking forward to more!
Is the old build available anywhere?
Hallo, sorry for not responding. I have the old files from the other year but they are corrupt and unplayable.
But there are some pages that uploaded the old versions:

Amelia Training v0.1


Amelia Training [Alpha v0.7]


Alpha v0.8
 

Inkbrush_

pixel art
Game Developer
Mar 28, 2018
32
253
Alpha v0.9a
Minor changes:
-Amelia, Bianka and backgrounds have a small redesign.
-Delivering "energy drink" to Amelia no longer leads to the title.
-Text box change.
 

James Eveleth

Well-Known Member
Mar 22, 2018
1,477
2,769
The artwork remind me of that retro game about stream girl streaming at midnight and we decide what she do, or precisely decide how she died...

... No NSFW scene beside nude patch btw.
Or precisely decide what now?

frame_01.gif
 

CavemanJohnson

New Member
Jan 19, 2018
14
17
Bunga Bunga Mo Junga

Translation:
"For as small of a game it is at this time I think the style is really well polished, especially for an 8-bit art style. I think with a little more time and effort it will make itself shine. I'd say for now to get you're ducks in a row, figure out the story you want and build off that. Any updates keep equal in terms of content for characters, people tend to pick a favorite Waifu and get upset that you focus an update on not theirs. Even then take the time to actually work on it and don't feel rushed by anyone to complete it.

What I would like to see in the future is quality of life improvements (Journal/ quest tracker, relationship levels, potato counter, gallery. Etc.) Making the game user friendly is always a plus in my book."
 

Inkbrush_

pixel art
Game Developer
Mar 28, 2018
32
253
Bunga Bunga Mo Junga

Translation:
"For as small of a game it is at this time I think the style is really well polished, especially for an 8-bit art style. I think with a little more time and effort it will make itself shine. I'd say for now to get you're ducks in a row, figure out the story you want and build off that. Any updates keep equal in terms of content for characters, people tend to pick a favorite Waifu and get upset that you focus an update on not theirs. Even then take the time to actually work on it and don't feel rushed by anyone to complete it.

What I would like to see in the future is quality of life improvements (Journal/ quest tracker, relationship levels, potato counter, gallery. Etc.) Making the game user friendly is always a plus in my book."
In itself it was the idea to have several "waifus" as you say, with different personalities and bodies to suit tastes, at first I only planned to use Amelia... but then I myself wanted to make more characters so as not to do the same thing.

-Amelia (Bit chubby - Friendly and sweat personality - Not so smart)
-Cleo (Tomboy - Relaxed personality - Ex-gyaru - Doesn't care about others.)
-Bianka (Petit body - Brat personality - Fantasy and magic theme)
-Fuyuko (Ghost - Serene personality - Floats in the air)

-Bianka (Other)
-Junko (Gothic - Double sided personality [Good girl/Bad girl] - Yandere)
-Emma (Milf - Calm personality)

Yes, there will be journal/quest tracker, relationship levels, gallery.
I would like it not to be "complicated" to play, in the end it is about exploring, meet and establishing relationships.
Idk what is potato counter.

I don't have much time so I practically only go on weekends.
I still have a lot to do, it feels very empty as you will notice. I will continue working on this project as long as it is fun to do, which it is for now and it helps me improve my art.
 
Last edited:

TakosMilGrau

Member
Sep 25, 2018
292
526
Seems like there's no content beyond the two test animations near the tombstone. Art style looks good tho, so I'll keep an eye on this.
 

Inkbrush_

pixel art
Game Developer
Mar 28, 2018
32
253
ahahaha over 1 year of development and still no content, dude it's pathetic.
I work practically every day out (except sunday) and go home to sleep, I only have a few hours on the weekend, it's just a hobby, that's why I don't use Patreon, or anything, I can't provide any much content due to my schedule.

I restarted the project this year practically.

I can't do much more , sorry! I just use this to improve my drawing and learn how to do animation.
 

asdfqwert_789

Member
Jul 24, 2019
260
265
I work practically every day out (except sunday) and go home to sleep, I only have a few hours on the weekend, it's just a hobby, that's why I don't use Patreon, or anything, I can't provide any much content due to my schedule.

I restarted the project this year practically.

I can't do much more , sorry! I just use this to improve my drawing and learn how to do animation.
Solid point
 

Inkbrush_

pixel art
Game Developer
Mar 28, 2018
32
253
Wait is this the same game with the blue hair girl?
I don't know if that's what you're referring to. At least in the first Alpha, she did have blue hair, I ended up changing it and later using it for another character.
 
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4.00 star(s) 3 Votes