- Jan 29, 2020
- 304
- 843
Absolutely.Speaking of Futa on Male
Will the game also have Male on Futa too?
Absolutely.Speaking of Futa on Male
Will the game also have Male on Futa too?
NGL, the main reason it feels similar, at least to me, is we both started from the RPGMAKER premade maps for the town and first forest location. this naturally means those two central areas are strikingly similar. I hadn't played WaB before I started working on this and once I did I was really attached to the maps I had and didn't want to majorly overhaul them just to put distance there. His game is VERY good though. Very jealous of being your own artist.Reminds me of Warlock and Boobs, which is good. I like NTR and happy to hear the dev isn't going to shy away from it. If I had one gripe it's that houses like the Library were not very obvious, that and the Spring Water, I was looking all around the forest for a spring for a while before checking the well.
oh thats RARE ok time put this on my watch forever listAbsolutely.
Thanks for the updated feedback I was hoping to snag at least one willing to do exactly that.I wouldn't normally play a build like this after finishing pretty much everything in the original build, but I felt you deserved a bit of feedback at least on the changes:
1. Thanks for removing the redcap minigame. I don't know how often I'd need to catch them in the future (I assume at least some since only 5 medicine as the town doctor seems low) but I'll definitely appreciate it then.
2. The move speed increase is great.
3. As are the sections where you made paths that didn't wind around as much in the forest.
4. Thanks for keeping an open mind on the gameplay side of things. I understand and even encourage the mule-y response towards people wanting you to change the planned plot/character stories, but gracefully accepting that game design is better when working with the player instead of against them is truly something to be grateful for.
That's not good. Is it the same thing where Only the vn style character art is becoming black squares or is everything black?As some other users i have the same black screen problem! and i'm playing on windows10
Yes it's the character art that is black. Also i did what you asked and i can see the mayor's event art.Thanks for the updated feedback I was hoping to snag at least one willing to do exactly that.
Medicine will be both in intermediate ingredient and a cash maker so it'll hopefully be relevant to grab the redsrooms with some consistency. If not larer on I can reduce the total # of the guys running around easily.
But yea my goal is iterative design process or the general concept of making multiple fast test builds to revise based on feedback until a good solution is reached. Minigames, pathways, quest and item descriptions. None of these are creative processes, they are functional ones. If they don't serve their function then they need to be addressed. I'm not even ditching that qte minigame. Going to move it somewhere else where it will enhance the experience rather then detract.
Fucking tear my function processes apart and I'll build em up again. But yea not going to change the main story, art direction, or intended end product based on people's personal tastes. I'm totally open to "x character is really popular so I'm going to give them a bit more attention/do their next scene first" bullying. And I've purposely left some glaring holes ment to be filled by subscribestar style support and design by committee.
That's not good. Is it the same thing where Only the vn style character art is becoming black squares or is everything black?
If you don't mind doing a quick test for me since this dosnt present on my local machine. Would it be possible for you to start a new game. Skip the intro. Sleep until teusday. Use the desk to pass time until the night. And then go outside the MCs house to the right and trigger the peeking mayor Ashdown scene? I'm wondering if it's a cache/ image size problem so if that scene shows up I can definitly test some fixes out.
EDIT: the black vn art thing is 100% a cache/image size issue. Just managed to recreate it by making one of my images fucking massive. I'll have to really sit down and try to find a workaround that dosnt make me rewrite the whole game.
Ok thank you a ton. I know what the issue is now and am looking to address it. Going to have to split my massive vn images into bite sized chunks and write some code that takes what I currently have and use that to loop through and pull the right one. (I currently slide around one long image to change faces amd whatnot) Hopefully this dosnt instead cause flashing image issues on emote changes but we will see.Yes it's the character art that is black. Also i did what you asked and i can see the mayor's event art.
There's a walkthrough in the Google drive and mega links.I am struck after talking to two guy about the sounds and stuff. I can't progress after that
Its only the bath sceneIs there a scene with the Mayor or is the bath scene the only one avaliable? Also, how can I find that orc?
No unware ntr planned. Though fuck would a few of those be good for the budget. No art scenes? I wish lolgot a few questions about the games development direction:
will there be unaware NTR? (someone making picks on the MCs lady friends behind his back, for example)
there are placeholder scenes that have come and gone, will i need to start a new game to see them when they are implemented?
will there be pregnancy? knocking up a harem or even that one special character... maybe even tie it into the NTR to put more at stake(or if people are just into that)?
Good timing, literally working on the game now. Got both you found so far thank you.I also got this. I feel like 'motal' is 'mortal'.
Thank's. I was exiting and entering once per day, but nothing happened.Its only the bath scene
For the orc, finish the Harpy's quest and then just keep entering and exiting the grove, there is a 8% chance that a special music plays which indicates the orc's arrival
Well, if that's the case: some of the mayor's dialogues have tye word "too", but the more correct would be replace the "too" with a "to".Good timing, literally working on the game now. Got both you found so far thank you.