Dev releasedanyone know when it full release ?
The full story content and all it's ending are out right now, it's going to get another update or two rehauling the battle system before it get a 1.0 release.anyone know when it full release ?
I got the mis-tagged even though it always had some sexual content, but mostly because it isn't at the forefront, after all the no sexual content griefing I asked a mod to remove it lol.Is this still a no sexual content game?
I can't remember if it ever had the tag but I know there wasn't any the last time I checked.
Should be a discord link on the patreon, maybe if you sub, either way should be there I think!I realise this is kind of a longshot, but if anybody has access to the dev's discord, can they tell me who the artist/s behind the credits song (under the lighthouse?) is? And also if they have any social media? I really liked the song and want to listen to it on spotify/soundcloud/youtube.
Thank you!
I realise this is kind of a longshot, but if anybody has access to the dev's discord, can they tell me who the artist/s behind the credits song (under the lighthouse?) is? And also if they have any social media? I really liked the song and want to listen to it on spotify/soundcloud/youtube.
Thank you!
Saint Bomber said:The Angelic Acceptor Alouette:VXA-Alpha!
That is to say, at long last, the game is finally (more or less) in its complete state.
Edit 2: Spoke too soon!
Below is a link to the v2, featuring a bug-fix for a game-breaking monster placement error that can stop the first Episode S event in its tracks. OOPS! It also significantly reduces the audio-file size.
Get it here:You must be registered to see the links(v2)
Edit: I mentioned this last month, and totally forgot to mention in this post, but save files from previous versions are -not- compatible with this version, and will not be compatible with versions going forward.
I didn't get absolutely everything I wanted to include in there, but what remains is going to have to wait for me to get better with my off-hand.
(I'm running a 2-mouse operation here now, and still relying on my right hand for precision clicking, and there's way too much of that needed with RPGMakerVXA. I'm still looking for options on that front for the next project.)
Speaking of projects, I got some amazing fan art presents (and a rad model kit) for my birthday this year that I want to share with everyone!
You may have noticed the 3D printable Angelic Acceptor Alouette STL above.
It's going to be available for free onYou must be registered to see the linkssoon!
Heriberto is a fantastic 3D artist with a few of his own magical girl projects going.
He also constantly references cats, which makes him a kindred spirit, as far as I'm concerned.
So where are we with Angelic Acceptor Alouette:VXA?
It's "technically complete" but I'm still basically calling it a 0.9.
>There won't be any more scripts or backend junk added that could potentially invalidate save files.
>Hard mode isn't completely tuned for the difficulty I want yet.
>I still want to replace a couple of errant images that don't -quite- read the way I want to.
>There will be bugs. There will always be bugs.
>I haven't got around to writing the walkthrough.
>The unlockable hint system is a little weak right now.
>Using the Episode Skip to go back to the first 3 episodes from beyond the halfway point still results in some janky behavior that I haven't had time to ferret out yet.
>Simone's epic-length CatGirls! elegy is not yet complete.
>The bitrate on the current audio is a bit high, and may choke Steam Decks with its full gigabyte of aural majesty. Next month's version should be smaller.
Well that was fast.Combat rework is out, the game is technically complete.
The guy must be on years-long fey mood. The rate he produces games isn't normal to say the least.Well that was fast.
Saint Bomber said:You must be registered to see the links
I want to use big words like:
THIS IS IT!
FINALLY, WE'RE HERE!
ヨバレテトビデテジャジャジャジャン!!
...But it's pretty much a more refined and updated version of last month's Alouette:VXA.
Get it here!
You must be registered to see the links
Last month was mostly dedicated to filling out a few missing events (the changelog ended up longer than I thought it would be), laying groundwork for Untitled Tank Game and cleaning off my mental desk after 3 years of AAA:VXA; a game that's just about ready to fly on its own without Mamabird Bomber looking over her shoulder.
There are thousands of ways through the game, and not all of them result in a perfectly clean sandbox experience.
Some of them are sandier than others.
Jump in, and let Simone help you discover your own pattern in the sand.
(I'll be here to help fish you out if it turns out to be quicksand.)
Edit:
For first-time players, get the RPG Maker VX Run Time Package here:
You must be registered to see the links
You unlock it somewhere in Lasca's questlineHow do I get access to riverside ?