Animator wanting to create a battlefuck rpg game

Sr Cansado

New Member
Apr 2, 2020
12
34
Hey everyone!
as the tittle says, i always wanted to create a battle fuck themed game, that you can level up, and instead of fighting, you fuck each other in a battle, i think this theme is the best for a hentai game, because you have more control what your character does, if you want to fuck that enemy ass, you go and do it, same with other stuff, but same is for the enemy, if you can fuck them, they can fuck you hehe.
so i'm here because i'm a total noob in any aspect of programming, and wanted if someone could give me a guidance what engine is best for that, if i'll need a programmer to start, or if i can use a certain engine to start out, them later change to a better one with more help, etc etc.
mostly of the battle fuck games i saw was on RPG Maker, but theres a lot of rpgmakers that i really don't know which one is best for that kind of stuff.

i posted some animations i did, to you guys have an idea what to come if i can make a game, thanks in advance!

P.S: i draw mostly futas, i think you noted that with the animations i posted hehe.

Sr.C
 

Saki_Sliz

Well-Known Member
May 3, 2018
1,403
1,011
Something very popular on this site is renpy, used for visual novels, considered one of the best first game engine, and the only engine for many. While it starts out as a visual novel game engine, which you can program in python (considered the best language to learn for new people) people have made all sorts of other games using it, such as management games, adventure games, dating sims, etc, using systems like overworld maps, cell phones with menus built in, all reusing the button system from the engine.

What may work for you is to create kinda like a battle story. The visual novel format is a lot of freaking dialog, stoping to play an animation, scene change, or to ask the player to answer a question by picking from a list of dialog options. you could reuse that to make a battle story. starting with a ready phase, players could be able to pick an attack type, but there is a hidden timer, where the enemy attacks. depending who is attacking, each scene could have different dialog options to control the battle or the sex, dom sub, win loose, etc. This way you don't have to worry about figuring out game systems and balancing it or doing artificial intelligence, you can just focus on a story and throwing your art in is easy (at least from what I understand about renpy, I don't actually use it myself).
 

Sr Cansado

New Member
Apr 2, 2020
12
34
Something very popular on this site is renpy, used for visual novels, considered one of the best first game engine, and the only engine for many. While it starts out as a visual novel game engine, which you can program in python (considered the best language to learn for new people) people have made all sorts of other games using it, such as management games, adventure games, dating sims, etc, using systems like overworld maps, cell phones with menus built in, all reusing the button system from the engine.

What may work for you is to create kinda like a battle story. The visual novel format is a lot of freaking dialog, stoping to play an animation, scene change, or to ask the player to answer a question by picking from a list of dialog options. you could reuse that to make a battle story. starting with a ready phase, players could be able to pick an attack type, but there is a hidden timer, where the enemy attacks. depending who is attacking, each scene could have different dialog options to control the battle or the sex, dom sub, win loose, etc. This way you don't have to worry about figuring out game systems and balancing it or doing artificial intelligence, you can just focus on a story and throwing your art in is easy (at least from what I understand about renpy, I don't actually use it myself).
it could work honestly, but VN would not have that RPG feeling that is fun to work with, and things like balancing and stuff, is not that problem honestly, is a porn game, i don't want to make it grind or super dificult, just make it dificult with bosses or secret stuff.
i wanted to know more about RPGMakers honestly, in the past i created a really short game in it, is not hard from what i remenber, just need to learn a feel things and know wich is the best RPGMaker to work with.
and thx for the reply lad, really appreciate it!.
 

KiaAzad

Member
Feb 27, 2019
291
214
if you're looking for a free engine with easy to set up rpg systems, you can use defold or godot
 

Sr Cansado

New Member
Apr 2, 2020
12
34
if you're looking for a free engine with easy to set up rpg systems, you can use defold or godot
those are some really interesting engines, godot seems really easy and has a really clean interface for use, i may give a try sometime.
 

KiaAzad

Member
Feb 27, 2019
291
214
I'm already using godot for one of my projects (an rpg), feel free to hit me on discord: Kia#6810 if you have any questions.
 

Sr Cansado

New Member
Apr 2, 2020
12
34
I'm already using godot for one of my projects (an rpg), feel free to hit me on discord: Kia#6810 if you have any questions.
oh cool!, i could ask you some stuff there, don't worry, i'm not gonna bother much, i don't like to keep asking people stuff or sending messages hehe.
 

kiaaas

Member
Jan 18, 2020
119
76
For a battle fuck game I would go with Fungus. That is an extension in Unity (used to create visual novels). Is free and you can use it extremely easy to do the story and interaction part of your game. The main advantage is that you still retain the main unity core to design the RPG elements of your game.

If you know to animate well, these two will be the most powerful tools you have at your disposal for this kind of project.
 

AveryVerlice

New Member
May 8, 2022
1
0
Hi, I really liked your animations! If you're still looking for a programmer, feel free to add me on discord so we can talk, AveryVerlice#5662