Aug 09 Update:
I got some tips regarding rendering so I made some serious progress. (Thanks @MrKnobb )
Although the game plan changed and also the game desing itself. Not much redoing is required but I need to work on it more.
New features:
- "Open World" with Quest Log
- Character Journal
- Navigation system between different locations
Planned features:
- Expanding this open world by adding some deeper meaning to every variable to the game. Like money has some but not much and only planned to further do it later. But I also don't want it to be a grinder game so... Balance required too.
- Small talk events (more and expanding)
- Side Quest-ish things.
I'm done some rendering but nothing really to share because it's just profile shots for character journals and quest log.
I got some tips regarding rendering so I made some serious progress. (Thanks @MrKnobb )
Although the game plan changed and also the game desing itself. Not much redoing is required but I need to work on it more.
New features:
- "Open World" with Quest Log
- Character Journal
- Navigation system between different locations
Planned features:
- Expanding this open world by adding some deeper meaning to every variable to the game. Like money has some but not much and only planned to further do it later. But I also don't want it to be a grinder game so... Balance required too.
- Small talk events (more and expanding)
- Side Quest-ish things.
I'm done some rendering but nothing really to share because it's just profile shots for character journals and quest log.