Cheat Mod Ren'Py Another 99 Chances [v1.58.1] [mypossiblepast]

Sep 12, 2024
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286
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Untitled.png

Overview:
Simple Cheat Mod to get yet Another Chance​

Updated: 14.11.2025
Game/Creator: Another Chance [v1.58]
Modder: mypossiblepast
Mod Version: v1.58.1
Game Version: v1.58
Language: English

Features:
  • increase mc stats
  • increase girls stats
  • add items
  • skip time
  • quick travel

Installation:
Place the .rpy file in the /AnotherChance-v1.58-pc/game/ directory

Bugs Features:
If you spam "Skip 6h" button, you can progress days in any place without getting teleported to your room, but if you spam too much, it can turn into black screen that you'll have to rollback from a little.
The game has some hardcoded exceptions that I didn't bothered tracing, so if anything breaks or crashes, please let me know!

 
Last edited:

Nhentai13

Newbie
Aug 26, 2022
15
3
54
init 99 python:
skip_hours = 6

style.mod_hud_button = Style(style.default)
style.mod_hud_button.background = Frame("ui frame_button", 16, 8)
style.mod_hud_button.hover_background = Frame(ElementDisplayable("ui frame_button", "hover"), 16, 8)
style.mod_hud_button.padding = (20, 15)
style.mod_hud_button.xminimum = 100

style.mod_hud_button_text = Style(style.default)
style.mod_hud_button_text.font = "fonts/ComicHelvetic_Heavy.otf"
style.mod_hud_button_text.color = "#6a431e"
style.mod_hud_button_text.size = 22
style.mod_hud_button_text.hover_color = "#841"

config.overlay_screens.append("mod_ui_buttons")


# =========================================================================
# MOD SCREENS
# =========================================================================

screen mod_ui_buttons():
if not renpy.context()._menu:
modal True
zorder 10
hbox:
xalign 1.0
yalign 0.0
xoffset -30
yoffset 95
spacing 8

if mc.location == school_entrance:
textbutton "Home" action Jump("goto_home_bedroom") style "mod_hud_button"
else:
textbutton "School" action Jump("goto_school_entrance") style "mod_hud_button"

textbutton "Skip {}h".format(skip_hours) action [
renpy.curry(game.advance)(skip_hours),
Jump("event_show_time_passed_screen")
] style "mod_hud_button"

textbutton " ~" action Show("mod_cheats_menu") style "mod_hud_button"

screen mod_cheats_menu():
modal True
zorder 200

vbox:
xalign 0.5
yalign 0.5
spacing 10

textbutton "Max MC Stats" action [Hide("mod_cheats_menu"), Jump("mod_trigger_stats")] style "mod_hud_button"
textbutton "Max Girls' Stats" action [Hide("mod_cheats_menu"), Jump("mod_trigger_girls")] style "mod_hud_button"
textbutton "Get All Items" action [Hide("mod_cheats_menu"), Jump("mod_trigger_items")] style "mod_hud_button"
textbutton "Close Menu" action Hide("mod_cheats_menu") style "mod_hud_button"

# =========================================================================
# MOD LOGIC
# =========================================================================

init python:
def mod_set_mc_stats():
mc_stats = ["strength", "intellect", "charisma", "energy", "lust", "love"]
for stat in mc_stats:
if hasattr(mc, stat):
setattr(mc, stat, 99)
setattr(mc, "money", 9999)

def mod_set_girls_stats():
character_names = ["isabelle", "kate", "flora", "jacklyn", "jo", "lindsey", "maxine", "mrsl", "nurse", "maya"]
girl_stats = ["love", "lust"]
for name in character_names:
if hasattr(store, name):
character = getattr(store, name)
for stat in girl_stats:
if hasattr(character, stat):
try:
setattr(character, stat, 99)
except:
pass

def mod_set_items():
all_items = ["permission_slip", "locker_key", "old_artwork", "confetti", "discarded_art1", "discarded_art2", "discarded_art3", "paint_buckets", "bayonets_etiquettes", "monkey_wrench", "glass_shard", "colored_paper", "pennants", "string", "independence_day_decorations", "brush", "lollipop_2", "specialized_fuse_cable_replacement_tool", "broken_cable", "tide_pods", "electrical_tape", "fixed_cable", "marilyn_the_mason_drawing", "snow_white", "stick", "ball_of_yarn", "stick_two", "stick_three", "makeshift_easel", "beaver_carcass", "compromising_photo", "courage_badge", "cake_slice", "plastic_fork", "cooking_pot", "onion_slice", "spice", "spoon", "spoonful_of_spice", "flora_phone", "haggis_lunchbox", "globe", "greasy_bolt", "bolt", "flora_bracelet", "mrsl_brooch", "wrapper", "safety_pin", "high_tech_lockpick", "venus_vagenis", "nymphoria_heartus", "vcr_tape", "vhs_player", "xcube_controller", "capture_card", "dirty_laundry", "clean_laundry", "pen", "piece_of_paper", "maxine_letter", "letter_from_maxine", "doughnut", "flash_drive", "book_of_the_dammed", "baseball", "empty_bottle", "pepelepsi", "lollipop", "apple", "poisoned_apple", "beaver_pelt", "package_gigglypuff_seeds", "gigglypuff_seeds", "umbrella", "power_plower", "water_bottle", "gigglypuff_leaves", "kettle", "lamp", "gigglypuff_tea", "key_jo_room", "rock", "mysterious_coin", "mysterious_medallion", "isabelle_box", "soup_can", "empty_can", "shovel", "locked_box_forest", "garlic", "croutons", "whoo_sauce", "machete", "grappling_hook", "tissues", "spray_cap", "spray_water", "spray_empty_bottle", "spray_strawberry_juice", "pad", "catch_thirty_four", "stethoscope", "nurse_pen", "meds", "lindsey_bottle", "mop", "lindsey_bag", "flora_poster", "flora_pin", "summer_wine", "maxine_nude", "maxine_other_nude", "maxine_camera", "silver_paint", "baseball_bat", "letter_for_jo", "wet_tissue", "cat_tail", "mop2", "seven_hp", "leyline_locator", "charger_cable", "sliced_cable", "magnet", "package_magnet", "saucer_eyed_doll", "pocket_mirror", "microplastics", "kate_socks_dirty", "kate_socks_clean", "isabelle_panties_inv", "damning_document", "paper_star_blue", "paper_star_red", "paper_star_green", "paper_star_black", "paper_star_gold", "king_of_sweets", "conductor_baton", "tuning_hammer", "tuning_fork", "power_cable_blue", "chopin_music_score", "ice_tea", "fire_axe", "red_paint", "sleeping_pills", "cutie_harlot", "package_cutie_harlot", "walkie_talkie", "fishing_hook", "fishing_line", "spinach", "tubes_of_paint", "chocolate_heart", "plant", "picnic_blanket", "jo_secret_wine", "mug", "cactus", "paint_jar", "cactus_in_a_pot", "queen_rue", "love_potion_droplet", "dog_collar", "kate_fashion_poster", "spiked_ice_tea", "key_music_class", "costume_shop_voucher", "package_pig_mask", "pig_mask", "ghost_sheet", "newspaper", "bottle_of_soap", "garden_hose", "sponges", "car_wash_sign", "keycard", "lab_coat", "maya_schedule", "package_hex_vex_and_texmex", "hex_vex_and_texmex", "bippity_boppity_bitch", "kate_pills", "ball_of_yarn_blue", "ball_of_yarn_gray", "ball_of_yarn_pink", "ball_of_yarn_red", "ball_of_yarn_yellow", "kate_hair", "jacklyn_sweat", "frog", "frog_cage", "letter_to_isabelle", "wildflowers", "package_hearshey_shesay", "hearshey_shesay", "cowboy_hat", "comic_book", "dungeons_and_damsels", "computer", "shoebox", "message_box", "paper", "note_to_mrsl", "note_from_mrsl", "second_note_to_mrsl", "second_note_from_mrsl", "third_note_to_mrsl", "note_from_maya", "third_note_from_mrsl", "fourth_note_to_mrsl", "note_from_flora", "fourth_note_from_mrsl", "fifth_note_from_mrsl", "duct_tape", "armor", "milk", "ancient_chastity_belt", "locked_box_cave", "fishing_pole", "worms", "baited_pole", "jar_empty", "jar_full", "jo_phone", "maxine_flash_drive"]
for item in all_items:
try: mc.add_item(item, 99, silent=True)
except:
try: mc.add_item(item, silent=True)
except: pass
# =========================================================================
# LABELS
# =========================================================================

label mod_trigger_stats:
$ mod_set_mc_stats()
"You got 99 problems, but your stats ain't one."
return

label mod_trigger_girls:
$ mod_set_girls_stats()
"You got 99 problems, but girls love ain't one."
return

label mod_trigger_items:
$ mod_set_items()
"You got 99 items."
return

label home_bedroom_bed_interact_sleep:
call home_bedroom_bed_interact_force_sleep
return


why its show in text when i click the link?