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Ren'Py - Another Chance [v1.48] [TimeWizardStudios]

  1. 4.00 star(s)

    duckman11

    Story 9/10
    Girls models 10/10
    Gameplay 3/10

    Arts of girls wooo hoo very hot, and making 5-6 girls with nudes/ different pose take a lot of works on drawing, and everyone of it is niceeeee. Story is kinda kinky school teacher/classmate and u are running around helping them out lol. Gameplay is for people like to chill and not think too much, and play like whatever u want, got stuck - built in walkthorugh it. Nothing satisfying to play through because it's doesn't feel like I earned the nudes/scene I hope there is more content to it and more grinding. Good job devs esp the arts +++ top arts
  2. 2.00 star(s)

    Crimsequal

    This could have been a great game unfortunately the dialogue is overly pandering and has way too much fluff. A lot of the interactions don't move the plot forward and make the game very tedious to play. Also the sexual interactions do not make sense. It just happens out of nowhere.
  3. 4.00 star(s)

    lokke

    This game has some amazing potential, and I really hope that the devs keep with it. So far I have absolutely loved what I have seen, and considering it is a RenPy (mac compatibility too!) game, it is incredibly impressive, and feels like it was made in a completely different engine. The art is increndible and I love the art style.

    The quests can feel drawn out at times but if you don't want to put much thought into the game, there is the tips system that works well. It is pretty short for what there is right now, and I cannot wait to see even more.
  4. 5.00 star(s)

    Lamphead

    This is a good game but with some caveats. Just like every day night cycle game, there is a sense of grinding out quests, trying to figure out the next step. The environments are extremely rich with detail, HOWEVER that makes the grind somewhat tougher, trying to figure out what to click. In defense of this game, there is an amazing hint system that removes a lot of this.

    But man this game is largely pros. This game thrives off its intuitive gameplay dynamic, excellent interface, and several key features. It's really early, but this is a game that is worth trying just for the cool features.

    You're a guy in high school trying to get laid. There are some narrative twists but the goal remains similar to other games. There are a handful of girls to target and only a few have fleshed out lewd content as of writing this review..but there's a lot of promise.

    What really sets this game apart is several key features that are completely unique. The hint system, I've mentioned. There is an X-Ray mode which allows you to see through clothes..this is kind of worth playing the game on its own, just to see that. This is probably the best technical implementation of a point and click adventure I've ever played, for what it's worth.

    Combine this with excellent graphics, a nice 'dry wit' writing style, some interesting branching choices accompanied by a stats system that rewards replay, and a lot more content being teased..this is one to try and keep an eye on.
  5. 4.00 star(s)

    Axelshadow

    Pleasantly surprised at how well made this game is. Character interactions are fun, the plot (and the game) doesn't take itself seriously, and the artworks are great. Aside from the annoying thing with finding the location to get money, I have no complaint about the game.
    Also, this game has X-RAY FREAKING GLASSES MODE! Kudos to whoever came up with the idea.
  6. 5.00 star(s)

    ayylemaoyeet

    Quite a good start. The writing is pretty fun and engaging, the art is great and each girl has a distinct personality, and as everyone mentioned, body type.
    Feels really comfy to just play without the lewd parts even, I enjoyed it. I probably haven't found/completed everything, so while it doesn't have too much content at the moment I can't wait for what's to come.
    Definitely something to keep an eye on
  7. 5.00 star(s)

    doctorpinch

    This game is truly amazing. The writing is commercial game good (that's meant as a compliment) - think of the Leisure Suit Larry Games of the '80s.

    The sex scenes are good and the drawings are excellent. I really like the models and all the girls are a turn on (even the MILFs, which is unusual for me).

    This is a throwback to the old adventure games that I loved as a kid, but turned into a real (high quality) porn game.

    Clever, inventive, and funny. It's a winner.
  8. 5.00 star(s)

    Deleted member 2122642

    probably my favorite art of any 2d game i've seen so far. I hope more people support this game and it gets some of the work it deserves. One thing I do wish was better is the quests and dialogue concerning what to do next. Quite a lot of the tasks require you to combine things without any hints from dialogue or the protagonist's thoughts and you are forced to use the quest guide or read up on it online. And also some of the quest prompts are only found in specific places at specific times, and you would have to luck upon it or read the quest list online. Other than that it is one of my favorites and most anticipated games with its future updates.
  9. 5.00 star(s)

    Gunnams

    good game, nice art, let's talk about story. when you first time play this game, i recommended you to follow the walkthrough because it's kinda confusing but when you follow the story, it's fun! but still, the game have little fap material. but if you come not for fap, but for the story, give it a try ;)
  10. 4.00 star(s)

    idontwantone

    I would wait to play on this one, unless you want to support an amazing artist.

    But as a game? For now, it's one of those a grindy messes that you need a walkthrough for to get the full content.

    The art is great (save for the empty school hallways) and the characters have character, despite all being a mix of different high school cliches. Honestly, the sister is the best written character due to how...relatively normal she is? The writing on the other hand is the type you wanna ctrl through just cuz the dude thinks he's a brilliant comedian when he's just corny.

    Another issue is I'm a little worried on how things will progress from here. It feels like it wants to be open world, but the quest system is so damn unintuitive and awkward that I can't see it being easy building a stable game off this, unless it's gonna be a lot shorter than what it seems like it wants to be.

    Overall, though, it's a really shaky start. Only reason it's 4 stars and not 1 is because of the fantastic art, the girls, and the sexual pacing. You're not immediately fucking but you're not wasting hours just for one tit.

    But again, I wouldn't suggest playing it now unless you got money and are looking to find talented artists to donate to, but if not I definitely suggest keeping an eye out in about a year.
  11. 5.00 star(s)

    EPOC16

    Looking great so far. I like the small details in games. I look at things like, the menu for example. Like this game... smooth transitions, non-standard buttons and not just the bare minimum. The art is well done and, something of a rarity, anotimically correct and well done. I would say professional level even.
  12. 5.00 star(s)

    MarshmallowCasserole

    Anon goes to hell school: the game. I dig it even without the porn.

    So this is a very close rendition of a classic style point-and-click adventure with a weird time mechanic slapped on top. While I am definitely not a fan of the idea that even inspecting or a non-action costs time, I understand the idea and the theme behind this (the theme is time, duh). Thankfully renpy has rollback (otherwise I'd have been secretly wishing this game remade in Visionaire). To all complaining about difficulty and lack of intuitive hints, this is a feature of the genre, it's not a bug. In any case, as I understand it, the quest guide provides complete step-by-step solutions for people who'd never played something like Gobliiins before the internet ruined PnC.

    When it comes to the story, I'm quite impressed with the technical aspect of the writing. It's incredibly punchy and concise. It oozes self-deprecating irony and is downright acerbic at times, peppered with a lot of (sometimes silly) jokes. Your first lunch? Tide pods, of course! (Fucking Flora...)

    It's just fun to read.

    The porn aspect is also a pleasant surprise. Instant desire to hatefuck the queen bitch? Granted! (albeit in a dream). The Big Plot right now is more or less non-existent, but it's too early to judge. If the game actually delivers on the mystery of the time travel that will be a masterpiece. If not, it'd be still a good wish fulfillment fantasy game, which is fitting, given the porn.

    I guess art is the weakest link here, with girls missing their noses and backgrounds being pretty plain. That said facial expressions are, well, expressive, and at least the girls have very distinct body types, which is rarer than you think. So art is better than average too.

    Of course, there are some things I'd like to see, such as quest log to serve as a refresher when returning to an old save. A clear indication which quests are not implemented is another one. Spending 15 minutes on a puzzle that works is fun. Spending even 1 on a puzzle that is not implemented yet is annoying. Anyway, with this being an early version, all this can be improved, so not a lot of points docked here.

    Overall, 9/10 easily even without the lewd.
  13. 5.00 star(s)

    Wesieboy56

    It really sucks theres so many whiny babies playing this game that need instant gratification on their problem and puzzle solving skills and cant enjoy the work it takes to get progression. Almost all the problems i see is because people arent through, you know the point these games is to around and click everything, every. single. thing. thats how this should work.

    i figure i'm in the minority but i really hope the dev doesn't "dumb down" the game for the masses, that would be a real shame. there are a few bugs,
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    and items missing pictures but love this game, very few like it, artwork is great, did not like the pengs tho, that was a bit jarring. 9/10 for sure.
  14. 5.00 star(s)

    dredge1

    (Written after 1.1 released). Like others have said in the comments...game seems like it will be great. Characters are interesting, art is fantastic. There's room for improvement (e.g., bugs, sometimes it's really difficult to know wtf your're supposed to do, and also not a fan of how the images rapidly fluctuate during H scenes then immediately load the next text line and stopping the 'animation'), but I'm interested in seeing where it goes.
  15. 2.00 star(s)

    Wangmu

    There is a very important game design principal called conveyance. That is how well do you justify the steps the player will make, how intuitive is a required action. This game ruins a lot of the amazing work by completely ignoring the importance of setting up the logic it wants the player to make. The thing that makes it worse is not just that it employs a lot of moon logic (logic which requires you to have the mind of the designer to figure out without trial and error) but some of the triggers are contextual which can lead to the right solution being abandoned because of some other reason and never attempted again because the logic of using it was temped at best.

    The game is in the early stages so I'm hopeful those aspects can be resolved. But as it is basically all of the puzzles need a complete overhaul in how they are presented to the player. The intuitive leaps need to be more clear and the locations you acquire should be streamlined. Getting a wrench out of a book doesnt make a lot of sense getting it off a janitors cart would make sense. Getting a pin out of an object you already interacted with wouldnt make sense, getting it off a cosplay costume in the art room or somewhere in your home would make more sense. The point is if you design the game without viewing the problem from someone without design knowledge you end up with problems which can only be resolved through tons of hours of trial and error, and requiring people to utilize guides.

    Hopefully those issues can be resolved because as the game stands it would just be significantly improved as a pure visual novel and just remove the puzzle aspect entirely. Just a shame because the writing is amusing, the art is great the setting is unique its simply the gameplay and super obtuse puzzle design which completely ruins the experience hopefully those things are cleaned up at which point it would be a very easy recommend.
  16. 5.00 star(s)

    X Death

    This game is awesome, it's worth to play. The art, joke, UI, different type of woman, different bath, time mechanic and more importantly you're new doesn't? It's just make it more perfect, more new dev come with good game, i love it. Ok prise aside, let's talk about bugs and clue, i spend hour for looking for flora phone and figuring out how to distract jo, i hope you give us clue like a note or something, and the time froze when you help flora and we can freely exploring and when flora coocking not started suddenly flora is in the bathroom floor in day 2. That's it for now, i cant wait for the next update
  17. 2.00 star(s)

    DrunkenBird

    This game has excellent CGs and strong characterization, but I can only give it 2 stars because the gameplay is so poor. Every quest seems to involve solving a myriad of puzzles as you create a chain of increasingly-convoluted events. This would be fine were it not for the fact that puzzle solutions are based entirely in moon logic and the game makes absolutely no attempt to help you out.

    Objects critical for quests are hidden in places that make no sense, like laundry detergent inside your lunch box in your locker, or a wrench hidden INSIDE A BOOK that you can lose during an unrelated earlier quest. The only way to learn solutions this is through trial and error by clicking on literally everything repeatedly, because the "hint" system basically only serves to remind you what the newest obstacle. The stat system is woefully undeveloped, as you can only increase stats by making choices in dialogue that are not indicated anywhere, but failing stat requirements can cause you to fail quests, with no option to retry. Even in events where neither of these elements are present, like the chili-cooking event, the game still ensures that you'll waste far too much time clicking on random crap. Here, the developer made the baffling decision to make it so that your character only knows what's inside drawers in the kitchen when he's not actively looking for something. As soon as he needs something, interacting with the shelf causes him to say "What's in here? No one knows." He should still be able to see what's in the drawer, he hasn't gone blind!

    Fortunately, the game is clearly in an early state, so there's hope that these problems can be fixed in future releases. I'm confident that these issues can be resolved as the game matures, and I'm willing to change my review if that proves to be the case. Alternative solutions to quests would be a big step in the right direction, as would implementing failsafes to prevent lockouts (in the "wrench in the book" case, for example, the player could either not be able to give the book away until they interact with it, or the person they give it to could point out that there's a WRENCH inside the book). Playtesting new content would also help; everyone plays a little differently, so playtesters could pick up on things that the developer missed. With the game's premise of a "do-over" in mind, you could even use a "groundhog day"-type plot device to allow players to repeat game sections with higher stats or items they didn't have to get an alternative result. Despite the poor review, I'm hopeful that the game will improve in the future.
  18. 3.00 star(s)

    dickchappy420

    Great art, dialogue, and pretty much everything else except the most important aspect, the gameplay.

    Absurdly tedious for absolutely no reason, many item combinations or methods for obtaining items are confusing beyond belief, in game "hints" might as well not even exist.
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    Some portions of the game are practically broken. For example,
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    If you're going to make the most cryptic porn game of all time the least you could do is have an actual walkthrough for the people who don't want to spend 20 hours figuring it out by randomly clicking things until they work.

    Would be a 5/5 if gameplay was better, but its so infuriating I can't even stand to get through all the current content. By far the most frustrating porn game I've ever played, not worth bothering with unless there's a proper walkthrough added, and requiring a walkthrough for people to complete your game without wasting huge amounts of time is absurd.




    Edit: Devs have now acknowledged the glaring problems and have quickly taken action to address them, so I've increased the rating.
  19. 4.00 star(s)

    geenius3ab

    Tons of potential, maybe might become one of the future favorites. The keyword is "future" because while it looks great and the systems aren't bad, there are tons of issues with the puzzles, and the sheer amount of ways you can frustrate yourself to no end is a killer in some sense.

    Potential is 5/5,
    Current state is 2.5/5
    Dialogue is 4.5/5 (Tons of references, good jokes, etc, another part of why the potential is so high as well)
    Art is 5/5, it stands out and is hot as hell.
    Puzzles are 2/5(Insufficient hints, strange logic, you cannot complete certain tasks you were frustrated by, before completing some other missions, etc etc.. Tons of design flaws.)

    The reason why the current result is 2.5/5 is due to the lack of content (The playtime is crazy extended due to the obscure hint system and you just having to click absolutely everything like 20 times), and the issues with the main gameloop (Puzzles and understanding what you are required to do).


    I will give it 4/5 stars (Instead of the 2.5) because of the sheer potential and, and I really want this game to hit off. Especially considering that this dev really seems to be consistent in his releases currently.
    If you hate puzzles, I recommend waiting until there's a good walkthrough, or you will go through hell.
  20. 4.00 star(s)

    smite2001

    Great art, good writing, and the code base looks solid for a renpy game.

    The gameplay sucks a lot though. Like, A LOT, a lot. At some point early on it unravels into an itemhunt without any (useful) hints. I just had to click every interactable object in the game, several times - and still ended up getting stuck less than halfway through. The "puzzles" are just not intuitive, or even logical.

    4 stars is really generous, and I would give 3 or 2 if it was a later update.

    The problem is easily fixed, either with an ingame walkthrough, a lot more, solid hints, or even an external, official pdf walkthrough. If we get that, I'll raise it to 5 stars. If we get more of what it is now instead, 2 stars it will be. Its just too frustrating.