Heya,
I discovered this site a few months ago and I don't really remember how, but I'm glad I found it.
Trying games allowed me to discover a lot of things, whether related to gameplay, mechanics, art, writing, or specific kinks, that really piss me off.
And a few nice finds, among all the rest, of course
I do enjoy games that are vaguely close to actual games (aka with some mechanics, and not pure novels), where you have to struggle to survive/thrive/whatever. My favorite probably being Claire's Quest, which is surprising considering how bad my experience with RPGMaker is; but this one is a gem; too bad its development is that slow, and split between two projets...
I also liked Trap Quest and Degrees of Lewdity, even if both have their limits. I like the fact that you have quite a strong influence on what happens to your character (even if you "lose"), whether by disabling specific fetishes, or by influencing your imposed partner (contrary to some games having various sex stats/counters, but where each enemy has a specific scene you have no influence on, meaning to avoid specific content you have to basically ignore most of the mobs).
Frankly, my dream game might be an erotic hack'n'slash with the possibility to theorycraft various character builds, fueled by some sweet loot, and enough variety in scenes so you can influence what happens to your character even in defeat. I don't know if that exists, though, to be frank.
And when I'm not here to enrich my culture of video games and game mechanics, or my knowledge of the english language, I'm also trying to see what kind of engine would be suitable for a possible project, considering I'm not an artist, so I can not provide enough art to decently use art-heavy engines (like Ren'Py ?). Twine might be a decent start, but I don't know what kind of limitations it suffers from.
I don't really expect answers to these questions, since I am basically asking very specific questions on a very general subforum, on a topic with an unrelated title, but well, who knows...
I discovered this site a few months ago and I don't really remember how, but I'm glad I found it.
Trying games allowed me to discover a lot of things, whether related to gameplay, mechanics, art, writing, or specific kinks, that really piss me off.
And a few nice finds, among all the rest, of course
I do enjoy games that are vaguely close to actual games (aka with some mechanics, and not pure novels), where you have to struggle to survive/thrive/whatever. My favorite probably being Claire's Quest, which is surprising considering how bad my experience with RPGMaker is; but this one is a gem; too bad its development is that slow, and split between two projets...
I also liked Trap Quest and Degrees of Lewdity, even if both have their limits. I like the fact that you have quite a strong influence on what happens to your character (even if you "lose"), whether by disabling specific fetishes, or by influencing your imposed partner (contrary to some games having various sex stats/counters, but where each enemy has a specific scene you have no influence on, meaning to avoid specific content you have to basically ignore most of the mobs).
Frankly, my dream game might be an erotic hack'n'slash with the possibility to theorycraft various character builds, fueled by some sweet loot, and enough variety in scenes so you can influence what happens to your character even in defeat. I don't know if that exists, though, to be frank.
And when I'm not here to enrich my culture of video games and game mechanics, or my knowledge of the english language, I'm also trying to see what kind of engine would be suitable for a possible project, considering I'm not an artist, so I can not provide enough art to decently use art-heavy engines (like Ren'Py ?). Twine might be a decent start, but I don't know what kind of limitations it suffers from.
I don't really expect answers to these questions, since I am basically asking very specific questions on a very general subforum, on a topic with an unrelated title, but well, who knows...