Any detailed Guide on how to mod Skyrim?

RogueEagle

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Jul 28, 2017
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Like the tittle says, im in need of a guide to help me install mods and in what order seeing as every time i try to install i somewhat screw up and have to unstall the game and its subfolders to fix.
By mods i mean mods like SexLab, SoS, BodySlider, JigglePhysics, and so on.. mods prerequisite mods to start really moding the game.

So if you can post a detailed guide to help me and others, just post here pls.

It can be a guide with ModManager or Vortex either.
 

Pretentious Goblin

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Nov 3, 2017
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I've done this multiple times, and this is what I do. You've got to know what specific version number of Skyrim you have, and install the appropriate versions of mods. Also make sure to launch the game every 1-2 mods to identify problematic ones, or wrong-version ones.
 
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morphnet

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Aug 3, 2017
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There is also this guide from nexus and there are one or two on steam too.



good luck hope this helps
 
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Winterfire

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There are collections that you can easily install if you use Vortex.

If you use Mod Manager 2, you'll need to install them one by one as such:
but there are other tools you need to learn to successfully mod without crashes, such as xedit to fix conflicts:
and, more importantly, LOOT:

There's a learning curve, it takes a lot of trial and error, but you'll eventually get the grasp of it. For each thing, there are many tutorials on it on youtube, and even google. Even if you knew what you're doing, the meme is that you'll spend more time modding than actually playing, and it's absolutely true for the most part.
 
Dec 7, 2019
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The detailed guides are generally within the mods descriptions - many have dependencies, load orders or noted conflicts.

Before that you need the skyrim script extender, youtube how to instal that and theres a guide

Do be careful though, over modding skyrim is a shortcut to burning out your PC
 

Winterfire

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You don't "Burn out" your pc. In fact, at least Mod Manager 2 (idk about vortex, never used it) allows you to have profiles, this means your core installation is never touched. If your modding goes wrong, you won't have to reinstall it. Heck, you can even install skse through mod manager, and uninstall it if you want. You can have fun, experiment and learn as you go, with no worries.
Worst thing that'll happen is that your game will crash, in that case, just disable a bunch of mods and isolate the issue, then go from there.
 
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Worst thing that'll happen is that your game will crash, in that case, just disable a bunch of mods and isolate the issue, then go from there.
Many mods are not tested together, playing around with too many can crash your PC and can even damage hardware (skyrim has QA mods do not). Skyrim mods have bricked many a computer in its day, when trying mods out keep an eye on your performance indicators to make sure you are not overdoing it.

A few are fine, once you combine some however it increases the system requirements immensely - a PC turning off to stop a GPU overheating does so at about 90 degrees, which is because its entered 'causing damage' land. If your card is going much above 80 be careful.
 

Winterfire

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Many mods are not tested together, playing around with too many can crash your PC and can even damage hardware (skyrim has QA mods do not). Skyrim mods have bricked many a computer in its day, when trying mods out keep an eye on your performance indicators to make sure you are not overdoing it.

A few are fine, once you combine some however it increases the system requirements immensely - a PC turning off to stop a GPU overheating does so at about 90 degrees, which is because its entered 'causing damage' land. If your card is going much above 80 be careful.
That's simply impossible, many things (Such as rendering!) wouldn't exist if a computer was that much delicate. Components can withstand a heavy workload for a lengthy period of time - The computer shutting off upon reaching a critical temperature does so exactly to prevent hardware damage.

It's not an issue with skyrim, modding, or whatever... Those tempereatures should never be reached, if it happens, the problem is due to bad cooling. Bad computer placement, dusty, misplaced/not working fans, or you need to reapply (or applied wrongly) the thermal paste.

Also a quick google search with "Skyrim bricking" is over-exagerated. Most are just freezes that require a reboot.
The few and rare case that surely happened only exposed an already faulty component, it could have happened with any other game or activity that puts that faulty component to stress ( )
 
Dec 7, 2019
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The computer shutting off upon reaching a critical temperature does so exactly to prevent hardware damage.
This is an emergency crash because the current temperature is damaging the PC, this can easily accumulate into real damage if you are constantly allowing said crash

It's not an issue with skyrim, modding, or whatever... Those tempereatures should never be reached, if it happens, the problem is due to bad cooling. Bad computer placement, dusty, misplaced/not working fans, or you need to reapply (or applied wrongly) the thermal paste.

Also a quick google search with "Skyrim bricking" is over-exagerated. Most are just freezes that require a reboot.
The few and rare case that surely happened only exposed an already faulty component, it could have happened with any other game or activity that puts that faulty component to stress ( )
A rig that can run skyrim easily can be significantly stressed by adding mods - you are capable of essentially infinitely increasing the system requirements & if the load order and no conflicts exist is is generally a PC system crash that stops it, not a game crash.

Saying its 'already faulty' is like saying 'well my car tyres were slightly worn already, thats why doing burnouts ruined my tyres'. Max loading something that still has some life left will shorten that life it has, or end it (if you were careful to not stress an older rig for example mods may do just that).

There is nothing wrong with letting someone about to mod the game know to keep an eye on their system when adding new mods to ensure theres no temp spikes etc. - its something worth being aware of.