i think it would be usefull have some traits for MC, in exchange of his points, for example, spend 100 STR to gain 10 EN , or other traits to help him in waste less energy, and less time, like idk "fast walker" for have a chance to trigger more events, since after finish training and club that points, beside any fight you get in, doenst feel any kind of use, also intelligence would allow you to scoop better girls to hunt, event if is not the supporter event, because beside the short tutorial of that for combat, for any other uses or skills for develop/make blueprints and else feel kinda pointless have that points at mc without a use on a propper skills.
at least its an idea, point of view, im not saying the game its bad or sucks, just to be clear, its a critic point.
also it would be helpfull equip guest or slaves with items, depending on job, for example some baton or knife for street work and avoid else, or more, for an advance... and please, some way to move faster, head to rodger camp its like a whole day loss only to do 2 things and for my personal point, its the event that really takes too long and make less progress, in comparative to anothers.
and some skills/traits arent aviable to use in a propper place, for example the doctor one, cant work at lab and else, maybe it be good to make it as a guest passive, like take care of food and else, or events that guest could improve their own stats, like idk, friends that work out, girls that have fun, etc... just to help the develop and growth of the village