Hello, good release
, that's a long list of items.
Before I start rooting again for my ideas, I'm concerned that the fun new sex traits make useful work traits harder to get.
I believe one solution is to keep sex traits as traits, while on the other hand turning the work traits into skills, that every npc has, even at a 0 level.
You would have a chance to find an npc with a higher value of course in these skills, but regardless they could increase in time by getting assigned to the job.
skills for jobs : gardener, woodcraft, scavenger, shopkeeper, (sexworker ?).
traits for more sex possibilities : the rest.
Those are my current thoughts.
Keep it up