Can you see if an enemy has a knife so you can prioritize killing them first?
I'm still hoping to see the beauty/age stats of female bounties so you can make a decision whether to turn them in for the bounty or capture them for a slave and maybe sell later on the slave market.
Currently, it seems like there is no reason behind whether to kill/capture defeated enemies. Maybe there should be some good/evil stat that gets effected if you choose to mercy vs kill.
Other than that, I think this update is pretty solid but not a lot of new stuff.
Looking forward to being able to add gifs/scenes by the player.
Eh, thought I added beauty in bounties. Will write that down and add in the next release.
Actually there is already good/evil (godwill) stat, but it's hidden and I don't use it anywhere yet.
Long term idea was that people in locations could treat you differently because of those stats. Just an idea right now.
For now as game is very early still, I am more focusing on mehanics, so in term of story, don't expect much as I'll add it bare minimum just to introduce to new people/locations.
By adding gifs/scenes you mean for sex scenes? forest/basement/nightclub?
If so, I'll probably +/- soon finish Blair initial introduction, as from there you'll be able to fuck her with reusable "sex code". And that means by then there should be a way you could add custom scenes, for a specific girl (probably will recognize them by name)
And yes - you can see enemy inventory as you fight. I am still in early version of that tho, so knife, if I remember correctly, adds +30 strength.