wzlbrt

New Member
Jan 5, 2020
9
7
I think we can create new laws in our in-game community.
And difference law gives a specific bonus.
turn our village into a small nation.
The main character lives in the inner sector of the city while other citizens live in the outer sector.
The ending likes
A polygamy system in which man can have many wives (But they must take care of them well).
If you enjoy management games with this kind of touch and if you haven't already, maybe try Free Cities.
 
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haldir79

New Member
May 20, 2021
2
2
Hi, played the game to 300 days ingame and realy liked it. I have finished all the story, have all the buildings, but have not come across a transwomen jet. Where can I find them?
 

decker666

Member
Sep 29, 2017
213
495
I started the post before your post about corruption. It was a long post and I had to stop in the middle of it for a few hours because my wife's dog wanted me in the living room so he could eat. He is funny, he will not eat unless he is next to me on the sofa. After I posted I saw what you said but there was nothing said about if it is going to be made to see how much each girl is corrupted. You did help about making the game so I only get straight characters. I missed that on the settings. The other questions I asked were not answered, how to get a gun and it a guy will be better for any jobs. I have some more questions, what is the best job to use a doctor skill on and is there a trait for a girl that works the street that where happiness goes down slower? Also I see where working the streets does not give a count of how many times she worked like all the other job, does working the street add any count to getting a trait?
It is better to make shorter messages, with less questions. More chances people read and give you an answer they have. I answered only regarding what i coded recently, didn't have the time to go dig the code for you. Code that changes all the time.
 

decker666

Member
Sep 29, 2017
213
495
Hi, played the game to 300 days ingame and realy liked it. I have finished all the story, have all the buildings, but have not come across a transwomen jet. Where can I find them?
with 30 rep go to the nightclub and have drink. If you don't get the stripper event, there is a chance you get a transgirl comme talk to you and can then invite as guest if enough beds.
 

Mr.Hide

Member
Oct 23, 2018
463
211
If you enjoy management games with this kind of touch and if you haven't already, maybe try Free Cities.
Well, because when play for a long time.
I have some bond with many characters
So I think giving them a happy modest life is quite interesting for me.
When I saw the old man Ash who had helped me scavenge the resources from the early game beaten to death by Negan I was a lot of sad. (Wish to have revenge for my old man Ash...)

So I think to create a larger colony.
My idea is:
- I adopt some boy, give him grow the drug.
- Arrange the marriage for the boy by giving my daughters to him. (Polygamy and marriage for other characters in sub-colony)

The characters who give to this sub-colony can no longer do anything. (Have some text to describe their lives and they will found resources for us)

*Help defense the fort to prevent any bandits.

I think this mya be possible after Mc conquered the undercity.
 
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Bitedownhard

Newbie
Oct 8, 2018
37
22
Through bounty hunter. Just increase your ranking and then you will get an unique event (will show start next the poster)
I got the quest when i got to rank 10 and got the gun, are there more quest like that when you get to like 20, 30 rank?
 

ttyrke

Well-Known Member
Game Developer
Jun 10, 2017
1,471
1,713
I got the quest when i got to rank 10 and got the gun, are there more quest like that when you get to like 20, 30 rank?
Nop. Right now only that. Planned to later add more. Also fight cage planned to rework fully
 

ttyrke

Well-Known Member
Game Developer
Jun 10, 2017
1,471
1,713
You say the fight cage is going to be reworked, does that mean i will have to restart a new game? I am ranked #1 with a strength of 270
Not sure yet but maybe not. Might be that just after reach fight you instantly will get rewarded for missing awards.
 

Tektron

Newbie
Aug 14, 2018
25
33
Well, because when play for a long time.
I have some bond with many characters
So I think giving them a happy modest life is quite interesting for me.
When I saw the old man Ash who had helped me scavenge the resources from the early game beaten to death by Negan I was a lot of sad. (Wish to have revenge for my old man Ash...)

So I think to create a larger colony.
My idea is:
- I adopt some boy, give him grow the drug.
- Arrange the marriage for the boy by giving my daughters to him. (Polygamy and marriage for other characters in sub-colony)

The characters who give to this sub-colony can no longer do anything. (Have some text to describe their lives and they will found resources for us)

*Help defense the fort to prevent any bandits.

I think this mya be possible after Mc conquered the undercity.
I would LOVE a good part of that beside dynamics between the "outer" part of the settlement being potnetially much higher than in this scenario :). Also, the more well-known as a source of Ressources you become, there should be more interaction. LArger groups attackking you or negotiating with you - probably repeated attacks from "tribes" that are identiifiiable and probably linked to some random events? So that clearing up might change which events you get and could probably ban some completely? Also, I would like it if from time to time people would come and ask if they can life under your protection.
And later on with growing of the "outer" part, some more general interactions about management of the settlement including ideas of different modes to operate including soem NPC actors with own agendas and probably some sort of fxed hierarchy resembling some basic democracy or a council of "elders" or something like that?
 
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jamiehmcw91

Engaged Member
May 28, 2021
2,149
1,020
No. Thats the idea, that it post apocalyptic world noone is safe
I have noticed in the game that if you go out to search for stuff you sometimes find a boy and you have options to kil him, help search for his family ect. I am just wondering if there is going to be anything like in the next update where families come into the game and ask to stay in your camp. That way maybe you could make the guys guards or hunters and while they are out you could fuck their wifes, fiances or gf's. You could also help there children too.
 

Mr.Hide

Member
Oct 23, 2018
463
211
No. Thats the idea, that it post apocalyptic world noone is safe
About future update
- Can we have more maximum Gardener slots or increase other posts' slots?
* When invite so many women and they start consuming more food than produced.
* Has more than one cook for some buff and further reduces the chance of food poisoning.
* Has more store Clerks for buying more resources.
* Has escorts and patrols job to help other women when they work outside. (Save our woodcutters, Scavengers, Hunters...And if we can make a commission with Vincent to automatically send the supplies as long as the supplies surpass the minimum we set and have money to buy them)
- Can we have some kind of defense for our companions and workers to prevent them from drying like Body armor?
* Companion is defeated during combat but not death because wears body armor but armor needs to be repaired for further uses.
* Reduced chance of losing out women when they work outside.
 

Tektron

Newbie
Aug 14, 2018
25
33
Also:
- The Children you can find and invite shouldn`t all be boys. Simply feels wrong.
- Definitely like the idea of people asking to stay with you!
- The Greenhouse should be complimented by fields etc. once you have more than a certain number of inhabitants, and the fields would require work - slaves shoulld be able to workhere, including male slaves - and then give a good harvest depending on crops.
- Also, something like a barn for hens providing food as long as people take care of them, such stuff. Only a Greenhouse on what is basically a farm isn`t enough.

And so events linked to that. Gangs who try to burn down your fields. Potentially mightier tribes/Gangs asking for tribute. Things like a leftover groupp of soldiers/rogues discovered nearby who have a storage of weapons and ammunitions, probably Strykers/Bradleys or something like that whcih can be an adversary/neutral/trade partner/ally, especially when working together? Something like bulding up a new sort of federation/basic statehood with e.g. the settlement, the tribe, nighttown, later on in the game the sanctuary possible to send emissarys to something like a common assembly to sort out basic stuff? Combined with possible threats both internal and external?

Also more possibilities to simply invite people.

And I would very much prefer more interactions with "random" characters based on previous things. Like guests leaving whom you can find later on. Or if you sold a slave who was - probably unbeknownst to you? pregnant from you before and tries to escape or you find her again in the companion of somebody? Probably like at some event where one of the babyeaters tries to then buy your child and you have to decide what to do?

And more trade-related stuff. Cultural events like the party to be established between the settlements who join the "federation" to bond people toogether with all the problems that might cause.

Probably really some route where a battle for the settlement might become inevitable ... Hm.

After all, I love the potential of this game.
 
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