ofir666

Newbie
Oct 2, 2018
16
12
I use this. You talk to the girl. then she can be affected. leave her dialog only after you finish your alterations.

SugarCube.State.active.variables.tmpGirl.skills= [ "woodcraft" ]
 
  • Like
Reactions: Asriel98

Magnus Castor

Newbie
Jun 8, 2023
86
108
v0.28a (online)

View attachment 3185641
I have never met wolves in the forest. Is it just my bad luck?

...
First of all you need a bow. Then go hunting in forest and there is random chance you find wolves instead of deer.

When the the text about fullmoon appears you can find bonus wolves if you collect wood, berries or mushrooms in the forest (and have a bow) Also improved chance of getting wolf when hunting. At least that's the idea...

Otherwise it's just bad luck and/or bugs in the code .... :p
 
Last edited:

EPGerhart

Active Member
Dec 24, 2017
620
207
Only Guests can be companions.
If a slave's Relationship is high enough, Release the slave and they will ask to stay (and will move the Guest House).
So they have to be guests set as companions for Negan to recognize that you've got them ?

EDIT: Negan recognized when I had them as companions, but he didn't actually take them.
 
Last edited:
  • Like
Reactions: ttyrke

Buldozer

Newbie
Mar 4, 2019
31
14
Dev should definitely tone down time consumption. There are many excessive "addhour" and "addmins" literally at every passage.
For example: walk to the forest - 1 hour, clicking "pick up berries" - 1 hour, than there is a "addmins 60" function that takes an hour for a second time. Simply moving inside buildings or areas can take hours.
 

Emerald_Lord

Member
Jun 19, 2018
131
29
Hello everyone! I just found this game and I'm enjoying it. I just got to the part where I stole the car from Negan/the Sanctuary and all my companions were abandoned to die. Seeing as how I put people I liked, I reloaded and decided to get people I did not care about. I have noticed that all the raiders/bandits I capture have much higher strength than anyone in my camp, which is fine.

The issue I'm having now is I want to replace my companions with strictly male bandits/raiders I captured and I want to know if there is a quicker way to boost the relationships to 100?
 
  • Like
Reactions: ttyrke

Karle94

New Member
Jan 9, 2019
6
2
Talking, working out together, showering together, give gifts and sex. That's how relationship stats are raised. That or using the console and changing the relationship values there.
 
  • Like
Reactions: ttyrke

ofir666

Newbie
Oct 2, 2018
16
12
What's even the point of raising 4 people's Strength to 40+ if they're just going to be straight-up murdered. That's pretty ass.
At least with Vincent's quest you didn't know it's going to happen.

I feel the same about the four blondes. The mechanics there, IMHO, should be the same as in selling a slave at the market.
Getting the blondes to be your companions, and everything that involves, seems like a time consuming hassle to me, because I knew I'm going to lose them from the start.

Plus it left me with an ugly feeling, which is perhaps the Dev's intent. :-/

Working to get a slave all the way to companion, with the full knowledge you're about to betray the girl felt nasty.
Maybe the Dev wants the MC to be portrayed as an unfeeling a-hole.
It is a rape/slave management game after all...
 
  • Like
Reactions: ttyrke

Tektron

Newbie
Aug 14, 2018
25
33
It is a rape/slave management game after all...
It CAN be. But latest since he implemented optiions to simply invite women, I would say it CAN be, but doesn`t HAVE to be. You theoretically can also play it as a building game of sorts, with harem/incest/whatever you want in it. I personally like the idea of partly rebuilding society, but also of hard and some sadly cruel decisions going along with it. I would like e.g. stats where you can "stabilize" the environment step by step, leading to e.g. less encounters with bandits when exploring and lowr chances of things happening to scavaging guests ...
 
3.60 star(s) 42 Votes