ttyrke

Well-Known Member
Game Developer
Jun 10, 2017
1,536
1,828
v0.26c(Online)

HTML calls <img src="images/game/inventory/0.png"> but link is broken.
(I am playing the online version, so I cannot tell if it is missing, malformed, et cetera. Note: I am using a GNU Linux OS, which is strict about matching upper/lower case in paths. This is often an issue for me in HTML games.)
You can add your save file and I'll check it out. As for strict upper/cases. Shouldn't be a problem in this game on regular base I work with ubuntu/linux servers so that's probably some minor bug.
 

tjefferson

New Member
Mar 14, 2022
5
1
You can give them gifts, or if they you have bathhouse happiness will slowly increase.
Most happiness declines if they work on street, so try to give them a break once in a while.
When you open NPC view before their name you can see happiness status icon (red/yellow/green).
slaves don't have access to the bathhouse that i'm aware, ive tried bathing them, giving them gifts and even multiple orgasms nothing seems to turn that frown upside down
 

ttyrke

Well-Known Member
Game Developer
Jun 10, 2017
1,536
1,828
slaves don't have access to the bathhouse that i'm aware, ive tried bathing them, giving them gifts and even multiple orgasms nothing seems to turn that frown upside down
They have access. They will wash automatically when they are not working. For 0.27 I will add happiness history so MC can see how happiness has changed
 

GamerDaddy

Engaged Member
Feb 6, 2023
2,488
1,500
slaves don't have access to the bathhouse that i'm aware, ive tried bathing them, giving them gifts and even multiple orgasms nothing seems to turn that frown upside down
talk to said slave and you can wash them (atm only guests can use the bathhouse)
 

Zeca Suez

Well-Known Member
Jun 26, 2018
1,512
1,553
They have access. They will wash automatically when they are not working. For 0.27 I will add happiness history so MC can see how happiness has changed
Are you planning on reworking the basement page ? Might I suggest adding a back button to the top aswell ? Also instead of it saying Beauty score might be more efficient to put their happiness smiley there and turn beauty score into a similar symbol with the number in it or Like a health bar which would make it easier to see the number ? That way you could fit in more useful information there without using up much space and make it easier for people who suddenly got attacked by raiders so have some a few too many slaves and too little time left in the day. Just a QOL thing... saves from individually checking and backing out of slave info screens. other convenient things to put there would be submission, relationship points maybe strength ?

Does higher strength have any effect on improving their survival rate in the streets ?
Do Nymphomaniacs get equally as depressed as other's while working the streets or does that trait only boost the money they earn ?
Sorry for all the questions hope it's not a bother.
 
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ttyrke

Well-Known Member
Game Developer
Jun 10, 2017
1,536
1,828
Are you planning on reworking the basement page ? Might I suggest adding a back button to the top aswell ? Also instead of it saying Beauty score might be more efficient to put their happiness smiley there and turn beauty score into a similar symbol with the number in it or Like a health bar which would make it easier to see the number ? That way you could fit in more useful information there without using up much space and make it easier for people who suddenly got attacked by raiders so have some a few too many slaves and too little time left in the day. Just a QOL thing... saves from individually checking and backing out of slave info screens. other convenient things to put there would be submission, relationship points maybe strength ?

Does higher strength have any effect on improving their survival rate in the streets ?
Do Nymphomaniacs get equally as depressed as other's while working the streets or does that trait only boost the money they earn ?
Sorry for all the questions hope it's not a bother.
Yes - higher strength and giving NPC's knives increases chance of survival while working on street or scavenging.
Nymphomaniacs gets the same penalty for now, but I think I've already planned that for that trait happiness might even actually increase while working on streets.

Thanks for suggestions! I see the point of adding "back" button in basement so you don't need to scroll all the way just to go back. Will probably add in 0.27 release.
 
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johnnyxxxv

Member
Aug 14, 2020
100
41
How do you teach skills (those that are learnable)? And can traits be developed (i.e, if I keep fucking a slave's ass, is there a chance they become an anal slut)? And if not, will that be a future addition?
 

ttyrke

Well-Known Member
Game Developer
Jun 10, 2017
1,536
1,828
How do you teach skills (those that are learnable)? And can traits be developed (i.e, if I keep fucking a slave's ass, is there a chance they become an anal slut)? And if not, will that be a future addition?
Just assign them to work and when they will work 100 days in the same place, there will get that skill.
As for traits - I think right now only deepthoat and analslut (or only analust) is learnable.
Other learnable skills/traits will follow.
 

LizJ

Member
Aug 13, 2020
298
194
v0.26c(Online)

Save attached.
Slave Gisselle "want (sic) you to take her". You do. She does not lose the "virgin" description...
 
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ttyrke

Well-Known Member
Game Developer
Jun 10, 2017
1,536
1,828
patreon code decryption algorithm is kinda weak, although I guess its the max u can get with it.
As html game where anyone has source file, it's almost pointless to even encrypt it as anyone can just modify the file and set if to always return true.
 

coretex

Active Member
Jun 15, 2017
641
559
In checking out the git, see a bug.
In the Widget Sleep - the new add for "axe" to give wood, it generates an error on sleeping to the next day.
Looks like its not checking properly against guest inventory if comparing to the references to bow and knife.
 
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ttyrke

Well-Known Member
Game Developer
Jun 10, 2017
1,536
1,828
In checking out the git, see a bug.
In the Widget Sleep - the new add for "axe" to give wood, it generates an error on sleeping to the next day.
Looks like its not checking properly against guest inventory if comparing to the references to bow and knife.
Haven't tested it yet, just added it there but thanks anyways! Will check it out
 
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3.70 star(s) 52 Votes