Man this game was all over the place.
I mean, it is functional, competently made and plays okay. And if you don't care about a good story to go with it this would probably be up your alley.
Story:
However, its story and presentation is far too pretentious for me. My biggest issue are those weird mind shift and reality mixing with fantasy, drug induced stimuli and the supernatural that completely threw me off and out of the world.
Plot threads come and go, mysteries are built and they never end up anywhere. Nothing is explained and I suppose you're to figure this all out Evangelion style. It's like they began with a vision, got more and more feedback about when the good stuff starts and just dropped everything else.
From the description I was hoping for something more digestable. Or at least something I could follow and wouldn't have to come up with my own interpretation for each and every plot point that is raised and immediately forgotten about (neighbour? neighbour's wife? sister? sister's workplace? The balcony cube? the second android? first android's sense of self? ...)
The progress of the corruption felt... weird? The game has these clear stages in which you complete a set of events, you wait for night and the entire screen fades with some time having passed and you're back with more stuff to do.
Inbetween you deal with the one-time events, which also starts and stops your progress at a weird pace. Girl 1 can get the hots at one point, you'll be presented with her quick thoughts and now you're supposed to deal with girl 2 and her progress and you have to wait for the ominous "a couple of days later" transition again to progress Girl 1 further. It just doesn't flow very well.
Tonally it is all over the place.
On the one hand your MC is all against those forbidden fruits and de facto forced against his will to isolate and become drugged / mindcontrolled into f*** his daughter and niece all while being surveilled and presumably watched by... the players? the audience? ...something? (they don't explain anything).
Then there's... creatures and weird dreams that come out of nowhere and have a certain horror vibe to it. There's even a couple of quickcuts (light jumpscares if you will).
But on the other hand you have your relaxing music, the giant house which comes off as rather bright and relaxing, your android maid that's generally rather pleasant to be around and both girls who have that carefree attitude.
Honestly, I'm still not sure what to make of it. Am I supposed to feel bad for two characters getting it on? Should I only be opposed if I force the issue using... whatever sleep-mode I can put them in and their evil sides come out?
Characters:
The characters are all so very feature-less, so forgettable. They lack any defining character nor do they have good chemistry with each other because they never have much establishing or developing scenes with each other. Scenes that could develop their bonds are skipped, e.g. the dad and his niece warming up to each other is only mentioned in passing.
If the game didn't tell me girl 1 was MC's long known daughter and girl 2 his never before seen niece they might as well have been swapped.
There are some plot threads being hinted at (the MC, his sister and her workplace for example) that could make them more interesting but they do absolutely nothing with it.
All of this meant corrupting these people never felt impactful.
Gameplay:
This is somewhere between a typical CG collector and VN with extra steps. You have the described apartment as your hub and you switch your room views to look for white event bubbles that tell you there's something here to progress. You get your hint of what to do, look for the event and progress in a mostly linear fashion. Some rooms are bigger than others which require you to scroll your view.
It's relatively easy to find what to do even though the HUD tends to get in the way in the smaller rooms (e.g. Bath, Abigail's room).
Once a while you'll also get some minigames to deal with. Most are fairly simple, but the noise amplifier game just left me confused what to do (I still don't know what what button's supposed to do) and the final energy routing puzzle was just confusing to figure out, annoying to deal with and took entirely too long. Kinda killed the mood.
You have some bi-choice options in the early stages of the game akin to "Choice that progresses your corruption" and "Choice that doesn't". I would love to tell you if these actually change something but the game only allows for a single save and I'd seen plenty after my playthrough.
You also have a gallery with replay feature (I never tried it), so there's that.
I was missing about 8 scenes or so at the end, a couple of which are probably the hypnosis variations.
The HUD is rather big and intrusive and its purpose is still not that clear to me. You have an (affection? lust?) meter for your MC towards every other character that's only relevant for some extra hypno / sleep mind control scenes (I think). And there's a bar of the mind altering substance in your character's systems(?) which I presume has no purpose other than a total progress indicator and world building fluff. Your quicktravel menu is quite slick and nice, your designated "release aphrodisiac gas into the room if you have a task for it" button is excessively large for its limited purpose.
There's a couple of video style transitions you can't skip and which go on for a bit. Nothing too terrible but I'd rather have the option to skip these than to wait for an e.g. extremely slow pan across the city with repeating dialog to finish.
Visuals:
Visually it is quite good. The animations could be better but even having them isn't a given. The hub and its bird eye perspective is a nice touch.
I'm not really a fan of the whole glowy eyes means "evil" thing and the android aesthetic they got going here, but that's preference.
I think the whole game works with DaZ models and if you've played a couple you're probably going to recognize a few.
tl;dr:
Overall the game was definitely good as an erotic experience, but it left my thinking brain completely unsatisfied. The gameplay was okay for what it was though I wish we had the option to skip some of the transitions and minigames.