It's a real treat when you take a chance on a game and it turns out to be absolutely amazing. Artemis is one such game. Its character writing, design, and animation is excellent, and the evolution of the plot around the enigmatic android herself has been very intriguing. I can't wait to see more.
Artemis takes the risky decision to make the MC a victim of emotional trauma. This can sometimes feel frustrating as you watch the MC cower to his trauma in early scenes, but it also serves as the foundation for deep reciprocal relationships between him and the main cast. A stark contrast to many other games in this genre where the MC is the stoic emotional rock that grounds everybody else. It's a nice breath of fresh air.
As for the eponymous android, the game takes a slow burn with her over the first few chapters. However, this allows for these aforementioned bonds to form between the MC and the main cast. When we finally meet Artemis, the writer has established enough characterization that they're complex enough to properly handle "first contact" with a true AI being. So far, the developer has handled these first moments really well, and it has been enjoyable watching Artemis learn and understand the world around her. I'm keenly interested in seeing her story unfold and what kind of person she becomes, and how she interacts with the rest of the cast. I almost couldn't care less about future sex scenes with a sexy android lady, surprisingly enough.
Speaking of sex, Artemis (the game) offers a nice collection of sex scenes with decent animations, ranging from casual flings to more significant moments with close friends / lovers. The girls all have their unique charms, and I'd say they're all attractive (especially in later scenes where the dev clearly develops more mastery of the 3d software). Things are developing a little slowly with some of the women, but I think that will pay off in future updates.
My only real complaint is that two girls, Katy and Zelda, are seemingly exclusive from each other for some reason. I don't really see any narrative reason for this, and it seems like it wouldn't be too difficult to just incorporate both sets of scenes into the story if the player wishes. I guess the MC just doesn't have time for 1 extra girl while already spending time with 8 others (9 with Artemis), plus extras like Zoe? This also pops up again at the end of current update between Naomi and Kindra+Artemis. It's frustrating having to choose between these excellent scenes when they don't really clash with each other narratively. This is especially true with the game leaning more towards a harem situation anyways, with multiple ladies acknowledging and being ok with a lack of commitment / open relationship. Ah well, a relatively small blemish on an otherwise excellent game.
Artemis takes the risky decision to make the MC a victim of emotional trauma. This can sometimes feel frustrating as you watch the MC cower to his trauma in early scenes, but it also serves as the foundation for deep reciprocal relationships between him and the main cast. A stark contrast to many other games in this genre where the MC is the stoic emotional rock that grounds everybody else. It's a nice breath of fresh air.
As for the eponymous android, the game takes a slow burn with her over the first few chapters. However, this allows for these aforementioned bonds to form between the MC and the main cast. When we finally meet Artemis, the writer has established enough characterization that they're complex enough to properly handle "first contact" with a true AI being. So far, the developer has handled these first moments really well, and it has been enjoyable watching Artemis learn and understand the world around her. I'm keenly interested in seeing her story unfold and what kind of person she becomes, and how she interacts with the rest of the cast. I almost couldn't care less about future sex scenes with a sexy android lady, surprisingly enough.
Speaking of sex, Artemis (the game) offers a nice collection of sex scenes with decent animations, ranging from casual flings to more significant moments with close friends / lovers. The girls all have their unique charms, and I'd say they're all attractive (especially in later scenes where the dev clearly develops more mastery of the 3d software). Things are developing a little slowly with some of the women, but I think that will pay off in future updates.
My only real complaint is that two girls, Katy and Zelda, are seemingly exclusive from each other for some reason. I don't really see any narrative reason for this, and it seems like it wouldn't be too difficult to just incorporate both sets of scenes into the story if the player wishes. I guess the MC just doesn't have time for 1 extra girl while already spending time with 8 others (9 with Artemis), plus extras like Zoe? This also pops up again at the end of current update between Naomi and Kindra+Artemis. It's frustrating having to choose between these excellent scenes when they don't really clash with each other narratively. This is especially true with the game leaning more towards a harem situation anyways, with multiple ladies acknowledging and being ok with a lack of commitment / open relationship. Ah well, a relatively small blemish on an otherwise excellent game.