- Oct 4, 2021
- 32
- 5
Artificial Intelligence Operating System development
Project:
development of cluster-oriented operating system that natively supports and execution of artificial intelligence able to manage the cluster and native parallel processes. O.S. will count with three main engines:
1. cognitive motor
A.I. for the development of programs that require executing logical and abstract tasks based on artistic scripts, for example in games real-time dialogue generation in response to the user, automatic events generation based on historical context, creation and execution of personality for NPCs.
2. physics engine
engine for the development of virtual spaces that simulates a real environment managed by A.I. generating and developing the environment based on the artistic scripts.
3. graphics engine
engine to convert the abstract elements of the A.I. in graphic elements that can be displayed on screen.
Looking for:
investors and developers or curious people interested in the project.
low-level programmers (assembler lenguaje ADM64 and ARM64).
contact:
Discord unreal_os
Additional comments:
English is not my native language.
This project hopes to be a step towards full-dive games. The idea of the project is that the O.S. allows to support a full A.I. within a server cluster and this A.I. is engine that facilitates the development of complex environments and games that require autonomous NPCs, events and developments based on the artistic scripts, summarizing living virtual worlds.
Project:
development of cluster-oriented operating system that natively supports and execution of artificial intelligence able to manage the cluster and native parallel processes. O.S. will count with three main engines:
1. cognitive motor
A.I. for the development of programs that require executing logical and abstract tasks based on artistic scripts, for example in games real-time dialogue generation in response to the user, automatic events generation based on historical context, creation and execution of personality for NPCs.
2. physics engine
engine for the development of virtual spaces that simulates a real environment managed by A.I. generating and developing the environment based on the artistic scripts.
3. graphics engine
engine to convert the abstract elements of the A.I. in graphic elements that can be displayed on screen.
Looking for:
investors and developers or curious people interested in the project.
low-level programmers (assembler lenguaje ADM64 and ARM64).
contact:
Discord unreal_os
Additional comments:
English is not my native language.
This project hopes to be a step towards full-dive games. The idea of the project is that the O.S. allows to support a full A.I. within a server cluster and this A.I. is engine that facilitates the development of complex environments and games that require autonomous NPCs, events and developments based on the artistic scripts, summarizing living virtual worlds.