[R>Programmer] [S>Artist 2D] Share Unpaid Artist looking for gamedev and writer

TekeshiX

Member
Jun 28, 2024
168
46
Hello!
I'm an AI artist with 3 years of solid experience behind into this field.

I would like to team up with a gamedev and a writer (the last one is optional, but still very good to have) to create a good game.
My ideas are around:
- Visual Novel (like those NTR phone-like) -> can be done with stepmother, stepsister, incest too if needed
- Vertical Shooter - I still think that a better vertical shooter than the one from Subverse would have much success if done right -> It's a normal day for a 20-year-old guy until a strange spaceship crashes into his city and as the main character is very curious, he goes at the crash site to see what's going on. He finds a spaceship with a weird form and with its doors opened. He enters the spaceship and approaches the control panel. That's when the seat belts activate and pull him like tentacles into the pilot's seat, unable to do anything to fight back. A voice like "Cortana" says "Welcome, captain! Let's finish our mission!" and the spaceship takes off going to finish the mission.

These are just some of my ideas, if you have better ones or if we both like/agree with your ideas we can surely go with your route - game idea, genre idea, main story idea.
So if you already have a game in mind, I can work towards that, no problem.

You can leave a message in this post, contact me on the f95 chat or on Discord (tekeshix_46757)

Payment for both of us: Revenue Share - launch a demo and create a patreon page (or we can use yours if you already have one) + kickstarter for getting funded (optional, but nice) + Steam release when the game will be complete

Yea, and I'm not creating these games myself because I'm a completely noob at coding/programming.

I'll leave some samples with my work + my Google Drive link where you can find more.


Thanks and have a great day! Don't hesitate to ask if you have questions.

00005-477843648.png 00009-3642366231.png 00020-1694837391.png 00028-4079369389.png 00038-3561666732.png 00151-4242347601.png 00202-3560007709.png 00243-274387180.png 00245-274387182.png 00246-274387183.png 00287-1424573488.png 00378-3545759523.png 00380-956119620.png 00381-956119621.png 00383-928354928.png 00384-928354929.png 00385-2364065357.png 00402-10000262.png 00404-3736800470.png 00405-3736800471.png 00407-3736800473.png 00408-3689368914.png 00409-3689368915.png 00410-3689368916.png 00412-2292306151.png 00413-2292306152.png 00414-2292306153.png 00415-2292306154.png 00416-3235736081.png 00417-3235736082.png 00418-3235736083.png 00419-3235736084.png
 
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Powerbabe

Member
Game Developer
Aug 1, 2018
348
3,160
Do I know you? Idk why someone would just waste time hating on others without any real reason/proof.
Hate? I don't know you well enough to hate you. But I know you're lying about your experience. Since when is calling someone out on their BS considered hating? Here's your proof: Stable Diffusion's initial release was August 22, 2022.
 

TekeshiX

Member
Jun 28, 2024
168
46
Hate? I don't know you well enough to hate you. But I know you're lying about your experience. Since when is calling someone out on their BS considered hating? Here's your proof: Stable Diffusion's initial release was August 22, 2022.
July 3, 2025 (when I posted this) - August 22, 2022 = ? Sherlock?
You better learn some math.
 

Powerbabe

Member
Game Developer
Aug 1, 2018
348
3,160
You better learn some math.
You need to take your own advice to heart. On August 22, 2025, will only be three years since the first version dropped. And if we're supposed to believe you really kicked things off with the early models, then you're still a month and a half away from that being true.
 
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TekeshiX

Member
Jun 28, 2024
168
46
You need to take your own advice to heart. On August 22, 2025, will only be three years since the first version dropped. And if we're supposed to believe you really kicked things off with the early models, then you're still a month and a half away from that being true.
Aight, man! Then 2 years and 11 months...
Guess you can smile now! :ROFLMAO:
 

aicreatoraizen

New Member
Jun 18, 2025
7
5
Btw just a little suggestion, I think you should remove the white background on the character sprites. Just to show that you can make "edits" and prepare your assets to make it ready-to-use in-game.

Also the most important thing on ai-generated images is consistency. You should show a character in the exact same style and pose but with different pose/face.
 

SirLecherous

Member
May 2, 2022
315
646
prob 3rd time I'm saying this today, ai for the coding and writing big bro .... ask the llm how to break the game down into achievable targets , have the llm code and u test it. Watch a few renpy vids get acclimated , watch a view vids on story writing , ask the ai to help you write and how to write. Atm google gemini api console is free and will work wonders.

if your skilled enough to learn and implement loras , comfy ui etc you can use ai to code your game.
 
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TekeshiX

Member
Jun 28, 2024
168
46
prob 3rd time I'm saying this today, ai for the coding and writing big bro .... ask the llm how to break the game down into achievable targets , have the llm code and u test it. Watch a few renpy vids get acclimated , watch a view vids on story writing , ask the ai to help you write and how to write. Atm google gemini api console is free and will work wonders.

if your skilled enough to learn and implement loras , comfy ui etc you can use ai to code your game.
I see what you're saying, but devs with many years of experience can do everything better and faster - think about certain minigames for example...
 

LksLight

Member
Feb 18, 2022
129
749
Not here to throw hate or anything, but the fact that you're claiming to have 3 years of experience is a lie as clear as day to anyone that has any experience with AI generation.

1) Using well known characters for your prompts shows your lack of experience with AI image generation, as it's an easy, foolproof way to ensure consistency, without putting any effort or brainpower into it. If you want to make AI art for a game, at least be able to consistently create your original characters.

2) Lack of proper shading, proper lighting imposition and effects. You just generated the images and called it a day. You didn't run any tools to improve the result, you didn't run any extra passes with after detailer, you didn't put any effort.

3) You're running a basic model, probably downloaded straight from civitai, without any finetuning or personal merge.

4) You seem to avoid having hands on your samples and ingore feet 100%. This shows insecurity towards your generations and lack of prompting know how. And that's not even getting into how all your samples are super basic, non-dynamic poses.

I consider myself a newbie/amateur when it comes to AI image generation, yet, just so it doesn't seem like I'm talking outta my arse... here's some of my work:

Some of my generations of girls from my beloved GFL2, that I made for myself:


00900-1651503513.png 00896-61943469.png 01008-2391332239.png 01037-2829625026.png

Can you notice the difference in the quality, details, lighting, shading, dynamic poses and etc? And those I did for fun, not spending more than around 15 minutes per image, including fine tunning and running optimization processes for feet detail, nails, lips, sweat, etc.

Now, here's an example from a comission that I actually got paid for, a img pack (I'm not posting all of them lol) of Raikou from FGO with a blacked NTR theme.

00.png 001.png 007.png 004.png

Here are some more, this time zoomed in and with extra processes for details and shading, during a BJ scene where the client asked me to make it look like she was talking a selfie:

009.png 010.png 012.png 013.png 014.png

And here are a few more, after the client asked me to make her wear a cow-print bikini:

017.png 025.png 024.png 028.png 027.png

An example of other poses the client asked me for:

030.png 036.png 038.png 039.png 041.png

And here are a few very specific shots the client asked for the end of the pack:

049.png 050.png 052.png 053.png 054.png

Again... I consider myself an amateur/newbie when it comes to A.I img generation, and I only have around 1 year of experience, pretty much only doing it as a hobbie and during the weekends. Though, I do make some cash with it... sometimes.

All in all... I don't think you are experienced enough with A.I img generation to be wanting to work in gamedev... But you do you, I guess.

Sorry for the long post... although, I pretty much only do long posts here.
 
Last edited:
Jul 22, 2024
52
37
First of all your arts are good.
But that doesn't give you the liberty to say bad about anyone who is trying to do something good in our field.
There are very less people who are interested in these kind of art , so we should encourage them and suggest them to improve themselves and not give them hurting bad feelings.
Just my thoughts!
People do good and not so good works but we should encourage them to do better.
Sorry if I offended you but this is what I think
 
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