[R>Programmer] [S>Artist 2D] Share Unpaid Artist looking for gamedev and writer

TekeshiX

Member
Jun 28, 2024
168
46
Not here to throw hate or anything, but the fact that you're claiming to have 3 years of experience is a lie as clear as day to anyone that has any experience with AI generation.

1) Using well known characters for your prompts shows your lack of experience with AI image generation, as it's an easy, foolproof way to ensure consistency, without putting any effort or brainpower into it. If you want to make AI art for a game, at least be able to consistently create your original characters.

2) Lack of proper shading, proper lighting imposition and effects. You just generated the images and called it a day. You didn't run any tools to improve the result, you didn't run any extra passes with after detailer, you didn't put any effort.

3) You're running a basic model, probably downloaded straight from civitai, without any finetuning or personal merge.

4) You seem to avoid having hands on your samples and ingore feet 100%. This shows insecurity towards your generations and lack of prompting know how. And that's not even getting into how all your samples are super basic, non-dynamic poses.

I consider myself a newbie/amateur when it comes to AI image generation, yet, just so it doesn't seem like I'm talking outta my arse... here's some of my work:

Some of my generations of girls from my beloved GFL2, that I made for myself:


View attachment 5071943 View attachment 5071948 View attachment 5071954 View attachment 5071955

Can you notice the difference in the quality, details, lighting, shading, dynamic poses and etc? And those I did for fun, not spending more than around 15 minutes per image, including fine tunning and running optimization processes for feet detail, nails, lips, sweat, etc.

Now, here's an example from a comission that I actually got paid for, a img pack (I'm not posting all of them lol) of Raikou from FGO with a blacked NTR theme.

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Here are some more, this time zoomed in and with extra processes for details and shading, during a BJ scene where the client asked me to make it look like she was talking a selfie:

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And here are a few more, after the client asked me to make her wear a cow-print bikini:

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An example of other poses the client asked me for:

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And here are a few very specific shots the client asked for the end of the pack:

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Again... I consider myself an amateur/newbie when it comes to A.I img generation, and I only have around 1 year of experience, pretty much only doing it as a hobbie and during the weekends. Though, I do make some cash with it... sometimes.

All in all... I don't think you are experienced enough with A.I img generation to be wanting to work in gamedev... But you do you, I guess.

Sorry for the long post... although, I pretty much only do long posts here.
Hahaha, alright, you judge a book too fast by its only cover.
First of all, in this thread I wanted to show the styles (artstyles) I'd like to work with, the intention was not to show more complex scenes/poses.
Second, this is not even the full portfolio - the full one I send only to people who look serious about this.

1. I have like hundreds if not thousands of original characters so far, but people want to see more fanart - you should know that. I train LoRAs for my characters to ensure 100% consistency.
2. I let people decide whether they like the results or not. And as I said I think I'm not obliged to show everything in this single post. Interested people can give a message for more images/complex stuff. One guy just legit stole from my samples an original character of mine because I wasn't comfortable working on his project and I told him that from the beginning.
3. Big lie, it's a personal merge of mine.
4. Believe what you wish, I'll say once more that my point was for people seeing these to get to know the styles.

If you don't believe me, you can ask yourself the devs I'm working with. And I really don't need you to believe me anyway, because I know what I'm capable of and people who contacted me know the same.

All in all... I don't think you are experienced enough with A.I img generation to be wanting to work in gamedev... But you do you, I guess.
Honestly you can think what you want, I don't mind, but it's not nice to judge someone by a little examples you saw.
I mean you're better off going into AI slop games threads and leave negative reviews there. :)

Good luck have fun!
 
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aicreatoraizen

New Member
Jun 18, 2025
7
5
Hahaha, alright, you judge a book too fast by its only cover.
First of all, in this thread I wanted to show the styles (artstyles) I'd like to work with, the intention was not to show more complex scenes/poses.
Second, this is not even the full portfolio - the full one I send only to people who look serious about this.

1. I have like hundreds if not thousands of original characters so far, but people want to see more fanart - you should know that. I train LoRAs for my characters to ensure 100% consistency.
2. I let people decide whether they like the results or not. And as I said I think I'm not obliged to show everything in this single post. Interested people can give a message for more images/complex stuff. One guy just legit stole from my samples an original character of mine because I wasn't comfortable working on his project and I told him that from the beginning.
3. Big lie, it's a personal merge of mine.
4. Believe what you wish, I'll say once more that my point was for people seeing these to get to know the styles.

If you don't believe me, you can ask yourself the devs I'm working with. And I really don't need you to believe me anyway, because I know what I'm capable of and people who contacted me know the same.



Honestly you can think what you want, I don't mind, but it's not nice to judge someone by a little examples you saw.
I mean you're better off going into AI slop games threads and leave negative reviews there. :)

Good luck have fun!
That's the spirit my guy, I like how straightforward you are. Good luck on your work.
 
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Skythe_666

New Member
May 10, 2024
3
1
If the position is still available, I would like to contact you. I already have a story and the renpy part done I think, although you may want to check it over to see if you can improve it or something. Right now, i am looking for a way to get the visuals for my game
 

TREXrg

Member
Jun 26, 2022
311
604
quest
Hahaha, alright, you judge a book too fast by its only cover.
First of all, in this thread I wanted to show the styles (artstyles) I'd like to work with, the intention was not to show more complex scenes/poses.
Second, this is not even the full portfolio - the full one I send only to people who look serious about this.

1. I have like hundreds if not thousands of original characters so far, but people want to see more fanart - you should know that. I train LoRAs for my characters to ensure 100% consistency.
2. I let people decide whether they like the results or not. And as I said I think I'm not obliged to show everything in this single post. Interested people can give a message for more images/complex stuff. One guy just legit stole from my samples an original character of mine because I wasn't comfortable working on his project and I told him that from the beginning.
3. Big lie, it's a personal merge of mine.
4. Believe what you wish, I'll say once more that my point was for people seeing these to get to know the styles.

If you don't believe me, you can ask yourself the devs I'm working with. And I really don't need you to believe me anyway, because I know what I'm capable of and people who contacted me know the same.



Honestly you can think what you want, I don't mind, but it's not nice to judge someone by a little examples you saw.
I mean you're better off going into AI slop games threads and leave negative reviews there. :)

Good luck have fun!
question i know it's your artstyle but could you do/also get the daz 3d style with ai ?
 

SirLecherous

Member
May 2, 2022
315
646
I see what you're saying, but devs with many years of experience can do everything better and faster - think about certain minigames for example...
Facts , but if you want to push a game there isn't anything stopping you .Seen post here with people doing more bumps than a crack addict. Strangest thing you can launch a porn game with no porn and people will rock with it. Just my two cents to get your game out there.
 

TekeshiX

Member
Jun 28, 2024
168
46
If the position is still available, I would like to contact you. I already have a story and the renpy part done I think, although you may want to check it over to see if you can improve it or something. Right now, i am looking for a way to get the visuals for my game
Yes, you're free to contact me here (on private chat) or on my Discord: tekeshix_46757
quest

question i know it's your artstyle but could you do/also get the daz 3d style with ai ?
Yes, that's doable, but still not 100% perfect daz style (although very very close).

Facts , but if you want to push a game there isn't anything stopping you .Seen post here with people doing more bumps than a crack addict. Strangest thing you can launch a porn game with no porn and people will rock with it. Just my two cents to get your game out there.
Yea, man, thanks! I really considered your first advice and gonna start AIs here and there, I think renpy shouldn't be that hard to learn but it's pretty limited from my knowledge (like hard to add certain minigames, a phone-like interface for example,...).
 

SirLecherous

Member
May 2, 2022
315
646
TekeshiX I used claude 4 opus and had it create an artifact took around 30 mins due to errors and changes. It's basic barebones no images but works. Got work maybe I'll enhance or look further into the game dev aspects. You can use google ai studio for free but it's not as good as claude 4 in my use case. Lol it's proof of concept and not best practises.

Start a new renpy project
Remove script.rpy (or rename to script_old.rpy)
Open your options.rpy file and modify these existing lines:

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NOW create a NEW file called complete_phone_system.rpy in your game folder and paste this ENTIRE code:

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Screenshot 2025-07-26 134853.png



Screenshot 2025-07-26 133119.png Screenshot 2025-07-26 134853.png Screenshot 2025-07-26 134901.png Screenshot 2025-07-26 134923.png Screenshot 2025-07-26 134923.png Screenshot 2025-07-26 134936.png
 
Last edited:

TekeshiX

Member
Jun 28, 2024
168
46
TekeshiX I used claude 4 opus and had it create an artifact took around 30 mins due to errors and changes. It's basic barebones no images but works. Got work maybe I'll enhance or look further into the game dev aspects. You can use google ai studio for free but it's not as good as claude 4 in my use case. Lol it's proof of concept and not best practises.

Start a new renpy project
Remove script.rpy (or rename to script_old.rpy)
Open your options.rpy file and modify these existing lines:

You don't have permission to view the spoiler content. Log in or register now.


NOW create a NEW file called complete_phone_system.rpy in your game folder and paste this ENTIRE code:

You don't have permission to view the spoiler content. Log in or register now.

View attachment 5080602



View attachment 5080601 View attachment 5080602 View attachment 5080603 View attachment 5080605 View attachment 5080605 View attachment 5080606
Thanks!
 
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pen_name_later

Formerly 'gsi0011'
Mar 23, 2019
3
1
I would love to work with you. I've pretty much completed every aspect of the game besides the art. Here are some samples and sent you a request on discord. I'm using Svelte and packaging it into electron and predominately need a 3d artist.
 
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