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VN Unity Ashes of War [Battle System Update 1.26] [CTStudio]

4.80 star(s) 28 Votes

Ratnedalu

Active Member
Jan 11, 2018
702
680
One question do you have a screenshot showing the detection? since for me I don't get any detections with Windows Defender also VirusTotal shows 0 detections.

I got a WD virus alert. I actually got it from two games. And as you can see, have tried multiple times to see if it's a fluke.
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poil

Newbie
May 18, 2017
38
35
One question do you have a screenshot showing the detection? since for me I don't get any detections with Windows Defender also VirusTotal shows 0 detections.

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I had to delete the previous log since a bug in windows defender showed an erroneous active threat alert even after clearing it. It was a different alert, Backdoor:Win32/Bladabindi!ml instead of Trojan:Win32/Casdet!rfn that show now for the first page link.

Edit, I just tried to download the alternative MEGA link from up top page 9 and got an alert for Bladabindi
 
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huds.mr04

Newbie
Aug 30, 2019
48
22
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I had to delete the previous log since a bug in windows defender showed an erroneous active threat alert even after clearing it. It was a different alert, Backdoor:Win32/Bladabindi!ml instead of Trojan:Win32/Casdet!rfn that show now for the first page link.

Edit, I just tried to download the alternative MEGA link from up top page 9 and got an alert for Bladabindi
I downloaded the top of page 9 and for me no detections at all even in virustotal shows 0 detections will check in a VM with only windows defender since I do use another AV but enabled windows defender periodic scanning.



EDIT: Nothing shows up in Windows Defender in my VM what Security Intelligence version do you have? Also which browser did you use to download the file? just to see if I can replicate it
1679189186038.png

1679189113733.png
 
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Ratnedalu

Active Member
Jan 11, 2018
702
680
I downloaded the top of page 9 and for me no detections at all even in virustotal shows 0 detections will check in a VM with only windows defender since I do use another AV but enabled windows defender periodic scanning.

EDIT: Nothing shows up in Windows Defender in my VM what Security Intelligence version do you have? Also which browser did you use to download the file? just to see if I can replicate it
Tried downloading the page 9 one this time, I got a different virus notification.

EDIT: That is to clarify, both different from his and different from my previous one.
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huds.mr04

Newbie
Aug 30, 2019
48
22
Tried downloading the page 9 one this time, I got a different virus notification.

EDIT: That is to clarify, both different from his and different from my previous one.
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Oh you are using mega sync hmm I simply downloaded from firefox the file without any issues.

Let me install mega sync this time to see if I get the same behavior

EDIT: With Mega Sync yeah it happens to me also but is def a false positive since with any other AV it shows clean even on virustotal.
1679205500784.png
 
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Ratnedalu

Active Member
Jan 11, 2018
702
680
Oh you are using mega sync hmm I simply downloaded from firefox the file without any issues.

Let me install mega sync this time to see if I get the same behavior

EDIT: With Mega Sync yeah it happens to me also but is def a false positive since with any other AV it shows clean even on virustotal.
View attachment 2478944
Weird. Never had one of those before.
 

Ratnedalu

Active Member
Jan 11, 2018
702
680
Oh you are using mega sync hmm I simply downloaded from firefox the file without any issues.

Let me install mega sync this time to see if I get the same behavior

EDIT: With Mega Sync yeah it happens to me also but is def a false positive since with any other AV it shows clean even on virustotal.
View attachment 2478944
Also, again, I tried the MediaFire link for this game and the WorkUpload link for the other game, Pokemon H Version, I was downloading. Also a 3rd game has the problem now, someone reported bladabindi in "Shota Slaves", a H-JRPG that just got posted.
 

huds.mr04

Newbie
Aug 30, 2019
48
22
Also, again, I tried the MediaFire link for this game and the WorkUpload link for the other game, Pokemon H Version, I was downloading. Also a 3rd game has the problem now, someone reported bladabindi in "Shota Slaves", a H-JRPG that just got posted.
It's a false positive of windows defender I can suggest you to report it to MS as a false positive since that is the only thing it can be done to be fixed on their end apart of disabling for a bit or adding to exclusions the zip file.
 

poil

Newbie
May 18, 2017
38
35
huds.mr04 I just tried with firefox and it just worked like it should have from the start. No alerts or whatever.

I have sent a report to MS about this weird behavior. Now to play this game !
 
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poil

Newbie
May 18, 2017
38
35
CTStudio
I finished playing and I have some feedback so here it goes. In bold is what matters, the rest are some thought.

Artwork is GREAT, I hope to see some action with Rachel soon !
Writing is significantly better than most of the stuff here.
I quite dig the 3D part of the game, it mixes well with the 2DCG.


As for ironing out other stuff, I don't know if it's my system (might be as I had trouble to even DL the game) but I first launched it there was no fps cap so GPU was blasting at 800 fps and making heat for no reason (both fullscreen, windowed FS and windowed). I did force Vsync with the drivers so it was alright but I guess some people might not know how to do it themselves.

Also during fight, maybe the END button would gain having a more distinctive graphic when held until it activate, looks a bit dull and unresponsive when you only clic it once. Maybe continue the animation for half a second to show that we need to maintain ? Hopefully I had read the thread because I would have thought that it didn't work.

During fight, is it normal to have such a UI ? I play in 4k and font size is set to small.
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I think Ethan would gain being introduce earlier as we hear quite a lot from him for almost all the first chapter and only get to see him in the last scene (and also is name is displayed as Lt something not Ethan, a bit confusing). I'd get it if his character was a female, part of the harem, to hook us up for the next release but for a male supporting role it seems a bit weird.

The enseigns, I like the comedic duo, I hope the get custom artwork or a distinctive feature because they deserve it !

I understand that it is expected to miss 1 image in the gallery at the end of the game for the time being ?
 

nHEmA

New Member
Jul 22, 2021
7
52
For Linux Users, I also have solved the bug that wouldn't let it launch, it should work (once I've uploaded the new version)
Hi CTStudio
I'm enjoying the VN so far, great work. :) Unfortunately, I'm stuck now.
I'm running the Linux version from the first post, downloaded a couple of hours ago. So it might be an issue of that version.

I'm stuck at this choice. No matter which of the two options I choose, I end up with a black screen, music playing, and nothing happening. This is the third (?) fight, the first two have worked like a charm.
1679270204270.png
I've also attached the relevant save.
Can I check anything else? I've looked into the Player.log in the folder where the saves are, but didn't see anything suspicious (no significant difference between "crashed" and normal quitting).
 

katmandomo

Active Member
Feb 10, 2018
798
1,740
Oh you are using mega sync hmm I simply downloaded from firefox the file without any issues.

Let me install mega sync this time to see if I get the same behavior

EDIT: With Mega Sync yeah it happens to me also but is def a false positive since with any other AV it shows clean even on virustotal.
View attachment 2478944
Wacatac.H is a terrible rule. False positives on that all the damn time. Not only this game, but so often when you see false positive reports.
 
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CTStudio

Member
Game Developer
Jan 10, 2018
108
551
Hi CTStudio
I'm enjoying the VN so far, great work. :) Unfortunately, I'm stuck now.
I'm running the Linux version from the first post, downloaded a couple of hours ago. So it might be an issue of that version.

I'm stuck at this choice. No matter which of the two options I choose, I end up with a black screen, music playing, and nothing happening. This is the third (?) fight, the first two have worked like a charm.
View attachment 2480951
I've also attached the relevant save.
Can I check anything else? I've looked into the Player.log in the folder where the saves are, but didn't see anything suspicious (no significant difference between "crashed" and normal quitting).



Fixed Linux version, sorry, took my Sunday and forgot to upload the corrected version.
The problem comes from the video animations I add before the battles. For Linux I had to switch to Webm, so there is a slight loss in quality unfortunately.
I'll update tomorrow
 

katmandomo

Active Member
Feb 10, 2018
798
1,740
Mega

Fixed Linux version, sorry, took my Sunday and forgot to upload the corrected version.
I'll update tomorrow
Thanks, I'll give it a shot.

Update: Game boots and runs. I only went through a bit of the intro, but it appears to be packaged correctly now.

Update 2: Played through the entire thing and the only technical issue was a slight bit of audio stutter during one of the cutscenes. All in all a solid game. The tactical games worked pretty well, and have an interesting energy economy thing going on. The AI isn't great, I'm pretty sure I could have won playing either side of most of the encounters, but it's not totally braindead either. The battle against the pirate base was the hardest for me. I lost all of the fighters and a corvette in the fight. The final fight wasn't nearly as bad because the AI was too cautious in the first 4 turns and really only engaged for the last 2. The strategy of letting them come to you so you can use all of your energy attacking and keeping everybody in overlapping anti-missile fields seems pretty strong. The AI's tendency to send units in one or two at a time also makes it pretty easy to defeat. I kind of wonder if it wouldn't be better if the movement energy and the weapons energy were separate?

One thing that I found kinda weird was how if I lost ships in a fight they would be back next time. Doesn't exactly fit the storyline. I assume eventually we'll be upgrading ships and maybe even buying new ones and selecting which ones to deploy in a fight? Maybe the tactical game could even have an option for a ship to emergency warp away, saving it from destruction and letting it keep its upgrades?

The porn in this game seems entirely superfluous.
 
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AnoniMogus47

New Member
Jun 7, 2022
8
4
screenshot 8 thats the ugliest dick ive seen wtf
Seconded. While I appreciate the effort to draw the ladies exquisitely, the art shift for anyone aside from the lady and background kinda ruins the mood. Like, seeing two cartoons with different art styles. It feels jarring.
 

CTStudio

Member
Game Developer
Jan 10, 2018
108
551
Thanks, I'll give it a shot.


Update 2: Played through the entire thing and the only technical issue was a slight bit of audio stutter during one of the cutscenes. All in all a solid game. The tactical games worked pretty well, and have an interesting energy economy thing going on. The AI isn't great, I'm pretty sure I could have won playing either side of most of the encounters, but it's not totally braindead either. The battle against the pirate base was the hardest for me. I lost all of the fighters and a corvette in the fight. The final fight wasn't nearly as bad because the AI was too cautious in the first 4 turns and really only engaged for the last 2. The strategy of letting them come to you so you can use all of your energy attacking and keeping everybody in overlapping anti-missile fields seems pretty strong. The AI's tendency to send units in one or two at a time also makes it pretty easy to defeat. I kind of wonder if it wouldn't be better if the movement energy and the weapons energy were separate?

One thing that I found kinda weird was how if I lost ships in a fight they would be back next time. Doesn't exactly fit the storyline. I assume eventually we'll be upgrading ships and maybe even buying new ones and selecting which ones to deploy in a fight? Maybe the tactical game could even have an option for a ship to emergency warp away, saving it from destruction and letting it keep its upgrades?
Thanks for the feedback.
As you experienced, the battle module is indeed still janky. I still have quite a lot of work on it, but as I have no previous coding knowledge, I'm pretty much a blind dude trying to get from point A to point B without stumbling on too many things on the way, and thus it takes way too much time.
Upgrades, I'm a bit scared to tackle, but unit persistence between fight should be doable.
And the AI... Well I won't lie, it's quite complicated for my smooth brain. I'll see what I can do to make it a bit more punchy.



The porn in this game seems entirely superfluous.
H Scenes were the last thing I included in the game, and I was quite speedy about that.
I wanted romance, but let's be honest, plain VNs with a shoestring budget are a bit hard to sell, so I said screw it and added H scenes, making a poor job out of it. Rewriting them is planned.

As for ironing out other stuff, I don't know if it's my system (might be as I had trouble to even DL the game) but I first launched it there was no fps cap so GPU was blasting at 800 fps and making heat for no reason (both fullscreen, windowed FS and windowed). I did force Vsync with the drivers so it was alright but I guess some people might not know how to do it themselves.

Also during fight, maybe the END button would gain having a more distinctive graphic when held until it activate, looks a bit dull and unresponsive when you only clic it once. Maybe continue the animation for half a second to show that we need to maintain ? Hopefully I had read the thread because I would have thought that it didn't work.

During fight, is it normal to have such a UI ? I play in 4k and font size is set to small.
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Here agains, thanks a lot for your feedback. The speed at which the text displays itself is tied to framerate, and Vsynch made it quite slow, so I turned off Vsynch, but didn't limit FPS afterwards. That's indeed something I should do.

Unfortunately, 4k screens with their wide resolution make the UI go bonkers, and as I don't have such a screen, testing it is impossible, so I'd recommend playing in a windowed version for now. 4K compatibility isn't on my priority list.

I think Ethan would gain being introduce earlier as we hear quite a lot from him for almost all the first chapter and only get to see him in the last scene (and also is name is displayed as Lt something not Ethan, a bit confusing). I'd get it if his character was a female, part of the harem, to hook us up for the next release but for a male supporting role it seems a bit weird.
That is subject to change.
Ethan's sprite was supposed to be the Comms ensign (the small one), but then I added another Ensign to have more flexibility in the dialogue, ending up missing a character sprite, so I used the original MGQ method to get cheap NPCs.
But then I had this sprite that I didn't know what to do with, so the current Ethan got created. Problem is that he serves no purpose besides reminding the reader that the other ships exist.
So yeah, the character's existence is not set in stone. (I mean he's barely relevant, so snapping him shouldn't change too much, if that's what I end up doing).



Next :

I'm working on a map to flesh out the universe a bit more.
Get back to writing a couple more scenes to get new content.
Then I'll try to tacke the art problems pointed out by the good people here and also re-write H-scenes.
Add unit persistence, and terrain tiles for the battle system.

Don't know if it will be in this order.


And thanks to the people that dealt with the WD false positive,
 
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4.80 star(s) 28 Votes