Asking for Opinions About a Game that I Want to Made

Skollrage

Newbie
May 31, 2017
16
12
Hi everyone! I was thinking about make a hentai rpg game about a MILF married woman, with 29 years or something close to it. She will basically like a Karen, and she is going to irritate a witch who will set on her a lust mark as a punishment. I've made a drawing of how could she be, and de art of the game will be based on Kurokawa Sahara artstyle (Here's some examples of his art for who doesn't know ).


Vanessa First Design Small.jpg
About the mark, it will make her produce a strong pheromone that makes men attack sexually her, and herself is going to be more susceptible sexually, and this mark is going to evolve until the point that she will be a depraved woman chased by men, monsters and demons. Initially I want to make a RPG maker game (RPG Maker VX Ace probably) but I am considering use Ren'py as well. The game is going to be free, but I'll open a patreon for those who want to help me focus fully on the production of the game, and also for people who want to complement the game with some idea. I wanted to know what you think about this idea and some advices for me!
 
Jan 28, 2022
61
16
Hi everyone! I was thinking about make a hentai rpg game about a MILF married woman, with 29 years or something close to it. She will basically like a Karen, and she is going to irritate a witch who will set on her a lust mark as a punishment. I've made a drawing of how could she be, and de art of the game will be based on Kurokawa Sahara artstyle (Here's some examples of his art for who doesn't know ).


View attachment 1072846
About the mark, it will make her produce a strong pheromone that makes men attack sexually her, and herself is going to be more susceptible sexually, and this mark is going to evolve until the point that she will be a depraved woman chased by men, monsters and demons. Initially I want to make a RPG maker game (RPG Maker VX Ace probably) but I am considering use Ren'py as well. The game is going to be free, but I'll open a patreon for those who want to help me focus fully on the production of the game, and also for people who want to complement the game with some idea. I wanted to know what you think about this idea and some advices for me!
No that aint KuroKawa Sahara's Art thats literally far from what hes art is, this is his art: https://f95zone.to/threads/the-npc-...-to-the-demon-queen-v1-0-mezzo-pumpkin.54723/

Im getting second hand embarrassment because of you said that its inspired from his art like bruh how? the only thing that looks like Kurokawa Sahara's art there are the eye color not even the eye look like his lol
 

edod5

Newbie
Dec 25, 2016
53
71
The idea of the game is good but... man, you have to redraw the art. The proportions... they are really bad... unless you intend to make her look like a long arm small head dwarf with shovel hands.
 
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MissFortune

I Was Once, Possibly, Maybe, Perhaps… A Harem King
Respected User
Game Developer
Aug 17, 2019
4,943
8,070
The idea of the game is good but... man, you have to redraw the art. The proportions... they are really bad... unless you intend to make her look like a long arm small head dwarf with shovel hands.
Not trying unconstructive towards OP, but pretty much this. It basically looks like a Titan (from AoT) if they were human. There's a good foundation here, storywise and artistically, but the latter needs to be refined or it'll just turn people away. Unless they have an Amazoness/female bodybuilder fetish.
 

Skollrage

Newbie
May 31, 2017
16
12
It went away one year, and I'm back here after my time studying drawing and getting better on figure drawing. I decided to take back this project, and I've redrawn the main character of the game. Following something more realistic in the body, I decided to do an average woman in your 30. the game gonna follow the same plot, she's annoying with others and get the mark by a spell released from a witch that she bothered. Here's a doodle of her body and face (I gonna finish this soon): Lucy Folha de Personagem Esboço.jpg
Watts Atelier and Michael Hamptom's book helped me a lot to improve on figure drawing. Now the only thing I need is study some engine and design the game plot and some images as well. I'll update this thread on my progress on the game production. Probably I gonna do this on Ren'Py because it's python, it's cheap and it's easy. Here's my twitter for those who want to see the process in the case I forget to post here:
 

Stalker Seducer

Active Member
Sep 22, 2021
501
3,507
Hi everyone! I was thinking about make a hentai rpg game about a MILF married woman, with 29 years or something close to it. She will basically like a Karen, and she is going to irritate a witch who will set on her a lust mark as a punishment. I've made a drawing of how could she be, and de art of the game will be based on Kurokawa Sahara artstyle (Here's some examples of his art for who doesn't know ).


View attachment 1072846
About the mark, it will make her produce a strong pheromone that makes men attack sexually her, and herself is going to be more susceptible sexually, and this mark is going to evolve until the point that she will be a depraved woman chased by men, monsters and demons. Initially I want to make a RPG maker game (RPG Maker VX Ace probably) but I am considering use Ren'py as well. The game is going to be free, but I'll open a patreon for those who want to help me focus fully on the production of the game, and also for people who want to complement the game with some idea. I wanted to know what you think about this idea and some advices for me!
Add Yandere.
 

Deleted member 440241

Active Member
Feb 14, 2018
755
1,632
First and foremost she needs a way to remove the mark for a "good" ending to the game. With the effects of the mark creating conflict, there needs to be a solution to that conflict even if it leads to less porn. Players are inevitably going to try to remove the mark for one reason or another and they're going to be frustrated if they can't.

Second, you don't have the mark shown on the doodle but on the first drawing it's directly on top of her belly button. It would look better if it's about halfway between her belly button and pussy. Since you said it'll grow stronger with time it'd probably be good to add to it in stages to represent the curse growing stronger. The lines/shapes added on should vaguely resemble a womb and/or flow down towards her pussy drawing the eye there.

Third, most female protagonist games have the PC getting raped by every guy around. Usually there's no reason for this beyond all men being scum, so the curse already gives you a slight edge. But you're not rocking the boat with anything groundbreaking here so I'd recommend finding a way to set yourself apart. Other games also have an oblivious husband who doesn't notice his wife being raped. Don't do that. It's a horrible trope and it always breaks immersion. Have him more affected by the curse, have the witch be his mother, have him out of town with the child, or anything else that gives him a reason to not help her out.

Lastly, give the players some time with her before the curse so they can see what she's like. It'll be a lot easier for people to enjoy her being punished this way if the players hate her just as much as the witch does. Do everything you can to drive home that this woman is bitch supreme and she deserves to be cursed.
 

Skollrage

Newbie
May 31, 2017
16
12
First and foremost she needs a way to remove the mark for a "good" ending to the game. With the effects of the mark creating conflict, there needs to be a solution to that conflict even if it leads to less porn. Players are inevitably going to try to remove the mark for one reason or another and they're going to be frustrated if they can't.

Second, you don't have the mark shown on the doodle but on the first drawing it's directly on top of her belly button. It would look better if it's about halfway between her belly button and pussy. Since you said it'll grow stronger with time it'd probably be good to add to it in stages to represent the curse growing stronger. The lines/shapes added on should vaguely resemble a womb and/or flow down towards her pussy drawing the eye there.

Third, most female protagonist games have the PC getting raped by every guy around. Usually there's no reason for this beyond all men being scum, so the curse already gives you a slight edge. But you're not rocking the boat with anything groundbreaking here so I'd recommend finding a way to set yourself apart. Other games also have an oblivious husband who doesn't notice his wife being raped. Don't do that. It's a horrible trope and it always breaks immersion. Have him more affected by the curse, have the witch be his mother, have him out of town with the child, or anything else that gives him a reason to not help her out.

Lastly, give the players some time with her before the curse so they can see what she's like. It'll be a lot easier for people to enjoy her being punished this way if the players hate her just as much as the witch does. Do everything you can to drive home that this woman is bitch supreme and she deserves to be cursed.
Good comment. I was thinking in two endings, one bad (which is she becoming a sexy addicted nymphomaniac) and one good (removing the mark and not getting her family broken). And to remove this mark she will need to interact with the witch.

For now, I'm focusing to put her attractive. Tomorrow I gonna make some changes on her body, because I find the new doodle I done too skinny.
 

Skollrage

Newbie
May 31, 2017
16
12
I've finished the new model of her body. Here is the result
Lucy Folha de Personagem Quase Completo.jpg
One of the things I'm thinking these days is how the game gonna unroll. I have the idea to put her like some second marriage with her husband, and this husband will have a daughter in her 18, and she's gonna live with the main character and her husband at the same home. In the start of the game, I gonna show how the main character is unbearable with the relationship she has with this daughter.

The main character will have a friend (female friend of course) that's very pervert and this friend gonna be related with the witch (something like she takes some magical toys or summoned creatures like tentacle monsters to play with it) and she gonna present her to the witch. In this between, the MC already knows how the mark works and has noticed the effects in men. And the story will be traced by the witch playing with her, demanding a payment to remove the mark and sending her to one or another character to do some quests and take some itens that will be usefull to the witch.

Please tell me guys what you think about these ideas and about the new version of the character. Of course, suggestions of a name for the MC (I have the idea to put something like Lucy or just Karen to let explicit her personality characteristic). Gonna bring more drawings of the characters soon.
 

Hagatagar

Well-Known Member
Oct 11, 2019
1,029
3,026
I've been cheeky and edited the image a bit. ;)
I softened the hard features a bit (dunno what they are actually called, e.g. abs or collarbones), shrunk the head a bit, rounded the shoulders and tried to make the torso a bit wider without changing the boob size.
There still seems to be a little imbalance between the hips/thighs and torso ratio, but that's probably okay.
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Skollrage

Newbie
May 31, 2017
16
12
I've been cheeky and edited the image a bit. ;)
I softened the hard features a bit (dunno what they are actually called, e.g. abs or collarbones), shrunk the head a bit, rounded the shoulders and tried to make the torso a bit wider without changing the boob size.
There still seems to be a little imbalance between the hips/thighs and torso ratio, but that's probably okay.
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The sternocleidomastoid and the clavicle (the collarbones you mention) was done with a strong brush, but I gonna use a small one to do these details in the scenes. Or maybe i just use shadows to represent those volumes. The problems with straight views is that looks like unproportional, but is needed to be done to take as a reference for the hard work. But I appreciate your tip.
 

Meaning Less

Engaged Member
Sep 13, 2016
3,540
7,114
Are people really that worried and focused on minute details over this single picture for almost a full year now?
I'm not sure if this is a troll thread but if it is real my opinion would be stop with the perfectionism and start working on the game.

If you take 1 year to design a single character, I can only imagine the game will not be finished by the end of the century...

Do a shorter game concept with your current skills, make another game next year when you improved your art, and so on. Don't waste time overthinking or you will never finish it.
 

Skollrage

Newbie
May 31, 2017
16
12
Are people really that worried and focused on minute details over this single picture for almost a full year now?
I'm not sure if this is a troll thread but if it is real my opinion would be stop with the perfectionism and start working on the game.

If you take 1 year to design a single character, I can only imagine the game will not be finished by the end of the century...

Do a shorter game concept with your current skills, make another game next year when you improved your art, and so on. Don't waste time overthinking or you will never finish it.
I understand your reasons because of the time I passed out of this project. I decided to take a year for study because of my problens with my computer and because I take strong medications to sleep. Because of these medications I sleep 12 hours a day, so I have only 12 hour awake to do things. Probably you think the other 4 hours that normal people have doesn't make difference, but they do, expecially if you do a lot of things on your day.

I promisse that I gonna put my efforts on do this game now. I need to study the Ren'py engine to do a demo at least, It probably gonna take me a month to undestand and design the places, backgrounds and images of characters.
 
Last edited:

Meaning Less

Engaged Member
Sep 13, 2016
3,540
7,114
If you don't believe me, just don't come here.
Actually my point was just that the art was already unique from the start. It doesn't need to be perfect.

Sure the first character has weird body proportion but she still looks like an interest game character and it could work well with simple adjusts like mentioning that she is a mix between human and some sort of monster, you could easily explain her massive arms and manly proportions with ease that way. Reminded me a bit of Kemonozume.

Art is art, it doesn't need to be perfect, it just needs to depict what you wanted to express.
 

Skollrage

Newbie
May 31, 2017
16
12
Actually my point was just that the art was already unique from the start. It doesn't need to be perfect.

Sure the first character has weird body proportion but she still looks like an interest game character and it could work well with simple adjusts like mentioning that she is a mix between human and some sort of monster, you could easily explain her massive arms and manly proportions with ease that way. Reminded me a bit of Kemonozume.

Art is art, it doesn't need to be perfect, it just needs to depict what you wanted to express.
Srry for this comment, actually you have a good point. I explain my situation on the post I made before.