Zalius Black
Newbie
- Aug 5, 2017
- 19
- 13
04/16
BIWEEKLY UPDATE TIME: Welcome to WIP Hell Part 2
Holy shit I got the date wrong last time
MechanicalBIWEEKLY UPDATE TIME: Welcome to WIP Hell Part 2
Holy shit I got the date wrong last time
Some balancing and minor changes but nothing crazy significant. Major focus has been on art-related stuff.
Visual
The past two weeks have been mostly practicing idea creation, just now learning wtf composition was, figuring out the process I mentioned last time, and figuring out how tf to nail plums likeness consistently.
DRAFTING/IDEA CREATION
I do character shape language/design studies from time to time and make my own from a set of 5 references. It's great practice and allows me to come up with looks to work off of for future characters I plan to implement (or maybe in future things), a few of them below.



The Sandrunner enemy has been completed, a demon enforcer is being drafted, and after that there is one more enemy that i plan on creating for the intro level.


ART LEARNING
Didn't know wtf a golden spiral was and the importance of composition, now drawing sex stuff & compositing RE's has become more digestible to create. I am beginning to learn how to block out shapes and color immediately - no lineart, see the cactus below. A quick method like this is preferable for RE's, but i'd like to make it so that Plum is still attractive within the style so ill need some practice.

PLUM LIKENESS - THE ETERNAL BATTLE
I've created a new battle idle as well as a fallen down sprite (which utilizes the new process - much faster rendering - i hope to continue using it). (Don't mind the random emoticon by the fallen down sprite, it was an experiment that I probably wont use again). Also, I get more revelations each time i draw her face, and not only that, her body type is something that I'm aiming to hone in on. I was creating the dialogue idle sprite (as I was last week) but i thought it was all off. Below you will see me using the new battle sprite to correct my proportions and whatnot, I think checking my new art of her with that battle sprite will be very useful to achieving likeness properly because that worked like a charm. Also, I'm going to hold off on making new alts until I have most of the art needed for the intro completed.





THOUGHTS SO FAR
This shit is hard! I'm pitting the quality control I put on myself against the skill requirement of achieving said quality control, and as high as it seems to be, I refuse to give up because I'm an arrogant bastard. I'll probably keep working on art stuff for the next 2 weeks, but I ended up damaging my iPad screen so I can't really do that till Friday.
HOWEVER, I've come pretty far. Below you'll find a colored drawing from the start of last year, and another drawing that was one of my earliest. I am absolutely making progress as time goes on one way or another!


Thank you for reading! Catch you next time on TIME, cause this was a day late. See you on the 29th of April!