Reviewed version 0.3.1
Puhhh, this will probably be my hardest to write review for any game on this site yet.
Expect a huge ranty wall of text below, but TL ; DR for the impatient:
A game with neat potential and worth checking out if you are into exploration type games that allow DARK choices, but expect undecicive overall tone from devs in the game. Sprinkle in some overall cthulu horror mystery without actually "horror".
Now on to the details, ohh and also beware spoilers in spoiler tags cause I need to vent a bit too.
This game starts off very nice. Classic track-kun kills you on the spot and makes MC skip a year in dream land where he meets 1st big bad god entity. All very cryptic and filled with mystery with the whole Pronoune talk ("He", "Them", "His"). Later down we learn that that's cause if you use any of the gods names they notice you and might smite you right away, kinda ala Lord Voldermort.
Then MC wakes up randomly in a hotel and learns from girls living there that world has gone to shit in the year he skipped and monsters roam the city and overall it's basically a post-apocalyptic scenario but with random monsters instead of zombies as a threat.
Now let me first go into the gameplay side of things, there are generally less issues here.
The gameplay consists of map style exploration for random encounters ranging from finding resource spots, repeatable scenes with generic characters and combat encounters, sometimes mixed together too.
Combat is a slay the spire style card battle. 0.3.1 is the first version I played of this game so I have no idea since when these systems are in the game, from the patreon i guess they are new additions, so it somewhat makes sense that the combat is not very fleshed out nor polished.
The balance is all over the place with many cards being simply flat up upgrades to already existing cards, which reduces the depth of the already shallow system further. The limits on card counts also goes contradictory to the idea of finding out awesome synergies in a deck. If I first have to upgrade a card multiple times to MAYBE be allowed more than 1 instance of it in my deck then my motivation is already very low to care about it.
So yeah, it's good enough to not detract from the score, ie. be annoying, but it is also far from polished enough to alone hold up the game and increase the score.
This brings us to the resource aspect. Similar to MIST you can find build materials, but also monster parts and sometimes alcohol/food. You can use these in multiple spots like expanding/upgrading the hotel with rooms, performing rituals to the chthulu esque characters you meet and crafting cards.
Early on resources are a bit limited, but later down you are drowning in them so personally I would say the grind on that front is not insane, though I am a person that tends to enjoy the grind towards game-omnipotence so your mileage might vary here.
The biggest issue, especially early on, is that you lose all items when you lose a combat encounter and that the room in the hotel where you can safely store items (vault) is waaaay to expensive/holds waaay to little items for the build costs. You get 25 items in the first level... You need like combined 50 items for one vault level upgrade alone!
Later down nearly no combat encounter is a true threat to you except for forced deaths (which i will come to later...) so the only point in the game where vault would help you, the vault is completely useless. DEFINITELY needs more polish spit here and a rebalancing of things. (i.e. atleast allow Stacks of build items e.g. 50 wood = 1 vault slot or something).
What surprised me the most was the lack of survival aspects. You never actually scavenge for food/water that could run out, that is done by one of the LI from the hotel, ... who goes out alone into a post apocalyptic city roaming with bandits that are already known to kidnap, rape and enslave girls... but we will get to that <.<
Let's first go over the encounters in the world. Some of them open up other spots in the world like a mercenary type camp with a brothel and traders, a martial arts trainer with magical abilities or side characters the main plot. And then there are the sexual encounters, which once again split into the MC=Hero for damsel in distress that either wants to or gets bought with resources to have sexual interactions, or into the MC=Villain and rapes the girl he finds.
And now finally, dear reader, we have reached the main breaking point of this game. The grand fissure that runs through the wall of this monument and creates cracks all over the grand tapestry of this mosaic. The flippy flappy nature of the MC.
The dev is simply NOT willing to pick a side in where he wants this game to go. On the one hand the MC can run around the city and:
<spoiler>
- rape a scavenger in a warehouse and sadistically enjoy her pain or force her to give bj
- rape a women chained up that got abducted by orcs infront of her husband and have fun and the pain it causes both parties, and then simply let them stay in the chains to die.
</spoiler>
but basically right away trigger a story event:
<spoiler>
that boils down to:
< buhhu why do you also have other love interests besides me, but I love you so much, why do you hurt me, I hate you, but I also love you so I will stick with you still >
type soap drama, where the MC himself thinks he is such a bad boyfriend and that he doesn't deserve all these girls.
</spoiler>
Like pick a fucking side already!
Don't get me wrong. I LOVE dark, villain type protagonists. That's the main reason I play these settings, to have actual freedom from morality games and where I can let loose.
The first time I encountered one of the dark events I was elated to see that the dev went all the way and truly allows player choice.
But the crash in tones gets worse and worse the longer the game goes. As if the dev forgot what he wrote the last couple of chapters ago.
One last quick move back to the random encounters before I finally get to the LI-Hotel events in full. While there is a healthy amount of encounters already and the sex scenes are nice, they are also rather repetitive. See the scene once, you have seen them fully. Not at least a random hair/outfit replacement for generic characters, it's exactly the same character, saying the same things and doing the same stuff. Why even use a character creator engine like HS when you not use it's strong points? The scene is already setup, adding random changes would take like 1 hour for 10 girls max and increase the longevity of the exploration tenfold.
Alright, let's come to the LI's.
You have 4 from the start, 1 classic horny girl, one big sister responsibly girl (but not bigboobed), one mischievous little sister (that is a lesbian, but also bi, maybe, maybe not...) and one actually fresh character, a schooled at home, mentally held back, hyper naive girl that was told from her mom that all men are evil.
The harem roster later get's filled out by a nympho angel (but not what you think), 3 fox girls of varing degrees of hornyness and 2 succubi you can hunt and hold in your dungeon.
Oh and one last official LI a biker chick that's rough but with a golden heart. Atleast I guess that cause she is the least fleshed out yet and feels very non-existent currently.
All in all a nice roster and it would generally work well if the dev had actually fully committed to harem idea without pushing too much drama realness into the story.
The relationships progress not instantaneously but still in a nice pace. The use of different level of horny girls allows for a nice pacing between actually having sexual content evenly distributed in the whole playtime, but also not make every girl insta jump on MC's dick once they see him.
Could be a perfect balance... could be.
But again the MC kinda ruins it. While I would accept a handful early scenes of doubt from the MC if going full harem is a good idea, I don't want to hear him whine 10 hours into the game...
Like do it or don't, there is no try.
There is one really hot scene where horny girl:
<spoiler>
pulls MC with his dick in her hand through the whole hotel to show held-back girl and one fox-girl what "her territory" is by fucking MC in front of them. Hot setup, awesome orgy scene. Everything is perfect. But then it ends when all other girls are gone how horny girl get's hurt by MC through the fucking around and that she want's him all to herself but ohh she loves him so much so she can't leave him. And again, worst part is MC goes all soyboy on her and whines himself how bad he is and why he makes her suffer so much... after which he bangs 2 succubi that where living next cell just waiting for masters dick...
And mind you this whole scene happens LONG AFTER the horny girl knows about the "cheating" MC is doing. Either talk about this stuff sooner or stfu and deal with it girl.
Like how can I possibly be taking this seriously?
</spoiler>
The second terrible event is the date night with the bigger sister. But ironically not because it fucks her character up, but rather the little sister character.
<spoiler>
Up to this point I liked the little sister lesbo/bi wingman dynamic even if the turn to love MC route wasn't gold standard it was fine and passable.
But just as a random aside backstory in the date the big sister talks about what her little sister did in school.
Basically teacher proposed little sister better grades for sex and felt her boobs up once.
Then she calls him monkey next day and he calls parents. Sister gets punished with ass slaps. (Guess we are simply ignoring the fact that the parents are still using archaic terrible parenting methods and LITERALLY ABUSING THEIR CHILDREN which is all well and fine...).
Because of that little sister of course had no other choice than to punish this demonic teacher by completely destroying his live by first blackmailing him into doing some drug stuff because of a relationship he has with a student at the school, then first giving him hope and then leaking all the stuff in public, so he loses his job, his family and ends up in jail.
WT-actual-F!
What kind of psycho-bitch am I having in the hotel right now? Get that crazy bitch on the streets asap! I don't need a backstabbing, revenge seeking semi-yandere in my harem!
In one simple aside remark the dev was able to COMPLETLY destroy a character that I had started to like for LITERALLY NOTHING. Not only does this story go against everything the LI had shown up to this point, the reaction of the MC as it beeing justified reactions is even more insult to injury. THE SAME FUCKING MC THAT JUST RAPED A WIFE INFRONT OF HER HUSBAND IS OKEY WITH A WOMEN DESTROYING A MANS LIFE OVER A SIMPLE BOOB GRAB??? YEAH SURE SUN!
Don't get me wrong. I am not against the LI reacting to the teachers actions. The teach was shitty to her, she is allowed to be shitty to him. Leak his relationship right way, perfectly fine. Play a prank on him so he stands naked in the school yard for everyone to see, perfectly fine.
A year long revenge plot for a one boob grad and a FREE PROPOSAL without any blackmail coercing mentioned what so ever? NOT PERFECTLY FINE!
Especially because again, the worst person in this entire story are the PARENTS THAT SLAP THEIR CHILDREN, not the fucking teacher that has sexual relationships with teenagers on a semi-concensing basis.
</spoiler>
Now to my final verdict.
It could have been so good. Really. The whole game could be so nice, allowing a friendly vanilly way and a dark and twisted way to play. The actual gameplay elements could elevate it from just another VN to a very meaty and nice porn game.
But currently the game simply feels just as confused as the MC sometimes says he is. No clear direction of the dev. Lackluster, unpolished content. Terrible story decisions later down the line and a main plot that sounds grand and mysterious, but already shows signs of being so overly complicated that the dev will never be able to actually tie everything together (chuthulu gods, angle-chief having religous cults, hinted at time-travel/multi-dimension theory for the MC?, like pick one mystery and do that well first instead of a giant hoge podge of stuff).
There where times where I was at 4 stars for this game. There were times I was at 1-2 stars for this game.
There is only one reason why it will be a 3 star rating instead of lower. Because I pray that the dev get's his shit together and either actually picks a side he wants this game to develop towards and fixes early content to be in line with that side or adds a major amount of conditional MC reactions towards his internal state so he reacts appropriate depending if he is dark/corrupted or vanilla/hero.
Though to be honest I have very little hope this will ever be realized. There was already a one year long hiatus from the dev on patreon and now i read in the comments that the promised next release is already delayed again with silence from the dev? Not boding well for the future.
But hey maybe we will be able to pickup the scraps in a few years, throw it to our new AI overlords and ask them to make a competent game out of it.
Puhhh, this will probably be my hardest to write review for any game on this site yet.
Expect a huge ranty wall of text below, but TL ; DR for the impatient:
A game with neat potential and worth checking out if you are into exploration type games that allow DARK choices, but expect undecicive overall tone from devs in the game. Sprinkle in some overall cthulu horror mystery without actually "horror".
Now on to the details, ohh and also beware spoilers in spoiler tags cause I need to vent a bit too.
This game starts off very nice. Classic track-kun kills you on the spot and makes MC skip a year in dream land where he meets 1st big bad god entity. All very cryptic and filled with mystery with the whole Pronoune talk ("He", "Them", "His"). Later down we learn that that's cause if you use any of the gods names they notice you and might smite you right away, kinda ala Lord Voldermort.
Then MC wakes up randomly in a hotel and learns from girls living there that world has gone to shit in the year he skipped and monsters roam the city and overall it's basically a post-apocalyptic scenario but with random monsters instead of zombies as a threat.
Now let me first go into the gameplay side of things, there are generally less issues here.
The gameplay consists of map style exploration for random encounters ranging from finding resource spots, repeatable scenes with generic characters and combat encounters, sometimes mixed together too.
Combat is a slay the spire style card battle. 0.3.1 is the first version I played of this game so I have no idea since when these systems are in the game, from the patreon i guess they are new additions, so it somewhat makes sense that the combat is not very fleshed out nor polished.
The balance is all over the place with many cards being simply flat up upgrades to already existing cards, which reduces the depth of the already shallow system further. The limits on card counts also goes contradictory to the idea of finding out awesome synergies in a deck. If I first have to upgrade a card multiple times to MAYBE be allowed more than 1 instance of it in my deck then my motivation is already very low to care about it.
So yeah, it's good enough to not detract from the score, ie. be annoying, but it is also far from polished enough to alone hold up the game and increase the score.
This brings us to the resource aspect. Similar to MIST you can find build materials, but also monster parts and sometimes alcohol/food. You can use these in multiple spots like expanding/upgrading the hotel with rooms, performing rituals to the chthulu esque characters you meet and crafting cards.
Early on resources are a bit limited, but later down you are drowning in them so personally I would say the grind on that front is not insane, though I am a person that tends to enjoy the grind towards game-omnipotence so your mileage might vary here.
The biggest issue, especially early on, is that you lose all items when you lose a combat encounter and that the room in the hotel where you can safely store items (vault) is waaaay to expensive/holds waaay to little items for the build costs. You get 25 items in the first level... You need like combined 50 items for one vault level upgrade alone!
Later down nearly no combat encounter is a true threat to you except for forced deaths (which i will come to later...) so the only point in the game where vault would help you, the vault is completely useless. DEFINITELY needs more polish spit here and a rebalancing of things. (i.e. atleast allow Stacks of build items e.g. 50 wood = 1 vault slot or something).
What surprised me the most was the lack of survival aspects. You never actually scavenge for food/water that could run out, that is done by one of the LI from the hotel, ... who goes out alone into a post apocalyptic city roaming with bandits that are already known to kidnap, rape and enslave girls... but we will get to that <.<
Let's first go over the encounters in the world. Some of them open up other spots in the world like a mercenary type camp with a brothel and traders, a martial arts trainer with magical abilities or side characters the main plot. And then there are the sexual encounters, which once again split into the MC=Hero for damsel in distress that either wants to or gets bought with resources to have sexual interactions, or into the MC=Villain and rapes the girl he finds.
And now finally, dear reader, we have reached the main breaking point of this game. The grand fissure that runs through the wall of this monument and creates cracks all over the grand tapestry of this mosaic. The flippy flappy nature of the MC.
The dev is simply NOT willing to pick a side in where he wants this game to go. On the one hand the MC can run around the city and:
<spoiler>
- rape a scavenger in a warehouse and sadistically enjoy her pain or force her to give bj
- rape a women chained up that got abducted by orcs infront of her husband and have fun and the pain it causes both parties, and then simply let them stay in the chains to die.
</spoiler>
but basically right away trigger a story event:
<spoiler>
that boils down to:
< buhhu why do you also have other love interests besides me, but I love you so much, why do you hurt me, I hate you, but I also love you so I will stick with you still >
type soap drama, where the MC himself thinks he is such a bad boyfriend and that he doesn't deserve all these girls.
</spoiler>
Like pick a fucking side already!
Don't get me wrong. I LOVE dark, villain type protagonists. That's the main reason I play these settings, to have actual freedom from morality games and where I can let loose.
The first time I encountered one of the dark events I was elated to see that the dev went all the way and truly allows player choice.
But the crash in tones gets worse and worse the longer the game goes. As if the dev forgot what he wrote the last couple of chapters ago.
One last quick move back to the random encounters before I finally get to the LI-Hotel events in full. While there is a healthy amount of encounters already and the sex scenes are nice, they are also rather repetitive. See the scene once, you have seen them fully. Not at least a random hair/outfit replacement for generic characters, it's exactly the same character, saying the same things and doing the same stuff. Why even use a character creator engine like HS when you not use it's strong points? The scene is already setup, adding random changes would take like 1 hour for 10 girls max and increase the longevity of the exploration tenfold.
Alright, let's come to the LI's.
You have 4 from the start, 1 classic horny girl, one big sister responsibly girl (but not bigboobed), one mischievous little sister (that is a lesbian, but also bi, maybe, maybe not...) and one actually fresh character, a schooled at home, mentally held back, hyper naive girl that was told from her mom that all men are evil.
The harem roster later get's filled out by a nympho angel (but not what you think), 3 fox girls of varing degrees of hornyness and 2 succubi you can hunt and hold in your dungeon.
Oh and one last official LI a biker chick that's rough but with a golden heart. Atleast I guess that cause she is the least fleshed out yet and feels very non-existent currently.
All in all a nice roster and it would generally work well if the dev had actually fully committed to harem idea without pushing too much drama realness into the story.
The relationships progress not instantaneously but still in a nice pace. The use of different level of horny girls allows for a nice pacing between actually having sexual content evenly distributed in the whole playtime, but also not make every girl insta jump on MC's dick once they see him.
Could be a perfect balance... could be.
But again the MC kinda ruins it. While I would accept a handful early scenes of doubt from the MC if going full harem is a good idea, I don't want to hear him whine 10 hours into the game...
Like do it or don't, there is no try.
There is one really hot scene where horny girl:
<spoiler>
pulls MC with his dick in her hand through the whole hotel to show held-back girl and one fox-girl what "her territory" is by fucking MC in front of them. Hot setup, awesome orgy scene. Everything is perfect. But then it ends when all other girls are gone how horny girl get's hurt by MC through the fucking around and that she want's him all to herself but ohh she loves him so much so she can't leave him. And again, worst part is MC goes all soyboy on her and whines himself how bad he is and why he makes her suffer so much... after which he bangs 2 succubi that where living next cell just waiting for masters dick...
And mind you this whole scene happens LONG AFTER the horny girl knows about the "cheating" MC is doing. Either talk about this stuff sooner or stfu and deal with it girl.
Like how can I possibly be taking this seriously?
</spoiler>
The second terrible event is the date night with the bigger sister. But ironically not because it fucks her character up, but rather the little sister character.
<spoiler>
Up to this point I liked the little sister lesbo/bi wingman dynamic even if the turn to love MC route wasn't gold standard it was fine and passable.
But just as a random aside backstory in the date the big sister talks about what her little sister did in school.
Basically teacher proposed little sister better grades for sex and felt her boobs up once.
Then she calls him monkey next day and he calls parents. Sister gets punished with ass slaps. (Guess we are simply ignoring the fact that the parents are still using archaic terrible parenting methods and LITERALLY ABUSING THEIR CHILDREN which is all well and fine...).
Because of that little sister of course had no other choice than to punish this demonic teacher by completely destroying his live by first blackmailing him into doing some drug stuff because of a relationship he has with a student at the school, then first giving him hope and then leaking all the stuff in public, so he loses his job, his family and ends up in jail.
WT-actual-F!
What kind of psycho-bitch am I having in the hotel right now? Get that crazy bitch on the streets asap! I don't need a backstabbing, revenge seeking semi-yandere in my harem!
In one simple aside remark the dev was able to COMPLETLY destroy a character that I had started to like for LITERALLY NOTHING. Not only does this story go against everything the LI had shown up to this point, the reaction of the MC as it beeing justified reactions is even more insult to injury. THE SAME FUCKING MC THAT JUST RAPED A WIFE INFRONT OF HER HUSBAND IS OKEY WITH A WOMEN DESTROYING A MANS LIFE OVER A SIMPLE BOOB GRAB??? YEAH SURE SUN!
Don't get me wrong. I am not against the LI reacting to the teachers actions. The teach was shitty to her, she is allowed to be shitty to him. Leak his relationship right way, perfectly fine. Play a prank on him so he stands naked in the school yard for everyone to see, perfectly fine.
A year long revenge plot for a one boob grad and a FREE PROPOSAL without any blackmail coercing mentioned what so ever? NOT PERFECTLY FINE!
Especially because again, the worst person in this entire story are the PARENTS THAT SLAP THEIR CHILDREN, not the fucking teacher that has sexual relationships with teenagers on a semi-concensing basis.
</spoiler>
Now to my final verdict.
It could have been so good. Really. The whole game could be so nice, allowing a friendly vanilly way and a dark and twisted way to play. The actual gameplay elements could elevate it from just another VN to a very meaty and nice porn game.
But currently the game simply feels just as confused as the MC sometimes says he is. No clear direction of the dev. Lackluster, unpolished content. Terrible story decisions later down the line and a main plot that sounds grand and mysterious, but already shows signs of being so overly complicated that the dev will never be able to actually tie everything together (chuthulu gods, angle-chief having religous cults, hinted at time-travel/multi-dimension theory for the MC?, like pick one mystery and do that well first instead of a giant hoge podge of stuff).
There where times where I was at 4 stars for this game. There were times I was at 1-2 stars for this game.
There is only one reason why it will be a 3 star rating instead of lower. Because I pray that the dev get's his shit together and either actually picks a side he wants this game to develop towards and fixes early content to be in line with that side or adds a major amount of conditional MC reactions towards his internal state so he reacts appropriate depending if he is dark/corrupted or vanilla/hero.
Though to be honest I have very little hope this will ever be realized. There was already a one year long hiatus from the dev on patreon and now i read in the comments that the promised next release is already delayed again with silence from the dev? Not boding well for the future.
But hey maybe we will be able to pickup the scraps in a few years, throw it to our new AI overlords and ask them to make a competent game out of it.