Unity - Completed - Aura: Hentai Cards - Divine Edition [v1.5 + DLC] [TOPHOUSE STUDIO]

  1. 5.00 star(s)

    daarinkuo

    this game is a real paradise for the eyes, because here you will find a huge number of beautiful waifus <3 the game can be completed quickly but at the same time there is a lot of content and variety to enjoy :sneaky:
    in fact, it's incredibly fun to fight because the dialogues are amusingly written out and the card action gives you the feeling of an exciting strategy
    anyways if you're like me and you're attracted to anime style and beautiful female characters then you've come to the right place
  2. 1.00 star(s)

    Testzone69

    Boring sex scenes
    All cards do the same thing (dmg or block)
    Worthless side content made to waste time

    Nothing in this game is good enough to recomend to anyone. If you like art just look up the full gallery showcase.
  3. 2.00 star(s)

    thyme1675

    You can see whole content in like 30 minutes spamming one card and boosting only strength. Girls and scenes are pretty mediocre, aside from the dragon girl, which probably is mediocre too, but i love that tail and her feet.
  4. 3.00 star(s)

    Tagliatele

    It's a short game, about 5h to complete everything and unlock everything in gallery.
    Overall the game has nice art (artbook in the bonus section if that's your thing) but wonky mechanic. Damage type are divided into 2 types : physical and magic then you add your stat on it. Problem is your stat are way higher than the bonus damage on the card so the most effective way is to only use the lest expansive damage card. That way you one shot everything.
    For a total of 19 cards ending up using only 3 is a bit of a shame.

    There are nice idea like adding card depending on your costume but with the failed combat mechanics it's completely useless.
    There are a few bug here and there but you just have to go back to main screen and reload your save to get it fixed.

    It's not a bad game nor a good one and if I could I would have put 2.5 but well i did not pay this game so let's put a 3.
  5. 2.00 star(s)

    quarzwar

    Pros:
    -It's different from most games.
    -The art style is beautiful.

    Cons:
    -Boring story.
    -Boring gameplay.
    -Animations are short and shallow.
    -Gameplay does not feel "smooth".

    Overall I like the art style, but it would be better suited as a galley rather than a game. There are little to no cards to choose from, and you have to beat each character three times with a deck made up of three cards. You can unlock another couple of cards, but honestly, there needs to be hundreds if not thousands of cards for a game like this to be fun. Especially if they want to sell it. The game is needlessly grindy. It's one of those games where it seems like, (and I am not saying that it is, only that it seems like) the developers think the sex scenes are such amazing rewards, that players will happily grind away for hours to unlock them, even though each scene is just a loop on repeat.
    The story is shallow at best. There is no consistency between characters, or story between battles. Just a few sentences to reference something new and that's it. No date scenes, no romance, no new locations. No reason or feel of progress.
    It's very flashy up front, but ultimately very disappointing.
  6. 2.00 star(s)

    Zorkman

    Dull is a great word for this game. The mechanics and story are uninspired, the scenes are pretty, but terribly vanilla, and it never feels sexy. Pass on this one.

    After playing for an hour or so, the only scenes come after beating each heroine three times. They come with no dialogue, no way of speeding up or skipping past, and are awfully vanilla. They look good enough, and would be fine if they weren't simply boring.

    The mechanics don't function like a typical card-battler, and aren't engaging. It feels like they could be, but they just don't excite or tease possibility. Perhaps it's because they have nothing to do with the story, and aren't sexy in the least.

    The story is the most fleshed-out, at least in terms of dialogue. There's plenty of conversation happening between the main character and the heroines. It's the standard "Chosen One" shtick, complete with heroines who are attracted to the MC for no reason. Like the mechanics and h-scenes, there isn't anything there that's special or engaging.

    Since it doesn't function as a card battler, story delivery device, or porn delivery device, I can think of no reason to recommend this to anyone. It feels like there could have been something here, it's just too bad it never manifested.
  7. 1.00 star(s)

    everglade47

    The degree to which they had to try to make a card battler mechanic NOT interesting is frankly astounding. Just letting the player do Solitaire or Uno would be 20x more engaging than this shit.

    Combine that with non existent story and paper thin animations and you have another game churned out overnight to make a buck from the steam stooges.
  8. 3.00 star(s)

    Jackman9061

    Played game version 1.0 - Divine Edition

    I like to do my reviews with three different categories, The Good, which are things that the game does well, (pros). The Bad, things that the game does badly, but aren't a big deal and are just me nitpicking (minor cons). The Ugly, these are things that really ruin the experience or make the game not worth playing, with that being said these might not deter you from playing the game.

    The Good:

    - Artwork is very nice

    The Bad:


    -The speed of the sex animations doesn't change much between the 1x speed and 2x speed options.

    -More than a handful of spelling errors and grammar mistakes, I don't think that the dev's native language is English, regardless in my opinion you should always have somebody proofread your work, regardless if you're a native or non-native English speaker.

    - The Agile Killer and Master Marksman Equipment (which should've been named Outfits in my opinion) block the textboxes, doesn't make the words ineligible to read, but it's kind of annoying to look at.

    - Lockpicks are called Picklocks for some odd reason, and they're drawn like old keys.

    - The quests in the town and in the world map can be exited out of, allowing you to restart the quest in case you selected the wrong option or don't have the stat required to select a specific option.

    - The Equipment is completely useless in my opinion, as you'll probably only use 1 of the 6 Equipment throughout most of or throughout the whole game.


    The Ugly:

    - I don't think that the game dev has ever played a card battle game before, as normally in a card battle game the amount of specific cards you have in your deck influence the likelihood of drawing said cards. You only get to put nine cards in your deck and it doesn't matter if you put one card in your deck, because somehow you can magically pull three of those cards from your deck despite only putting one in deck

    - There's a card called "Murder in the Shadows" which has a 10% chance at instantly defeating an enemy, after you get this card from the second town and you combine it with a bunch of Elixers of Mana and the game becomes pitifully easy, even if the 10% instant death doesn't activate, it still does decent enough damage to defeat any opponent, I defeated the final boss with a deck comprised of only this card and even though the instant death effect never activated, I defeated her in three turns with the help of some Elixers of Mana.

    - The game sometimes doesn't progress its story after defeating an opponent, so I have to exit the program and restart it to fix the problem.

    -One card is called Quick Paws, its description is similar other cards, it says it gives you 20 physical and magic damage, which normally means it makes your next physical or magic attack deals 20 more damage, well in the case of Quick Paws, it deals 20 physical and magic damage, so I was cofused when I used it and instead of buffing my damage like the other cards that says it gives you physical and/or magic damage, it actually just deals damage!


    TL;DR: A very average game, it isn't too long, so you can give it a shot if you want.
  9. 5.00 star(s)

    origiman

    This game has excellent arts! Possibly the best 2D girls there ever seen. Card combat is not perfect yet, but I'll give it a chance because it's demo build. Developer promises a lot of girls at release, I hope that he'll design it. I also liked hacking chests, it's similar to TES games.
  10. 1.00 star(s)

    Satori6

    The writing is very poor, and so is the gameplay: instead of having "hentai cards" as the title suggests, you're basically playing rock, paper, scissors with cards that don't trigger any lewd content.

    Once you get past this terrible part, you get rewarded with some generic CG. Rinse and repeat.
  11. 1.00 star(s)

    PhantomRem

    This game is straight garbage that it doesn't deserve a proper review.
    The dialogue feels like it got written by a 12 year old.
    The combat is literal bs,one of the girls can spam shield to the point that you can't do any damage on them with your limited move set and is not worth trying to beat the system just to get some mediocre scene as a reward.
    The only good thing about this game is the art same with their last game wanderer and oh lets not forget how the game just randomly spews onto your face that one of the girls which are part of the main cast got hard r by demons,the same curse as their last game(Main girls of that game got boned by old men).
    I would not recommend playing this,such a waste of talent and this game is clearly for people who like being miserable.
  12. 5.00 star(s)

    GGIgorrGG

    I played several hours and I think this is a nice game! I'm waiting for the full version on Steam, I think I'll buy it. I noted the good card combat, beautiful 2D arts and animations. I hope developers will make a lot of monster girls in the completed game
  13. 1.00 star(s)

    Uldork57

    Even if you pick the right cards (which are rng based mind you) it only seems to do damage at random. How is this even a game? I tried to play this, but is just a shore since it feels like you aren't improving, is worse than rock paper scissors.
  14. 1.00 star(s)

    Skizeviler

    A card game that has no strategy. So as far as the gameplay goes it's essentially flipping a coin over and over again. Scenes are alright I suppose, I like the art style but getting to them is kind of meh.
  15. 5.00 star(s)

    black_letter

    I finally got through the demo version of this game and want to share my impressions with you.

    First of all, the art here is amazing, Wanderer Studios holds the bar. The backgrounds, the characters, etc. are all of good quality. This is very important for games of this genre.

    The story here is about an ordinary farmer who is lucky enough to get the power thanks to the goddess, and with her help he has to defeat the queen of demons. This concept is used in many games with fantasy genre, now it is difficult to evaluate it, because we only have the prologue of the game.

    The gameplay has the potential to be based on a rock-paper-scissors game, but now too much depends on the luck aspect, you discard 3 cards every turn and find yourself defeating your opponent, of course there are potions and skills that diversify the gameplay a bit, but now it's a bit boring. I hope the developers will listen to the players and change the game for release.

    I will follow the game and wait for future updates.
  16. 3.00 star(s)

    TCO

    Sooooo GracefulDarkness has already highlighted several issues that i have with the game as well on page 2 and i'll go over them here as well.

    1. The "Combat" is extremely uninspiring and overall just not fun to play whatsoever. The 5-way Rock-Paper-Scissors concept is interesting but because the player has absolutely no way of telling what their opponents has as well as their own hand being randomized each turn, it just devolves into a RNG-riddled spam fest where you just throw cards and pray you can get some damage off. I had to fight the Knight Commander multiple times purely because of this RNG and i was fed up with the game by the time i finished. There is no thinking involved here, you can't when you have so little information to go off especially with the next point i have to make.

    2. The next biggest issue is the opponent being able to spam their skills wherever they want like it has a real time cooldown timer while you're restricted by MP is also beyond frustrating. Because these skills can provided shields or do damage to you, it only reinforces the high speed spray and pray method of playing. You don't want to waste choosing what card to use because your opponent can end up with an overwhelming advantage. for example, it seems the Knight Commander throws out her damage skill every 15-20 seconds. I even started the fight and just did nothing and they were throwing their skills whenever 15-20 seconds even though neither of us played a single card.

    3. And all of this just to get to the erotic content that i'm sure is what most players are after. Because of the way the combat is designed, this makes getting to the hentai scenes what i can generously call a painful grind at best. For those that are not after the porn but the gameplay, yea welcome to RNG hell, enjoy your stay.

    4. Then there is the English translation. I won't give the devs too much flak here, making a game in different languages or translating it from one language to another can be painful. It's mostly decent but some bits can be improved upon

    5. Finally there is the art. I won't go around accusing everyone of it but it feels like AI. The artstyle just gives off that vibe to me and i'm not really interested nor motivated enough to pore over every single detail to confirm if it is or isn't. If it isn't AI, then the art doesn't feel that inspiring. If it is AI, then please mark it as so. Not everyone enjoys AI art.

    Of course this is just an alpha so changes can happen with suggestions. As for any suggestions i have, the first and foremost would be at the very least, give the player an indication of what could possible be in the opponent's hand. Like something over the enemy's head that tells what they have in their hand and how many during combat or a warning before the fight starts that says "This character loves using this and that element". That would make the combat infinitely better. The second suggestion would be to remove real time cooldown tied to the enemy's skills. The first suggestion would encourage players to stop and think but that can't happen if the enemy is throwing on a shield or hitting you with their skill damage every 20 or so seconds. Instead, it would be best to just tie the skills to a turn countdown. For example, the Knight Commander can throw out her damage skill at the end of every 4 turns. That way, the player can know when to save a heal in order to counter the damage taken and also allow them to actually slow down and think about their move. Also the art can be improved if it's not AI. There is potential here.

    Edit: this review is for Alpha 0.1
  17. 5.00 star(s)

    qwerty2431

    So version 0.1 came out.
    A very cool game with an interesting plot, a good action and beautiful scenes.
    The beginning of the plot is very interesting with a very good foundation for the future.The characters are well spelled out. So far, it's hard to say more, we have to wait for the release.
    The action is quite simple, but the idea itself is good.
    The scenes as in the game from the same developer WANDERER: Broken Bad are very beautifully made 10/10
    A game with a lot of potential. Waiting for the release.
  18. 5.00 star(s)

    TheReaperBane

    As a 0.1v, the game has a promising start.

    I believe the combat system should be altered to be a bit more fair as currently the combat system seems a little pointless.

    However, the narrative is large showing that a lot of effort has been put into it and has an understanding / interesting story, despite it's grammar failures which are expected in a 0.1v of a game. The other things that it does well on is character design, and general art as the characters are all very interesting to look at with their unique designs and personalities.

    I wish I could say more but as the game is in 0.1v I feel as if I cannot write a full review on it apart from so far, it looks promising.