Fan Art Away From Home: Fan art and assets

Xeni88

Newbie
Dec 28, 2022
37
9



I'm surprised there isn't a lot of fan art and assets to this glorious game. It's about time this game gets it's due recognition. Please add your work here. I'll update this as we get more info

Character Assets

Most women base:
or

Nora Hair:


Eva Hair:




Object Assets

Hot Tub Scene and Assets

https://f95zone.to/threads/hot-tub-daz-studio.27243/

Cody's bedroom
https://f95zone.to/threads/boys-bedroom.26785/

Eva Home

https://f95zone.to/threads/contemporary-home.7987/
 
Last edited:

TensePunisher

New Member
May 22, 2020
11
7
Pretty much everyone is derived from Linda's model from Milfy City (was really a fan back then) except Lily and Janet. Nora's hair is Leyton and Eva's Gigi. I further edit them in blender not with morphs or anything in daz.
Straight from the man himself.

So we can assume then:

Most women base:
or

Nora Hair:


Eva Hair:


Good luck.
 

Xeni88

Newbie
Dec 28, 2022
37
9
Straight from the man himself.

So we can assume then:

Most women base:
or

Nora Hair:


Eva Hair:


Good luck.
Thanks, good catch!
 
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JDVT

Active Member
Sep 23, 2018
774
285
are all the women in the game base on the same model. Samantha and Jasmine as well
 

TensePunisher

New Member
May 22, 2020
11
7
are all the women in the game base on the same model. Samantha and Jasmine as well
Vatos said he initially made everyone from the Linda model with the exception of Lily and Janet. That comment was before the remaster, which introduced Samantha.

However, she does have a similar structure to Sophia who would have been made from Linda. With Jasmine, its possible its the same model but with a different skin. Reason being the cheekbones are similar to the Rhea standard, but the nose seems to be more angular.
 
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Xeni88

Newbie
Dec 28, 2022
37
9
Straight from the man himself.

So we can assume then:

Most women base:
or

Nora Hair:


Eva Hair:


Good luck.
Are you sure about Eva's hair? There is no option to change the hair parameters. Eva's hair in the game has tied up kind a look. I am actually confused how that's done in Daz
 

TensePunisher

New Member
May 22, 2020
11
7
Are you sure about Eva's hair? There is no option to change the hair parameters. Eva's hair in the game has tied up kind a look. I am actually confused how that's done in Daz
I agree somewhat, but like I posted it came straight from Vatos. As far as how its done, he most likely does it via Blender. He states that he doesn't use morphs in Daz. If he did, it would be under the Shaping option when you pick the hair.

You could get the Daz to Blender Bridge, make a rough-up of Eva for example, export it to Blender, then manipulate the hair there to get the desired effect.
 
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