Genuinely one of the worst examples of WEGs and wasted potential in general.
The story had a good hook and some decent ideas, but it slowly descents into incoherent mess of ideas and characters whose motivations and actions make no sense, and the farther you go, the worse it gets.
The gameplay is unimaginably unintuitive, a whole lot of random triggers for bad ends requires you to play with complete precision to whatever nonsense logic the writer was thinking of, like the worst examples of adventure games of the past. Even the walkthrough won't help you much, and the ingame quest help menu is about as much use as sand in the Sahara.
Art wise, very inconsistent, never above mediocre and dips pretty low, the later chapters definitely look worse as the dev team probably lost the good artist. Sadly, the main screen splash image is the best, by a wide margin, this game has to offer for the visuals.
The story had a good hook and some decent ideas, but it slowly descents into incoherent mess of ideas and characters whose motivations and actions make no sense, and the farther you go, the worse it gets.
The gameplay is unimaginably unintuitive, a whole lot of random triggers for bad ends requires you to play with complete precision to whatever nonsense logic the writer was thinking of, like the worst examples of adventure games of the past. Even the walkthrough won't help you much, and the ingame quest help menu is about as much use as sand in the Sahara.
Art wise, very inconsistent, never above mediocre and dips pretty low, the later chapters definitely look worse as the dev team probably lost the good artist. Sadly, the main screen splash image is the best, by a wide margin, this game has to offer for the visuals.