doesn't work with ver 0.9.5
I'm sorry, but an uncaught exception occurred.
While running game code:
File "game/gallery.rpy", line 309, in execute
screen g_scenes():
File "game/gallery.rpy", line 309, in execute
screen g_scenes():
File "game/gallery.rpy", line 316, in execute
grid 3 3:
File "game/gallery.rpy", line 317, in execute
for i in range(page*gridSize,(page+1)*gridSize):
File "game/gallery.rpy", line 318, in execute
if i < len(nameByIDscene):
File "game/gallery.rpy", line 319, in execute
if persistent.mc_mname and persistent.mc_fname:
File "game/gallery.rpy", line 342, in execute
imagebutton:
File "game/gallery.rpy", line 342, in keywords
imagebutton:
File "game/gallery.rpy", line 349, in keywords
if not renpy.seen_image(nameByIDScene[0]) and galop:
File "game/gallery.rpy", line 349, in <module>
if not renpy.seen_image(nameByIDScene[0]) and galop:
NameError: name 'nameByIDScene' is not defined
-- Full Traceback ------------------------------------------------------------
Full traceback:
File "renpy/common/_layout/screen_load_save.rpym", line 35, in script
$ ui.interact()
File "C:\Users\l\Downloads\Bad-Memories-0.9.5-market\renpy\ast.py", line 1131, in execute
renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
File "C:\Users\l\Downloads\Bad-Memories-0.9.5-market\renpy\python.py", line 1061, in py_exec_bytecode
exec(bytecode, globals, locals)
File "renpy/common/_layout/screen_load_save.rpym", line 35, in <module>
$ ui.interact()
File "C:\Users\l\Downloads\Bad-Memories-0.9.5-market\renpy\ui.py", line 299, in interact
rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
File "C:\Users\l\Downloads\Bad-Memories-0.9.5-market\renpy\display\core.py", line 3377, in interact
repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, pause_modal=pause_modal, **kwargs) # type: ignore
File "C:\Users\l\Downloads\Bad-Memories-0.9.5-market\renpy\display\core.py", line 3810, in interact_core
root_widget.visit_all(lambda i : i.per_interact())
File "C:\Users\l\Downloads\Bad-Memories-0.9.5-market\renpy\display\core.py", line 582, in visit_all
d.visit_all(callback, seen)
File "C:\Users\l\Downloads\Bad-Memories-0.9.5-market\renpy\display\core.py", line 582, in visit_all
d.visit_all(callback, seen)
File "C:\Users\l\Downloads\Bad-Memories-0.9.5-market\renpy\display\core.py", line 582, in visit_all
d.visit_all(callback, seen)
[Previous line repeated 1 more time]
File "C:\Users\l\Downloads\Bad-Memories-0.9.5-market\renpy\display\screen.py", line 451, in visit_all
callback(self)
File "C:\Users\l\Downloads\Bad-Memories-0.9.5-market\renpy\display\core.py", line 3810, in <lambda>
root_widget.visit_all(lambda i : i.per_interact())
File "C:\Users\l\Downloads\Bad-Memories-0.9.5-market\renpy\display\screen.py", line 462, in per_interact
self.update()
File "C:\Users\l\Downloads\Bad-Memories-0.9.5-market\renpy\display\screen.py", line 653, in update
self.screen.function(**self.scope)
File "game/gallery.rpy", line 309, in execute
screen g_scenes():
File "game/gallery.rpy", line 309, in execute
screen g_scenes():
File "game/gallery.rpy", line 316, in execute
grid 3 3:
File "game/gallery.rpy", line 317, in execute
for i in range(page*gridSize,(page+1)*gridSize):
File "game/gallery.rpy", line 318, in execute
if i < len(nameByIDscene):
File "game/gallery.rpy", line 319, in execute
if persistent.mc_mname and persistent.mc_fname:
File "game/gallery.rpy", line 342, in execute
imagebutton:
File "game/gallery.rpy", line 342, in keywords
imagebutton:
File "game/gallery.rpy", line 349, in keywords
if not renpy.seen_image(nameByIDScene[0]) and galop:
File "game/gallery.rpy", line 349, in <module>
if not renpy.seen_image(nameByIDScene[0]) and galop:
NameError: name 'nameByIDScene' is not defined
Windows-10-10.0.19045 AMD64
Ren'Py 8.0.3.22090809
Bad Memories 0.9.5
Tue Aug 19 23:02:41 2025